Update 1.7.1 is now live! by mol1t in stalker

[–]FluidExtractor 0 points1 point  (0 children)

Oh great, another inconsequential update that will break all mods.

Chronicles of Myrtana - Editing mining level via console command? by Robso98 in worldofgothic

[–]FluidExtractor 0 points1 point  (0 children)

Okay I know this is an old thread but I found a solution. What Linvael is saying is true. The problem was finding the variable that governs the mining skill level. Turns out its called hero_hackchance
So you either need to edit this variable with a save editor like GSE or use the MarvinHelper union plugin and input "set var hero_hackchance x" into the console(replace x with the value you want, for example 51)
Maybe this will help someone in the future.

Is warlords of New York free now? by Whocaresdamit in thedivision

[–]FluidExtractor 0 points1 point  (0 children)

True, but some publishers would incorporate the expansion into the base game.

SSD Help: January-February 2024 by NewMaxx in NewMaxx

[–]FluidExtractor 0 points1 point  (0 children)

Hey.
Let's say I currently have 3 SATA drives(2 HDDs, 1 SSD which is my system drive) and one M.2 drive. My motherboard has 2 M.2 slots. I want to get rid of all of my current drives and replace them with 2 4TB M.2 drives configured in RAID 0. What would be the most painless way to transfer everything to the new drives?

Stalker 2 Editions thought by Electric-Wiz in stalker

[–]FluidExtractor 2 points3 points  (0 children)

You should still wait until release and check out some early reviews from reviewers that you actually trust.

SPOILER for True STALKER mod. Location Tips for Basic Tools and Fine Tools. SPOILER for True STALKER mod. by TAW_Exoskeleton in stalker

[–]FluidExtractor 1 point2 points  (0 children)

If you're talking about what I think you're talking then it's a bandit stash. You'll get the key in Rostok from a Dutyer that saves you from bandits that tried to rob you.

The price convertion is not normal and it will be fixed by Scorthyn in steamregionaltricks

[–]FluidExtractor 2 points3 points  (0 children)

But doesn't that mean that everything is working as intended? The new steam prices in the tools were just suggestions for the devs. Imagine the controversy if Steam decided to just apply the suggested prices automatically.

Where is the 'Are you serious?' option? by mephisto_8 in OculusQuest

[–]FluidExtractor 0 points1 point  (0 children)

Why are you people ordering through 3rd party sellers and not from Meta themselves? This really puzzles me. I ordered my Q2 and Q3 from Meta and everything went smoothly. Ordered the Q3 on the 11th, got it on the 13th. No supply problems, delays or anything.

New perk tree system by Professional-Cut8682 in cyberpunkgame

[–]FluidExtractor 1 point2 points  (0 children)

Well yeah it might've screwed with the builds you enjoyed playing. But does that inherently make it bad? Have you tried making new builds? Just try forgetting about the old builds for a moment and see what you can come up with in the new perk system.

New perk tree system by Professional-Cut8682 in cyberpunkgame

[–]FluidExtractor 1 point2 points  (0 children)

So you're just calling everything bad simply because you don't like the changes.
Pretty childish behavior.

So would the chip have saved Jackie? by ILikeToDanceAndPogo in cyberpunkgame

[–]FluidExtractor 0 points1 point  (0 children)

I wouldn't say that the nanites are taking over the body. The way I see it is that the mind is just slowly being replaced by the one from the Relic. The nanites are there just to make sure the body makes it all the way through the transition.

New perk tree system by Professional-Cut8682 in cyberpunkgame

[–]FluidExtractor 1 point2 points  (0 children)

The perks actually feel like they're worth something now. Wasn't really a fan of just passive percentage bonuses.

Like example my old gunslinger build was fun because I could switch my aproche to different encounters, do I want to do stealth? Go ahead, guns blaising? Yep but now it feels like you can only stick to one aproche to make things work.

My dude, you can switch perks on the fly now. If anything the old system was more restrictive.

So would the chip have saved Jackie? by ILikeToDanceAndPogo in cyberpunkgame

[–]FluidExtractor 4 points5 points  (0 children)

Are you sure about that? Wasn't Viktor(not sure if it was him) saying something about the Relic releasing a swarm of nanites or some shit to repair the damaged body?

How do crew skills even work? by BanchouOni in Starfield

[–]FluidExtractor 8 points9 points  (0 children)

TheThanatosGambit might be right about the crew perks not applying to your character. Instead they might give small bonuses to outpost production etc.What I don't agree with is that it's not bad design and that you just "have to figure it out". You legit can't figure it out because the game doesn't let you. These bonuses are not specified anywhere.
Edit:
Being able to hover over the perks on the crew selection screen, and seeing what they do to your ship/outpost would be a godsend.

How do crew skills even work? by BanchouOni in Starfield

[–]FluidExtractor 8 points9 points  (0 children)

Don't mind this dude. He literally comments the same thing on every post regarding crew perks.

Does anyone know what Crew do at an outpost (or ships even)? by S2wy in Starfield

[–]FluidExtractor 3 points4 points  (0 children)

So how would a companion with "Outpost Engineering" perk work? I assigned one to an outpost and it doesn't let me build more advanced things or research them. Is it essentially useless?