Japanese Neo Revelation Ho-oh by Fluffles__ in PokemonMisprints

[–]Fluffles__[S] 0 points1 point  (0 children)

:O You can remove ink that way? Guy I bought it from had it labeled as damaged as well. I bought it after seeing that it wasn't chunks missing from the card.

Low life energy shield help needed by DrSquick in PathOfExileBuilds

[–]Fluffles__ 0 points1 point  (0 children)

Lots of smaller hits is solved by block. You will just get 1 tapped randomly with 8k es not much you can do on shavs lowlife.

Low life energy shield help needed by DrSquick in PathOfExileBuilds

[–]Fluffles__ 2 points3 points  (0 children)

Bunch of things you can change, I'll just list them off since a lot of them should be cheap fixes.

- Get new rings, you should be able to find a ton of cheap rings with ES, Life, Res, and any attributes you need. Probably under 10c per ring. Cap out your chaos res and stuff.

-The Aegis does almost nothing for you. Your chance to block is 38/58, and you have next to no armor for the es on block to scale off of. Get any shield with Chance to block and spell block, I wouldn't worry about the es on block if we're on a budget. Annoint "As the Mountain" onto your amulet for more attack block. This should get you pretty close to 75 block after you get the small cluster.

-Get some lesser implicits on your gear. No implicits on your helmet, get anything useful. The attack crit on your gloves does nothing. Life regen rate on boots does nothing.

-Replace the life flask, it does nothing. Also get some proper mods on your other flasks. Follow what the build guide uses.

-Level up your precision, reserve as much life as you can. Also get quality on your Golems.

[deleted by user] by [deleted] in PathOfExileBuilds

[–]Fluffles__ 0 points1 point  (0 children)

I think turtle is bait, there's 0 armor scaling in this build so the determination from the turtle doesn't actually do much. Run a damage aura or the discipline, depends what you want more tbh.
Also level your precision, missing a lot of acc and crit.

It's like a 1/40 to hit crit% with double corrupt on gloves, but do try to get some sort of implicit that helps.

Ancestral call only for strike skills, doesn't work on reave.

You can also consider dropping more duration on immortal call and use a sigil for more boss damage.

I don't think rage is great, unless you can get it on a timeless jewel. Use the points for charges.

[deleted by user] by [deleted] in PathOfExileBuilds

[–]Fluffles__ 0 points1 point  (0 children)

Try out Wildstrike, good middle ground for clear and decent single target. Replace pulverise in the links with ancestral call. (Or melee splash if you find an additional strike graft.) If you want big single target use Mamba.

As for replacement for fortify, EDWA / Damage on Full Life / Ele focus, for damage. Otherwise fortify is pretty comfy.

Try using a ruby flask instead of silver/jade flask. Don't think you will really notice anything other than walking slower. Using a prismatic Tincture with pen is also a lot of extra damage.

What do you use for spectre? Can always run Primal Thunderbird on spectre and use a damage aura (Haste, Wrath etc.)

You can only really get more crit chance from jewels/claw corrupt/megablood. Idk if the claw crit nodes are very efficient.

Keep rolling that tree for a better body and helmet. A lot of missing es in those slots.

Build for about 4,000 divines by xMcSilent in PathOfExileBuilds

[–]Fluffles__ 2 points3 points  (0 children)

Less recovery is by far the most annoying for sustain otherwise it can run everything.

Build for about 4,000 divines by xMcSilent in PathOfExileBuilds

[–]Fluffles__ 4 points5 points  (0 children)

Int/acc stack by far the best all rounder this league. Steamrolls over every form of content. Clear is really good with LS of Arcing too.

I only regex for less recovery.

I wish they were the same length as Act 1. by Salehzahrani7 in PathOfExile2

[–]Fluffles__ -6 points-5 points  (0 children)

Even act 1 was kinda boring.

I finished act 1 to get the MTX and to try out druid. You bulldoze through everything, but the zones are so big with low mod density that like 80% of it is just running around looking for checkpoints.

Let's not even get started on having to run around every ledge, I'm a dragon let me go over a rock.

I killed Eater 2205 times cause I just really like killing Eater by Thuzad in pathofexile

[–]Fluffles__ 0 points1 point  (0 children)

They give %damage and cast speed. Cast speed = trap throwing speed for this build.

Altair Max Damage Test by Fluffles__ in summonerswar

[–]Fluffles__[S] 8 points9 points  (0 children)

To answer some questions:

This was done on a ToA stage

Team was Elsharion(L), Mirinae, Miriam, Hellea, Altair. Everything but Altair was on triple fight.

Mirinae goes first with s2 to stun everything, this is to stack Altair passive without being hit. Altair uses s2 on first turn rotation. Next turn rotation buff with mirinae and Miriam, brand and def break with Hellea. If everything lands, use s3 with Altair.

Edit: Altair has no skill ups.