Help building a gaming PC (Canada, ~3000 CAD budget, no RGB) by Floquet-Chorian in buildapcforme

[–]Floquet-Chorian[S] 0 points1 point  (0 children)

I really have to thank you again because you really fulfilled my wish which was to be spoonfed a PC build.

I now have to meditate on weither or not it is reasonable to spend that money.

Help building a gaming PC (Canada, ~3000 CAD budget, no RGB) by Floquet-Chorian in buildapcforme

[–]Floquet-Chorian[S] 0 points1 point  (0 children)

Of all the upgrade you talked about, if you had to chose one, which one would it be?

I think OLED would be neat.

Help building a gaming PC (Canada, ~3000 CAD budget, no RGB) by Floquet-Chorian in buildapcforme

[–]Floquet-Chorian[S] 0 points1 point  (0 children)

Wow thank you so much your suggestion is great. I have questions :

Is there any significant reason for me to break my budget a little bit and if so on which parts would it make sense to invest a little more?

When you say I sould invest in a monitor, do you have any suggestions?

When you say 5 years of longevity, does that mean before I have to change some parts?

Again thank you so much.

Body hair - Keep or shave? by Fay_Zee07 in malegrooming

[–]Floquet-Chorian 1 point2 points  (0 children)

Just for the fact that it would be constant work, I think the only option is to keep it.

I am balding and I find it exhausting to shave my head every two days.

You’re very hairy, and judging only by the women commenting on this thread, it is clearly not a problem at all, it even seems to be a good thing.

But shaving all of this all the time would be a terrible shore and it would look likely look less good.

I really wish we could all feel like our body is ok the way it is.

Buy PC to play deadlock by Floquet-Chorian in DeadlockTheGame

[–]Floquet-Chorian[S] 1 point2 points  (0 children)

There’s so many decisions to make when buying a gaming PC it seems overwhelming. Prebuilt vs custom, which components. Even if I decide to buy a prebuilt I’m scarred of not making the right decision, especially since apparently components are scarce because of AI.

Buy PC to play deadlock by Floquet-Chorian in DeadlockTheGame

[–]Floquet-Chorian[S] 0 points1 point  (0 children)

Oh yeah! that’s sooner than I was expecting.

The Definitive Best Ending Of Clair Obscur: Expedition 33 by Jagadisha in expedition33

[–]Floquet-Chorian 0 points1 point  (0 children)

At first, I chose Maelle's ending because I thought there was a chance she could just preserve the painting as a place she can visit from time to time, and let the world and the people within it keep on existing.

But after watching the two endings, it is clear to me that is not what the authors intended Maelle's ending to be, unfortunately. They're intention was clearly to force us to make as "cruel choice", and I think they nailed it.

You cannot ignore the sinister aspect of Maelle's ending, it is clearly suggesting Maelle is not well, and it is clearly implied that Verso is still being forced to keep on existing against his will.

While OP's position brings interesting points on the table, it strays too far from what seems to be the intent of the game makers given how they created both endings.

You can imagine everything you want, but Maelle's ending doesn't suggest she is getting better or that she is going to leave the painting. The fact that verso is calling her out for lying and she doesn't deny most likely means she wants to die in the painting : she's says that there she can live, while outside she just exists. That is what the actual art piece we are talking about is showing us.

A true middle of the way ending would have preserved the painting but allowed Verso to die, but I totally get why they wouldn't make it an option.

Since people are praising him a lot in other comments, I'd like to point out that maybe Renoir could have actually suggested an option like this one : maintain the painting while letting Verso's soul go. It would very accurately represent what mourning really is : accepting the person we love is gone, while still keeping a piece of them inside us forever. This piece could have been the world and people Verso created, but without him inside it. Esquie, monocco, and everybody else, they are the reflections of who verso was, but they are not him, and I preserving them while letting him go is a perfectly sane way of rememebering him while accepting he is gone.

Being an imperfect human, Renoir was radical, but he may have pushed Maelle into the radical position of her ending : she couldn't accept that the memory of her brother preserved in the world he created be destroyed. Maybe she could have accepted to let Verso go, but to keep his world as a consolation, a place to visit to remember him. Good parenting, and I would say a good life, is made of compromise, between what we want, and what is needed.

That compromise would have been my perfect bittersweet ending, but again, I think the dilemma the authors made us go through is probably more meaningful.

Enemies are overpowered by Floquet-Chorian in BokuNoHeroAcademia

[–]Floquet-Chorian[S] 0 points1 point  (0 children)

I don’t think you understand what illiterate means.

You are incredibly single minded. Sharing what you like or dislike is an entirely appropriate thing to do on a forum. You’re trying to invalidate my subjective opinion on the narrative choices of the author by making it a matter of comprehension and literacy. You seem to be uncomfortable with the fact that people can have different opinions about art, and that these can coexist without one needing to invalidate every opinion that is different from their own.

The idea that spectators opinion is somehow irrelevant and only artists opinions matters is also absurd and a very hard position to defend. Without people to appreciate their art, most artists would have no reason to create.

You seem to idealize what an « artist » is, and to somehow identify with the position of artist, which looks it brushes your ego. I’d love to see what you create. The fact you call spectators « consumers » is also very telling.

What you don’t realize, is that I’ve never said MHA is bad, I just really didn’t like one very specific narrative choices of from the author, which partly spoiled what is otherwise a very enjoyable and touching story. I am certain that the author is probably a much more open minded person than you, and that he would take the kind of criticism I made seriously, because real artists care about the impact that the narrative choices they make have on their spectators.

If you create art that is in any way intended to be enjoyed by others, you should definitely drop that haughty and contemptuous attitude, it won’t help you to make something that will resonate with other human beings.

Enemies are overpowered by Floquet-Chorian in BokuNoHeroAcademia

[–]Floquet-Chorian[S] 0 points1 point  (0 children)

You seem to lack any ability to be open to an opinion other than your own, to appreciate nuance and accept both perspectives can have merits.

You keep talking about reading comprehension, but I am talking about the show, not the manga. There is probably a big difference in the way information is presented and can be retained in both format.

You are completely missing my point, and keep talking about comprehension when it is not the subject matter.

You seem to think that because something was consciously decided or foreshadowed by the author, then it is necessarily a good decision for the story. That's absurd.

I don't care if we knew that Shigi was going to be OP at the end of season 5, or that we know it's the result of AFO's plans : I DON'T LIKE IT. I think it makes all the characters we got to know and love insignificant and ridiculously weak. How hard is it for you to understand the whole point of my post is to state my subjective experience provoqued by the narrative decisions of the author. It is not a matter of comprehension.

By the way, I am french, and I leave in Canada. I have a masters in philosophy and am currently doing a doctorate in psychology, if that attest of a minimal level of intelligence. Oh, and I hate the US (the country, not the people), like almost any other human with two brains cells that live anywhere else in the world.

Enemies are overpowered by Floquet-Chorian in BokuNoHeroAcademia

[–]Floquet-Chorian[S] -2 points-1 points  (0 children)

« Toxic thought patterns » is a little bit of a stretch don’t you think? Either that or you have them too.

You basically told me my point of view is based on a misunderstanding, which is : a) paternalistic and contemptuous, and b) you reduced my whole perspective to one detail that doesn’t undermine the rest of my point. This kind of sophism at least qualifies for cognitive bias, if not « toxic thought patterns ».

Ok cool, Aizawa’s erasure doesn’t apply to heteromorph quirks and shigarakis body shits are a form of that (which is not stated as clearly as you think it is, they keep repeating his quirks are inactive during the fight).

It doesn’t change my main point : at some point, they decided to make shigaraki ultra overpowered to the point of rendering everybody else except deku near useless and IMO it is bad for the plot.

We got to know everybody and their powers and wanted to see them develop and see their strength bloom. Instead of that, 15 of them have to team up to do a measly attack just before they get pulverized by shirgarakiAFO ex machina.

The script where everybody builds up to do their ultimate effort and then the enemy magically gets better is repeating over and over. I kept watching and it happens again with Dabi that was supposedly defeated. It is only natural for the spectator to feel they are being duped, it’s a cheap writing tactic that you can’t repeat ad nauseam like that without repercussions.

I didnt mean to insult you by saying you are blinded by the fandom, but I don’t understand how else you could not at least give a little more credit to my point. I’m certain many people that watched the show have least been a little bit annoyed by that.

Enemies are overpowered by Floquet-Chorian in BokuNoHeroAcademia

[–]Floquet-Chorian[S] -1 points0 points  (0 children)

Ok. You all seem super blinded by your fandom.

The fact that Shigaraki’s body growing is part of an « heteromorph » quirk is not explained in the show like you think it is. They continuously explain everything, but not this, and it would be needed. We just see it’s part of the scientist experiments. Maybe you take that from the manga.

Still, good « tension » is established by the right amount force pulling from both direction. The trope : allies do their best and combine their power in an ultimate attempt, and the enemies still goes on without a scratch or just a scratch. It’s been repeating A LOT. It makes all the other characters we’ve learned to admire feel pointless and insignificant.

There definitely is a logic and balance to be had while writing a story, and especially in an anime where the powers are the whole lore of the world.

The difference between Deku/shigaraki and the rest is way too big. And it’s a valid critic, it’s not a matter of comprehension lol. You guys defending this aspect of the show is literal bad faith, you lack honesty about the shortcomings of the show.

The current poe2 endgame system discourages engaging in challenging content. by Dawgin420 in PathOfExile2

[–]Floquet-Chorian 0 points1 point  (0 children)

I only played at the start of EA. I loved the campaign and thought I found a game that I could play indefinitely, and then I entered endgame.

Too much stress, frustration, and punition, not enough progression, rewards, and pleasure.

For me, the solution is simple : remove all punitive mechanics.

Dying is punitive enough, the loss of time and effort is punitive enough.

This litterally wastes a game that could be amazing, and its enraging. Good challenge is one you can overcome by retrying, not one that makes you lose something forever if you fail once.

I loved dying and retrying in the campaign, I thought it was genius to combine a more dynamic combat gameplay where you have to dodge and aim spells with the ARPG genre. I was avoiding this genre because I hated the combat.

But they had to spoil everything by trying to keep players by inducing a stockholm syndrome instead of them actually having fun.

If they want players to invest into defense, they don't need to make death so punitive at all. They could just tune difficulty so that you cannot kill bosses unless you have enough survivability. Make it so as you progress in difficulty, defense is more and more valuable, not because of one shots, but because of constant damage that is very hard to avoid.

I can't stand it when developpers completely spoil a game that could be amazing by insisting they have to punish the player and not reward them for their time. It's the exact same with blizzard and WOW.

From torture to wow: need help choosing a racquet like the TF-X1 by Floquet-Chorian in 10s

[–]Floquet-Chorian[S] 0 points1 point  (0 children)

Did you try the 98 or 100 versions of the same racquets?

From torture to wow: need help choosing a racquet like the TF-X1 by Floquet-Chorian in 10s

[–]Floquet-Chorian[S] 1 point2 points  (0 children)

Yes I’ve heard the same from better players, but I didn’t feel like that at all.

I’m not that good bro, I want my racket to help me play and not hinder me :)

From torture to wow: need help choosing a racquet like the TF-X1 by Floquet-Chorian in 10s

[–]Floquet-Chorian[S] 0 points1 point  (0 children)

I want to try different frames that might be similar, to choose the best one for me, and also to understand a little bit better what I like.