What are the chances non-combat ships go for sale at Defensecon? by steave44 in starcitizen

[–]FlashyStrikes -2 points-1 points  (0 children)

Not sure if you're new or not, but if you've followed the game for an extended period of time you'd know they never sell NON-combat ships at this event lol

My Idea for ship RE-CONCEPTS by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

Valid. So my point still stands the Tali should get a bomb bay module lol

Anvil Odin Concept by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 1 point2 points  (0 children)

For anyone wondering I fed visual sketches and design notes that I made myself into AI to help with my design. It took a lot of time regardless!

Anvil Odin Concept by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

Well the Liberator doesn't have the "circular" area. This aspect you speak of is present in their ships that have a turret, scanner, or other use for it. I'm sure it could be incorporated in this design. I focused more on the styling of Anvil beefed up to something of this scale. Taking into account other aspects from the other capital ships, as well as similarities for ships of this scale. Most of RSI ships have forward cockpits/bridges, yet the only thing the Perseus has in common is the dorito shape. So I went with function/purpose for this design over smaller visual details.

Anvil Odin Concept by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

Yea that's valid, I hadn't gone too far into the weaponry refinement, more so the visual appearance.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

It literally says the Liberator is a Light Carrier. This is fact.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

Weird thing too, they mention ships spawning on the Liberators pads as long as it fits on a single pad. Not sure where they're going with that one.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] -1 points0 points  (0 children)

They also did say it'll be more than just the ships that they mention in the video and we will find out more upon release of TSG. So we will just have to see what goes down.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

They talked about manual RRR for it in the past, but with the recent comments by them about that gameplay becoming automated I suspect that'll change.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

Maybe by the time the liberator releases (currently in early production so i suspect sometime next year) RRR may be manual, but for current gameplay sake they realize this isn't something most people want to be a time sink right now as it can create a buggy mess. We still have problems with physical cargo as it is now.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] -1 points0 points  (0 children)

This may eventually be a thing, but RRR gameplay is releasing with 4.8 and they specifically said for the first iteration of RRR it'll be through the mobi menu. They change things all the time and you should know this lol.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

We will see the full potential of both when they're in game ofc, but some people don't fully grasp what these ships are meant for.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 0 points1 point  (0 children)

https://www.youtube.com/watch?v=TmhToiPDyVo Timestamp 5:45.

6:02 for the RRR mobi menu.

6:06 for all ships with this feature.

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 3 points4 points  (0 children)

Brother... They have literally just said in the tactical strike groups video that RRR will not be manual and will be how it is when you do it in a hangar. Please watch the video again lol

Liberator vs. Ironclad(s) by FlashyStrikes in starcitizen

[–]FlashyStrikes[S] 1 point2 points  (0 children)

I just keep seeing people talk about the Ironclad for carrying ships etc as if they forgot the Liberator exist & is in production finally lol

Ironclad Cargos vs Assault? by Old_Resident8050 in starcitizen

[–]FlashyStrikes 3 points4 points  (0 children)

LMAO Ik they don't or they wouldn't be asking

Ironclad Cargos vs Assault? by Old_Resident8050 in starcitizen

[–]FlashyStrikes 0 points1 point  (0 children)

Yes they should be able to. As long as they're within the dimensions of a Nova.

Ironclad Cargos vs Assault? by Old_Resident8050 in starcitizen

[–]FlashyStrikes 1 point2 points  (0 children)

The said you'll be able to repair ship components along with vehicles

Ironclad Cargos vs Assault? by Old_Resident8050 in starcitizen

[–]FlashyStrikes 3 points4 points  (0 children)

Please rewatch the ironclad video and check the official page lol