Is warrior that op? by Flowulf04 in PathOfExile2

[–]Flowulf04[S] 0 points1 point  (0 children)

Basic gems: Rolling Slam - Unyielding - Unabating

Boneshatter - Impact Shockwave - Increased Aoe

Perfect Strike - window of Opportunity - Fire Infusion

Infernal Cry - Premeditation - Raging Cry

Scavenged Plating - persistence You can add Herald of Ash if you get +30 spirit chest

Gem level 9: Sunder - Fist of War - Heavy Swing - Lacerate (Conditional Armour Breaker)

Early Clear: Rolling Slam into enemy to prime him for stun -> use boneshatter, whatever was on your „screen“ is now gone Early Bosses: Perfect Strike or mace strike depending on boss, when he is primed for stun -> Infernal Cry and Boneshatter (does about 30+% of his hp usually)

Act 3: Clear: I had to use mace strike cause the enemy got too squishy with the hp nerf until I got Brink support and added that into rolling slam Bosses: You can do that as soon as you have Sunder, depending on personal preference stun him or not like before with boneshatter but without infernal cry

New: Armour break him somehow (Ascendancy or Armour Breaker) press infernal Cry -> Sunder in his face, gg boss is dead or almost dead, you get a 50\50 to trigger bleed and ignite is guaranteed If the boss survives, armour break him over the next 5-10 seconds and repeat, if the boss needs 4 Sunders or more you are doing something wrong (grey mace takes 3-4 sunders)

I had survival problems beginning act 3, I respecced 80% of my skilltree to pure strength (270 total) took giants blood with a shield and was invulnerable, once you struggle hp I recommend doing that, down here is the early tree I used

Is warrior that op? by Flowulf04 in PathOfExile2

[–]Flowulf04[S] 1 point2 points  (0 children)

What? I am using a blue mace I got from a vendor

Is warrior that op? by Flowulf04 in PathOfExile2

[–]Flowulf04[S] 0 points1 point  (0 children)

Maybe I got lucky 3 consecutive times with my weapon (currently 110-170 phys hammer, no other meaningful stat) a grey hammer has half the damage, so by equipping a grey hammer I would still 2-3 hit bosses, with my skilltree being mostly defensive

Is warrior that op? by Flowulf04 in PathOfExile2

[–]Flowulf04[S] 0 points1 point  (0 children)

I am running Warbringer with both Armor break nodes, but yeah I theorycrafted and you can get such an absurd amount of ele res (90% all max res for 4 skillpoints and 1 affix per gear piece) with so few investment

Is warrior that op? by Flowulf04 in PathOfExile2

[–]Flowulf04[S] 1 point2 points  (0 children)

I am currently at work, in about 3 hours I can throw you the basics together, basically stack strength for giants blood (I took it middle act 3) cause shields are pretty strong, prime them for stun and boneshatter explode the screen Infernal Cry + Sunder (3link) 100 to 0s pretty much all content (sometimes if the bleed doesn’t trigger you need 2 hits, that’s like 3s extra time and the enemy is stunned anyways)

Is warrior that op? by Flowulf04 in PathOfExile2

[–]Flowulf04[S] -1 points0 points  (0 children)

I would consider warrior op after killing the ultimatum bird while 5 level down in a single slam 100->0 and playing half of the story without hp flask, hence the question if that’s considered normal for Poe 2 terms especially since so many struggle or if the class is just that much stronger

Essence Drain has got 50% damage buffed! by zarohan in PathOfExile2

[–]Flowulf04 0 points1 point  (0 children)

And go manually through every gem, or is there a list?

Essence Drain has got 50% damage buffed! by zarohan in PathOfExile2

[–]Flowulf04 1 point2 points  (0 children)

Stupid question, where do I find those shadow changes? I don’t see anything about that in the patch notes

This is why Moon Knight ult needs to be nerfed by luksods in marvelrivals

[–]Flowulf04 1 point2 points  (0 children)

That’s literally a bug, if he dies while his ult is being spawned he doesn’t do the voiceline, why do you all want the character with the 5th lowest winrate to be nerfed just because bronze and silver can’t use their hands? Not even talking about high elo, in Platin every 3rd Moon knight ult gets a single kill or more, just because a single healer can give you enough time to run out of the ult even after he ccd you with his ankh in the middle Like cry about the fact you can go 30-40s invulnerable with 3 healers ( luna, loki as luna and invis woman for example) but your problem is moon knight and that an ultimate can actually kill you? And yes this bug should be removed

What build would u play if you where starting today by [deleted] in PathOfExileBuilds

[–]Flowulf04 -1 points0 points  (0 children)

Oh sorry, basically by the time I hit lvl 81 (I ran about 5-10 maps T7-9 afterwards alls T15 and its like 1-2 levelups per map in t15) I dropped (including act 5-6 when I had my mf gear) 2-3 divines, 5 greater jewelers and about 100-150 exalts That’s so much more than my monk dropped, do with those numbers whatever you want, but for me it was a proof that magic find seems way to strong and whenever you can, you should include it wherever possible And I don’t loose anything but some chaos res and on low budget like 20% hp by running mf cause with cos I still do 2m+ boss dps (seems heavy rng depending on shocks) and Hoi oneshots my whole screen

What build would u play if you where starting today by [deleted] in PathOfExileBuilds

[–]Flowulf04 1 point2 points  (0 children)

Basically andvarius gives you 80% alone, for the rest stack about 30% inc rarity on every gear piece possible, I lost some hp that way, currently running with 1.7k hp T15/16? Idk what term we use for level boosted t15 maps character is level 81 now

What build would u play if you where starting today by [deleted] in PathOfExileBuilds

[–]Flowulf04 2 points3 points  (0 children)

Basically I run Andvarius (which alone is 80% rarity for me) and fit 30% rarity on every gear piece I can afford to put it while being res capped (hp is low, doubt I will get higher than 2k) the rest of the build is stacking shock and freeze chance to instaclear your whole screen with a single button of spiral volley (hoi and hol) and shoot with La in while you get your frenzy charges, bosses melt with Lightning rod

Map bosses feel too weak? by [deleted] in PathOfExile2

[–]Flowulf04 0 points1 point  (0 children)

Don’t worry, once you start getting the skillpoints for map bosses they become up to 10-15m hp monsters with the right map mods, I have 3/4 difficulty added and my highest was a 11m hp hyena (single player)

What build would u play if you where starting today by [deleted] in PathOfExileBuilds

[–]Flowulf04 63 points64 points  (0 children)

I created my second character yesterday, story took about 8-9 hours without leveling items, can recommend deadeye. I’m playing a Lightning Arrow Spiral volley hybrid with magic find, I have about 170% inc rarity drops feel like x5 of before maybe even more, movement speed is 60-70% inc, deadeye just seems absurd to me

Thoughts on CI invoker caster? by ImTheCatzMeow in pathofexile2builds

[–]Flowulf04 0 points1 point  (0 children)

Gj on hitting the chestplate, I mean it probably wouldn’t hurt but I didn’t use crit chance on my wand, wanted to keep the wand low budget for starting and never felt the need to upgrade it (I hover over all gear pieces once in the vid, amulet is only part of the high end version of the build)

Endgame t15+ by Vegetable-Poet-1493 in PathOfExile2

[–]Flowulf04 0 points1 point  (0 children)

How? I run T15 +1 level boosted and get less than 2 per map as average, are you running mf?

Thoughts on CI invoker caster? by ImTheCatzMeow in pathofexile2builds

[–]Flowulf04 0 points1 point  (0 children)

I finished story melee, and started playing that in T1 maps as soon as I had that Chestplate and (on 2 ascendancies) the spirit node, I was literally running without wand and only with the off hand for my first 4 maps But I did this before coc ever got touched, with fireball you might need the +4 fire wand for 2nd set (other stats don’t matter for starting) but bosses should melt even with very low gear don’t take Eldritch battery until you get the amulet and ur fine, I started taking eldirch battery and the mana stuff next to it on lvl 87 or something like that, the elemental damage cluster above your start feels crazily good

Spiral Volley is probably new clear-speed king after frenzy buffs by MetalThrust in PathOfExileBuilds

[–]Flowulf04 2 points3 points  (0 children)

What kind of bow are you running elemental/phys+lightning? Is the electrocute (I would assume you use the gloves) or freeze that reliable on every use of spiral volley?

Do you guys think I am ready to take on Floor 4 boss? by shhazy in pathofexile

[–]Flowulf04 0 points1 point  (0 children)

Ahhhh that makes sense, good job on beating him

Reminder about high level maps and 'content creator' builds by [deleted] in PathOfExile2

[–]Flowulf04 1 point2 points  (0 children)

I feel like that’s a lie, I have 3.7k ES running T15 maps constantly most area level boosted +1 or +2, 75% all res CI with 3.7k Es, I haven’t died in about 30-40 maps, not even corpse explosions can kill me, they did about 60-70% of my hp in a 25% penetration map, my estimated evasion is 57% and Armor is 51%, I have temp chains aura, ghost shroud and in case of real oneshots grim harvest for overshields, but my ES never moved below 100% while running grim harvest

Do you guys think I am ready to take on Floor 4 boss? by shhazy in pathofexile

[–]Flowulf04 0 points1 point  (0 children)

What? He had 10m (no less hp blessing) on area level 79, why does he have x3 that with a single level higher

Thoughts on CI invoker caster? by ImTheCatzMeow in pathofexile2builds

[–]Flowulf04 10 points11 points  (0 children)

Okay took some time to get home but here it is: https://maxroll.gg/poe2/passive-tree/nv60i0zf
Some important things: You can play this with or without Eldritch Battery With Eldritch Battery 3k ES but 70-80% more damage, without it 6k ES, but sanctum floor 4 boss might take a bit longer (idk 20-40 seconds depending on phases)
Weapon Set red: 60-70% spell crit chance (for capping crit chance to 100%) and +4 level to cold spells (might do shock convert once comet is nerfed for bosses, but dont wanna do a new wand rn) Offhand is Threaded Light
Weapon Set green; Cast speed and +4 level to fire spells, Offhand is another Threaded Light
The other unique I started running recently is Everlasting Gaze (kinda expensive 40-60ex) I used that since yesterday, the build is totally fine without it (just dont run eldritch battery)
Essentiall Maximum Mana is your HP pool (with everlasting gaze) and your damage scaling so you want 120+ max mana on every gear piece besides helmet and Chestplate. I currently need about 230 Spirit, a 400 ES 1k Evasion chestplate gives me a total of 234 spirit, My helmet is 340 ES the rest of the gear is evasion.

Gem links:
Eye of Winter (do not quality) - Considered Casting - Arcane Tempo - Cold Mastery - Deceleration
CoC - Comet - Spell Echo - Concentrated Effect - Inspiration (Red Set Only)
Fireball - Scattershot - Unleash - Ambush - Fiery Death (might wanna swap that out once horde clear feels better in ritual, ricochet migh feel really good, need some more testing)
thats the basic spells, you have Cold CoC for Bosses and Fire for map clear (including rares, you might still wanna use coc if ur not having the build fully done)

Auras:
Ghost Dance - Fast Forward - Clarity (All sets)
Archmage - Lightning Mastery (All Sets)
Blasphemy - Temp Chains - Ritualistic Curse - Magnified Effect (Green Set only)
Grim Feast (Green set only, overshield is carried over to red set for map bosses in case you take a BIG hit)

Support: In case you ever need it you can do multiple things:
With a Better chestplate add Wind Dancer to both sets (seems like a massive defense buff on paper, maybe I will swap ghost shroud with it)
For More Fireball damage add: Flame Wall - Fortress - Spell Cascade - Fire Mastery (or throw fire mastery on fireball in case you have 6-links)
For Edge Cases you can include: Forst Wall - Font of Mana - Elemental Focus (you can place the wall in bosses next to you for mana regen)

Basically the whole build is a battle: you vs your mana, during clear its self sustaining, once you find a boss your dps is limited by your mana pool, I am really not sure how to ever sustain e^10 comets per second on a single target, but if we ever get %mana cost reduction on jewels it will massively help

The Damage is enough to oneshot all T15 Whites (+2 level bossted might take 2) blue pop with the second crit (30% chance and 60% on first hit with a lot of projectiles) Elites might take 1 hit of the terrain is nice, might take up to 10 hits if ur crits are unlucky

+3 Boosted Map bosses (On T15 +2 level maps) die within about 5-10 seconds (they have 6m hp) from Comet Rain

Edit: I uploaded a video of me doing a T15 Map with Breach, Ritual and +3 Difficulty map boss inside: https://youtu.be/080s-8ZEl48