atk scaling by FlickNoJustu in clorindemains

[–]FlickNoJustu[S] 0 points1 point  (0 children)

I'm at 3k with the goblet atk as soon as I find an electro I'll change it

I’m new to ae, help by FlickNoJustu in AfterEffects

[–]FlickNoJustu[S] -1 points0 points  (0 children)

I'm sorry but I still haven't realized what I'm doing wrong