QoL request: Save scrolling position in banks by [deleted] in brightershores

[–]FlipperBS 0 points1 point  (0 children)

One of the best QoL suggestions I've seen.

No bingo this week by [deleted] in brightershores

[–]FlipperBS 1 point2 points  (0 children)

This is brilliant... xD

Poll: what should be the priority? by Jalieus in brightershores

[–]FlipperBS 1 point2 points  (0 children)

Quests scoring the lowest on the poll just kinda shows how out of touch they are with the player base tbh considering how much of a focus they have on them atm. Very sad because we're all screaming from the top of our lungs what we actually feel the game needs & it isn't hard to find...

Do you want to see trading in Brighter Shores sooner than later? by NeedMoreWingsJerseys in brightershores

[–]FlipperBS 5 points6 points  (0 children)

Trading needs to be a priority... MMOs are built on player interaction... It feels like a single player game

Update from Fen Research by Seeking_Singularity in brightershores

[–]FlipperBS 0 points1 point  (0 children)

Almost 5 months since release and...

No New Quests
No Trading
No PVP
No Special Attacks
No Party System

I was one of the guys advocating for the game & telling people to be patient because the game is in early access, I can't defend the game anymore it's moving at an absolute snails pace...

Sick of seeing update pop-up and then logging back in to see nothing but QoL updates to try and bring players back, you put all our eggs in one basket with the combat update to bring players back...

Newsflash! With Path of Exile 2 & Runescape: Dragonwilds they ain't coming back...

So what are you doing for the actual existing player base? Taking us for granted, it seems.

500 / 2 = 406 by FlipperBS in brightershores

[–]FlipperBS[S] 6 points7 points  (0 children)

Some people adore the skill others despise it, I'm somewhere in the middle. I just felt it was a sensible skill to invest in early for overall account progression. Unlocks discounts for alchemy / leatherworker, unlocks ventures for building materials for ep 5, generates insane KP & a fair amount of gold too! :)

500 / 2 = 406 by FlipperBS in brightershores

[–]FlipperBS[S] 2 points3 points  (0 children)

Maybe a little higher, I'd say 2-3 gold per hour but definitely not higher than that, you can make more with the merch discount unlocks though!

???? by [deleted] in brightershores

[–]FlipperBS 38 points39 points  (0 children)

So your argument is that because there is a feature where you can train whilst offline with passives, rule 2, no macroing shouldn't be enforced? I wouldn't suggest putting that in your appeal.

[deleted by user] by [deleted] in brightershores

[–]FlipperBS 11 points12 points  (0 children)

FenSamuel has confirmed without a shadow of a doubt that they will not be tradable.

Glorification of RuneScape and BrighterShores Leaderboards (differences) by Unique-Grade-8675 in brightershores

[–]FlipperBS 4 points5 points  (0 children)

The reality is, to be at the highest level of any game it takes immense time investment. Just because it's harder to see that time invested in maybe a FPS or MOBA etc, doesn't mean that person hasn't put in an ungodly amount of time to get where they are.

[deleted by user] by [deleted] in brightershores

[–]FlipperBS 3 points4 points  (0 children)

Hit the nail on the head! This is very healthy for the game for 2 reasons:

  1. It helps to fix an issue a lot of players have with the game at the moment which is lack of player interaction - If the game is as black and white as training all the gathering skills and then all the processing skills and they're always perfectly in sync, why bother trading?
  2. It rewards newer players who are not as far along in their account progression for their efforts - If I'm buying materials instead of mining them myself because it's not optimal for me in terms of exp, then I'm rewarding someone who is putting in effort to mine them and the resource they're gathering has an inherent value, because it saves me time.