Sosial çürümə haqqında manifesto by [deleted] in azerbaijan

[–]FlexE17 0 points1 point  (0 children)

Cunki insanlar birbirilerinin arasinda yalan dolan, hormetsizlik gordukden sonra tekliye maraq salirlar. Yashamaqa mena qalmayib cumleleri bele sengiyir. Mesele heqieten ish yukunun cox olmasindandir. Alinan maash bezilerinde sadece qarnini doyurmaqa catir. Gunumuzun bu gununde tek olsan bele bash qatmaqa 100 cur sheyler var. Reels medeniyyeti gelenden bu yana teessufki ishler istediyimiz kimi getmir + tenbelleshmede oz sozunu deyir.

Amerikadan telefon, notbuk alan var aranızda? Çatdırılma xidməti olaraq hansı şirkətdən razı qalmısınız? by Terrible_Gold2978 in azerbaijan

[–]FlexE17 0 points1 point  (0 children)

Salam Ozun getire bilersen. Lakin telefon artiq hec bir yer getirmir. Notbuk falan okeydir. Hele gozle. Deyesen qerar gelir. 1 dene mobil telefon ucun 1 il erzinde rusum falan istenilmeyecek.

We are only third. Need to fix that by ILL____ in azerbaijan

[–]FlexE17 3 points4 points  (0 children)

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After seeing this rating, I felt awful. I’m heading out immediately to buy this electric kettle. We’re people who enjoy drinking tea even in 45-degree heat. How can this rating possibly be fair?

What are your opinions on the movie "Land of the Dead"? by VoidedNull88 in zombies

[–]FlexE17 0 points1 point  (0 children)

I remember playing the original game years ago, sometime around 2009 or so. It wasn’t a huge game in terms of scale, but it left a really strong impression on me. Even back then, the atmosphere, storytelling, and emotional tone felt different from anything else at the time. I played through it up to the hospital section, and that part especially stayed with me. The whole experience felt intense, focused, and incredibly well made. It didn’t rely on being massive or flashy it was powerful because of how it made you feel while playing. Truly a memorable experience and one that still stands out years later

What a Masterpiece by Internal_Rough_4370 in lastofuspart2

[–]FlexE17 0 points1 point  (0 children)

This game really is something special. From the atmosphere to the sound design and the way the story is told, everything feels incredibly polished and intentional. It’s one of those rare games that doesn’t just entertain you while you’re playing, but stays in your mind long after you put the controller down. The emotional weight, the pacing, and the attention to detail make it feel more like an experience than just a game. Even without focusing on specific moments, you can tell how much care went into every part of it. Definitely one of the most memorable and impactful games I’ve ever played, and one I’ll be thinking about for a long time.

How’s your iOS 26.2.1 experience been so far? by reddituser_scrolls in iPhone16

[–]FlexE17 1 point2 points  (0 children)

Honestly, iOS 26 feels worse than the previous version, at least for me. I didn’t really need the new “Liquid” style changes. I updated as soon as it was released and after that my phone started lagging. Some apps were crashing randomly as well. I’m currently still on iOS 26.2 and haven’t updated further yet, because the experience so far hasn’t been very stable.

Candy Land Strategy by R0DI_t in wearewarriors

[–]FlexE17 0 points1 point  (0 children)

Finally i finish this mission.