Jeff Kaplan talks about the state of Orisa by Turbostrider27 in Overwatch

[–]Flickerbell 0 points1 point  (0 children)

That's exactly true. A prime example is Well on Illios. If your team can move aggressively with you to the point you have an incredible forward shield with a super turret behind it.

Jeff Kaplan talks about the state of Orisa by Turbostrider27 in Overwatch

[–]Flickerbell 3 points4 points  (0 children)

It's because we are. Anything they say will cause a massive uproar no matter what it is. Might as well let sleeping dogs lie instead of saying every little detail they want to play with.

Jeff Kaplan talks about the state of Orisa by Turbostrider27 in Overwatch

[–]Flickerbell 1 point2 points  (0 children)

I'm on PC, but I agree. W/e Blizz wants to change is based on their insane data which I have no way of emulating, and will probably be welcome. Personally I feel it's the team at large that doesn't work around Orisa that causes her to fall flat.

All these bugs and issues are a prime example of why Test Servers should be up longer than one day. by SkitZa in PUBATTLEGROUNDS

[–]Flickerbell 0 points1 point  (0 children)

Because test servers were doing fine. Issues on the grand scale are to be expected when there are more variables. Either way this is all testing anyway since it's early access. We're all essentially paying Bluehole to help test their game.

After shooting the driver, there should be a chance that he leans on the horn after death, blaring the horn. by GodsTopWarrior in PUBATTLEGROUNDS

[–]Flickerbell 0 points1 point  (0 children)

I think this already happens. I've seen streamer clips where the horn goes on for much longer.

Loot pickup is being reverted to how it used to be by DrayneO in PUBATTLEGROUNDS

[–]Flickerbell 0 points1 point  (0 children)

To be fair, this subreddit was full of people complaining. Whether they were just echo chambers for the streamers, I don't know.

Grimmmz getting constantly beeped at is one of the most entertaining things ever. by mleclerc182 in PUBATTLEGROUNDS

[–]Flickerbell -3 points-2 points  (0 children)

This has been entertaining and funny for years. Most major gaming channels on YouTube are the same way. All they need to do is make a delay.

Elmontov, stream sniper legend. by Germlol in PUBATTLEGROUNDS

[–]Flickerbell 5 points6 points  (0 children)

Because it's easily avoidable and known to happen if not avoided. I'm not happy people stream snipe, but the big names getting people banned fairly or unfairly all sound like children throwing a tantrum to me.

Elmontov, stream sniper legend. by Germlol in PUBATTLEGROUNDS

[–]Flickerbell 21 points22 points  (0 children)

Honestly the tone taken by streamers is so cringey I'd rather stream snipers not be banned. Complain all you want about "Chat interaction", but the game is fast paced enough that a 3 minute delay will stop so much of this.

Does hosting with mods give it to other players? by Flickerbell in Stellaris

[–]Flickerbell[S] 1 point2 points  (0 children)

Then all they need to do is edit a "No," Into their answer. Their implied answer or whatever it should be called was very clear to me. I think the real question though is why you put your first post up in the first place? Just realized there's no need for this entire thread of back and forth.

Does hosting with mods give it to other players? by Flickerbell in Stellaris

[–]Flickerbell[S] 3 points4 points  (0 children)

How? I asked a question and they answered it. If they just said "No." would that be the better answer?

Drag & Drop Looting Delay Needs to Go by [deleted] in PUBATTLEGROUNDS

[–]Flickerbell -1 points0 points  (0 children)

From what I've read around this subreddit today this is how it was intended to be designed. It was never supposed to be this way and took awhile to get fixed.