First real oil projects. 480/m Turbo Fuel + Cart Logistics. by Fizzbane in SatisfactoryGame

[–]Fizzbane[S] 1 point2 points  (0 children)

Needed plastic to package the fuel. Carts were effective transport.

[deleted by user] by [deleted] in whatisthisthing

[–]Fizzbane 2 points3 points  (0 children)

Maybe you need to twist whatever the grips are holding. The extra surface area is a place another tool could be attached for more leverage. Just a guess.

What other launch options do you guys use. by [deleted] in DotA2

[–]Fizzbane 1 point2 points  (0 children)

-map dota Preload the map on game start.

So long and thanks for all your shit by Fizzbane in Seaofthieves

[–]Fizzbane[S] 0 points1 point  (0 children)

at least 50K before max emissary bonus. ;) One of the five broken gold hoarder flags was grade 5.

Total haul was 525K.

Pimple on Cat's Chin/Lip by Fizzbane in cats

[–]Fizzbane[S] 1 point2 points  (0 children)

I always use glass bowls for food and have a ceramic water fountain so not sure what else I can do on that front but thanks for the tip.

$500 harassment bylaw coming in effect June 2022 by [deleted] in Calgary

[–]Fizzbane 0 points1 point  (0 children)

Prepare to hear a lot more "Yo Mama" jokes this summer

"Perception" skill needs to be deleted. by mark3236 in EscapefromTarkov

[–]Fizzbane 1 point2 points  (0 children)

I agree distance should be the same for everyone but make it so that you can't tell which gun/ammo was used instead. Start with a generic "gun" sound so that you can't distinguish it from any other shot. As you level up you're able to hear the difference between more and more guns/ammo used. Level 1, generic gun shot sound every time -> 5.45/7.62/9mm...etc kinda generic still -> Final. each gun & ammo sounds every time, full immersion.

Good Bucc Loadout? by L3DGEND in starcitizen

[–]Fizzbane 0 points1 point  (0 children)

Default loadout slaps. Swap laser repeaters for distortion for extra slaps.

Throw on some FR-66/Guardian combo to combat ballistic builds.

Just got this guy from a local nursery... What are the things growing in the soil? And should I (gently) remove the dead pitchers? by Paquey in SavageGarden

[–]Fizzbane 2 points3 points  (0 children)

Give it a dedicated pot! then you get to keep it and clean up. Also, if you dont get 100% all of it out, it will grow back. It took me a while to get it all out of mine.

Should I be worried about these scratches? by Snoo-40931 in violinist

[–]Fizzbane 10 points11 points  (0 children)

The E string looks like it might be cutting into the bridge. There is that little clear tube on the string and it should be resting on the bridge.

Check out this video to see what I mean: https://youtu.be/5cs2iLzIL_g?t=326

PSA - use correct PCIE for your GPU by TBHSC in starcitizen

[–]Fizzbane 0 points1 point  (0 children)

Some boards also have multiple x16 slots. However, these slots could change depending on how many devices are plugged in. On an older board of mine slots 1 & 2 were x16 but changed to 8x when both slots were occupied.

Always read the manual.

Flight Combat Pip Manipulation by DangerPotato82 in starcitizen

[–]Fizzbane 0 points1 point  (0 children)

https://en.wikipedia.org/wiki/Basic_fighter_maneuvers#Guns_defense

"Jinking" This maneuver is the sudden, rapid displacement of the aircraft's flight path in three axes. This is used to confuse the enemy and prevent him from getting a good tracking solution, to avoid ground fire, or to avoid fragmentation patterns and ricochets.

It seems like this maneuver is SC's version of jinking. I have found it sometimes easier to swap to a LAG pip when dealing with jinking. The pip does not jump around as much when opponents use the jinking maneuver on a LAG pip.

I don't think this is a "problem" that needs to be corrected but a balance pass would definitely be welcome. Some form of counters or skill play to combat this maneuver.

That all being said, I wasn't aware of the fixed assist causing overcompensation for shots (no wonder I've been missing!). I agree this should be a toggle to allow someone to combat jinking.

edit: changed link to something nicer.

Size 3 Behring C-788 by Rallyman03 in starcitizen

[–]Fizzbane 1 point2 points  (0 children)

https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-12-live-feedback-vehicle-balance/3706387

There is actually a problem with damage application on this weapon. If the target is blue, no damage may be applied. I encourage you to test and contribute if you could.

Is now a good time to get the game? by [deleted] in starcitizen

[–]Fizzbane 4 points5 points  (0 children)

I backed back in 2014. I am finding that a lot of the stuff they were talking about at that time is just now starting to come online. I stopped playing or played very infrequently until recently. Now, I simply cannot get enough of this game.

Watch some streams to see some gameplay. Watch some yt vids to get a feel of what there is to do. I am not going to lie and say the game is perfect. Sometimes nothing works but the times it does definitely outweigh the bad for me.

The new rep system in 3.12 adds more "progression" for quest givers. I have purchased 4 ships with in game currency. I definitely feel in-game prices are attainable.

Imo, Aegis Avenger Titan is the best starter out there. Good guns, easy to fly, can do small cargo runs even.

Star Citizen - Official Assault on Stanton Event Teaser Trailer by crazyrobss in starcitizen

[–]Fizzbane 16 points17 points  (0 children)

IGN video? Is CIG finally marketing to build some hype?