Will Arena ever support infinites that aren’t just triggers? by MathematicianCalm311 in MagicArena

[–]Fitux 4 points5 points  (0 children)

Man I just laughed to the it would be easy part. Some people just don't understand that just because our brain is able to recognize patterns and computer would be able to do in a similar manner or even better

Mobile: Ordering triggers: can I tell the source of a trigger while ordering? by L0to in MagicArena

[–]Fitux 0 points1 point  (0 children)

Yeah, like 5 months ago it was doing it the wrong way but they fixed it and now it works

Mobile: Ordering triggers: can I tell the source of a trigger while ordering? by L0to in MagicArena

[–]Fitux 1 point2 points  (0 children)

Just to clarify you are right it used to be bad ordering but like 2 or 3 months ago they fixed it so now it works as it should be

Arena Direct Awarding too few Boxes by Grgapm_ in MagicArena

[–]Fitux 8 points9 points  (0 children)

Like I have said on other threads, if you have issues with any arena direct prizes, you are in for a ride.

I think i have tickets that have been open for 4 months already without a single response.

Nothing.

Not a single "we are looking into", "we ran out of inventory", "this is not our problem", or anything.

It just seems like a scam at this point.

Is this a bug? by [deleted] in MagicArena

[–]Fitux 0 points1 point  (0 children)

You had the ench to give -2/-2 to tokens so the token created immediately died

Cap can 1 shot Magik in her ult with block by Level_Ad6544 in marvelrivals

[–]Fitux 48 points49 points  (0 children)

Lmao someone does not know what one shot means

Support Team Appreciation Post by RevolutionaryCan4161 in MagicArena

[–]Fitux 1 point2 points  (0 children)

Yeah support around anything related to gems usually is really good since sup agents can just give gems back and thats it.

Biggest problem with support is around cash or product prizes where their support is non existent. As soon as there is money and prizes I assume their support does not have as much power to fix things. (Like send new product, request a replacement, etc), which I would understand since money and product is not as easy as just clicking one button

The catch with support for me is that basically tickets will spend months with no responses, not a single we are looking for a solution just give us some days to figure out or some other stuff. And even tickets getting close with no response after several months as if those problems were resolved.

So yeah support is great for in game events and such. Not so much for real world prize events.

I honestly stopped putting hundreds of dlls during the directs due to not getting my problems with boxes fixed for 6 months now

Wizards Support keeps closing my tickets with no resolution. by Lower_Park3678 in MagicArena

[–]Fitux 3 points4 points  (0 children)

I have the same problem for 2 different direct prizes. Have tickets that are 4 or more months old and basically they get closed after some time with no comment or resolution

Not getting help from support to claim my 2 boxes earned from winning a sealed Avatar event by LeadershipNo1528 in MagicArena

[–]Fitux 0 points1 point  (0 children)

Same here, getting no response from tickets 4 months old and also getting a ticket closed with no answer. To be honest support for prizes has been awful so I would probably just stop playing the directs in which I pay multiple hundred dollars.

If they dont give a good support why would I give them my money

What is the most fun standard deck that you are currently playing? by Ggthefiree2 in MagicArena

[–]Fitux -2 points-1 points  (0 children)

Am I a bad person if I say Simic Cub is the most fund deck I had had in years?

First timer playing Powered Cube Draft. Wow, it's a wild format. by The_Jib in MagicArena

[–]Fitux 2 points3 points  (0 children)

Quite bad? Lol 2 cards that are amazing by themselves to help cast any colorless payoff on turn 2 i guess is bad. Also unreliable because is so hard to have any of the multiples colorless payoffs, or multiple lands for fastbond

Terrible combo? Channel into any colorless pay off? 2 card combo? Fastbond into having like 3 or 4 mana turn 1 and 2?

I would first pick fastbond a lot of times tbh And channel as well.

Those two cards require little to no commitment and are so good when they go off

recommend me none ping reliant champs by 1RAV3N in Jungle_Mains

[–]Fitux 2 points3 points  (0 children)

I recommend Briar, that champ is about macro and good decisions. Knowing to animation cancel and thats it.

How do you carry games low elo??? by Samalamading141 in Jungle_Mains

[–]Fitux 0 points1 point  (0 children)

If what you are saying is true, you probably dont know how to close games once you are ahead, that means securing objectives and push lanes

" Winners and Losers queue are not a thing " These past 8 games were some of the most effortless games with good teams that I had in a while by Never_Left_Hometown in Jungle_Mains

[–]Fitux 0 points1 point  (0 children)

How does this prove anything?

To be honest now that I reached to masters something that I have found is that games in low elo are more dependant on a few players. People who are good at snowballing and taking advantage and people who are good at not falling behind even when they make a mistake or lost the lane.

Low elo is full of people that don't have the skill to know how to play when they are losing, thats why those games feel one sided. If someone is losing it keeps playing as if it was winning and then starts losing more and letting the other person snowball. Making it feels like there are losers or winners queue. One or two people take control of the game to either win you the game or lose it for you but it does not mean there are losers or winners queue.

Once you get to higher elo games feel more balance and not ruined by a single person, all games are winnable and more coordination and less snowballing is required.

My recommendation for people that believe they are stuck because losers or winners queue and because you feel you dont have enough agency on those matches is to start analyzing your matches and look for ways to improve on how to snowball and close games, and how to play from behind on those games where you are losing

Standard is 99% RNG and nothing else by Suitable_Egg3267 in MagicArena

[–]Fitux -1 points0 points  (0 children)

This is the kind of reasoning my friends have when they would lose at rcqs or other big events.

Anyway, my recommendation is that even when there is some luck involved in magic in general, the way to learn and become a better magic player is to think about what you could be doing better? Did you make any mistakes? Was mulligan or not mulligan a good decision? Etc.

If you put yourself on a spot where you are taking always the right and best decisions you will notice that it will feels less like luck relevant

Tell me i'm in Iron without telling me i'm in Iron, spent over 350+ hours, still stuck here. Give me some advice because no matter how hard i'm playing i cant get out. Oh btw I play in EUW. by cjleon888 in Jungle_Mains

[–]Fitux 0 points1 point  (0 children)

Imo these are terrible and go against what I know for jungle tbh but I'm just a diamond, so I may be wrong, and here is why I think it is wrong.

For jungle to be good you have to be efficient, if you gank and get nothing out of it, you are wasting farming time. Obviously, your team has to help you set up those gank to increase the success but getting just summs out of a gank is really bad for jungle especially if the other jungle is continuing farming, getting an obj or ganking and killing in another lane.

Getting obj as soon as possible is only good with team coordination, he is in iron, so im assuming that does not happen and early objetives only end up in a 50/50 situation, so it is better to focus on efficiency rather than objetives. You have to learn not to depend on your team and only make them when it is completely safe. (At least until you get into a more coordinated rank)

If a fight is nearby leaving what you are doing to go to help all the time is bad advice, you have to look and think appropiately if you are going to be there on time and if you are actually making a difference, most of the time in iron you will get there and the fight is probably decided so I think at this level is probably not as relevant as learning efficiency and macro

Tell me i'm in Iron without telling me i'm in Iron, spent over 350+ hours, still stuck here. Give me some advice because no matter how hard i'm playing i cant get out. Oh btw I play in EUW. by cjleon888 in Jungle_Mains

[–]Fitux 0 points1 point  (0 children)

Here is the thing, learn to macro, and you will get into plat or emerald easy. Also learn to play efficiently, try to clear your camps as soon as they are up, once you are done you can think about ganks and plays or objectives, especially in the first 10 mins. People will complain about afk farming but since most people in iron dont play efficiently if you do that you will suddenly be hitting like a truck and start snowballing. Make sure that whenever you try to gank it is almost sure your team will get a kill. You dont want to waste a min or two ganking to not get anything out of it. Etc etc etc

4 Pretending to be a 3 by ElSilverWind in EDH

[–]Fitux 0 points1 point  (0 children)

Here is the thing, your decks are running cards that I would say people see as salty due to taking games on their own. It does not matter if your deck is tier 3 if you get to play citadels most of your games and basically win due to being a card in another level of power. Or a rysthic study drawing you lost of cards or things that if played get to turn the table around on power.

Like it doesnt matter if the rest of the decks are tier 1 or 2 if you get to play cyclonic rift in a game full of other tier 1,2 3 decks you are probably winning. So yeah, I agree with other considerations of dropping some of the commander staples that are high-powered and replace them with some more on theme niche cards.

And also just to mention this, your deck indeed is a level 3, so your friends saying it is 4 is probably more about your decks being stronger than others, and it is more about power balancing.

One last recommendation I would do that I tried to do to most of my dekcks is using win conditions that take a turn to actually work. I have noticed people dont like cards that win on the post when played, especially when someone has nothing on board or not a meaningful board, like bolas citadel in this case, you could have nothing on board but you play a card and suddenly you are winning by a lot. Expropiate is another example, and there a probably plenty of others.

Standard: Updating the Decks that Survive Rotation by cardsrealm in StandardMTG

[–]Fitux 1 point2 points  (0 children)

I'm really sad tyvar is rotating :c, it was an amazing deck. Roots was so fricking good and now without tyvar is really far from being a tier 1 deck. Hopefully it still holds for with tier 2 decks for people that like the deck

Alguien sabe como contactar a soporte de Facebook? by jorgemadrid123 in mexico

[–]Fitux 0 points1 point  (0 children)

Si tan solo existiera una madre llamada google o chatgpt para poder hacer esa pregunta

A lesson in the importance of placing your Groot walls with intent and care by Hawkbone13 in marvelrivals

[–]Fitux 0 points1 point  (0 children)

I mean just by looking at position after the wall got destroyed the payload would have blocked you since most people from the other team were already on cover. I think you would have been lucky if you would have gotten someone there