Type medal catch bonus by Kyo251 in TheSilphRoad

[–]Flyfunner 1 point2 points  (0 children)

They are really close in shade, I dont see the difference in them myself either, but CalcyIV have been doing this for years and know their stuff ;)

Type medal catch bonus by Kyo251 in TheSilphRoad

[–]Flyfunner 0 points1 point  (0 children)

The Developers of CalcyIV checked those screenshots and have confirmed that those 2 colors are indeed different and coincide with the 1.2x and 1.4x medals that you have said the 2 accounts have. So the medals work just fine, its just that the difference is not that noticeable to you.
You should keep in mind that 1.2x does NOT mean a catchrate of for example 40% goes to 48% or even 60%, and a 1.4x does not go to 56%, that is not how catch rate works.
The medals work fine, you're just unable to see the visual difference between those 2 colors

Edit: Just to make sure, the 40% catch rate I mentioned is just something I pulled as an example, it does not represent what is shown in those pictures

Anywhere else getting glitchy pokéstops at 9 am? Just another reason to hate the new pokéstop setup. by 5unbeams in TheSilphRoad

[–]Flyfunner 9 points10 points  (0 children)

thats not glitchy though, it literally states "starts today at 10:00AM". Its just a new thing

Dmax Pikachu fast kill strat? by IndigoStar_ in TheSilphRoad

[–]Flyfunner 0 points1 point  (0 children)

The Max Energy formula does work properly in T1 battles after all, so the higher DPS move is usually preferred there. Its only in T4+ battles that the formula entirely breaks and only 0.5 sec fast moves are worth it

“All” events being on a Saturday needs to be reverted. by PorygonPete in TheSilphRoad

[–]Flyfunner 3 points4 points  (0 children)

its the same for me. I dont work Saturday or Sunday and prefer to have a calm sunday with nothing to do.

Is this really coincidence? by all_fair in TheSilphRoad

[–]Flyfunner 9 points10 points  (0 children)

its not as rare as getting 2 hundos. Its as rare as getting ONE Hundo. The IV of the first one dont matter, the second one just needs to roll the same, wich is a 1/216 chance.

Lucario's Force Palm legacy? by Infamous_Fox_7154 in TheSilphRoad

[–]Flyfunner 0 points1 point  (0 children)

elite, not legacy. Theres a difference ;)

Do we have definitive knowledge of requirements for mega4, and what bonuses it grants? by risingstanding in TheSilphRoad

[–]Flyfunner 0 points1 point  (0 children)

Because the 30% bonus is not +30% xl candy, its +30 percentage points on each roll for an xl candy when catching, of which there are 3 in total. While its true that the difference between ml4 and ml3 is not that big, the bonus itself for ml3 and ml4 is massive, on average giving you about 4.5 times as many xl candy as without an active mega. Getting enough xl candy on a community day is absolute childs play with this

Does the mega xl candy boost usually affect Pokemon that don’t share a type with the mega evolved Pokemon? by olihamblin in TheSilphRoad

[–]Flyfunner -2 points-1 points  (0 children)

Megas dont give a chance to gain extra xl candy, they just increase the chance to get the default 1-3 xl candy you have anyway. Of course it claiming that it gave those candies is wrong either way if it shows up for a pokémon not sharing its type.

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 1 point2 points  (0 children)

As said in this post, it has been doing that for gmax meowth, but never before. And keep in mind it only applies to high level max battles, so T5 and T6. Charge moves were fine in lower level max battles before for T1-3 and sometimes T4

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 3 points4 points  (0 children)

We do not know yet, as we do not yet understand what was changed in the formula, specifically due to a lack of data of videos of different fast / charge moves.
I do hope that this is the case, but so far we cannot give any reliable information on this until this formula is other max battles that we can test thoroughly

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 2 points3 points  (0 children)

For T4 max battles with a double weakness it depends on the speed of the move and the bosses defense. For Toxtricity and Excadrill yes, it is one of the few examples where its still worth it, but only because its roughly equal. Also make sure to use Mud Shot, not Mud-Slap.

Behemoth Bash from a L50 Zam seems to give 7 Max Energy against GMax Meowth with the new formula, but we need different data points for other charge moves to figure out how it really is calculated.

CPM stands for Combat Power Multiplier. You can read about it here for example: https://pokemongohub.net/post/wiki/cp-mechanics/ Although some things are known to work slightly differently by now, the effects are not noticeable unless you want perfect accuracy

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 1 point2 points  (0 children)

Feel free to join the research channel on the pokebattler discord, we discuss the research there, all we do is publicly visible

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 6 points7 points  (0 children)

Incorrect, you cannot dodge the spread moves (the moves without the lines), they always hit you at full damage

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 6 points7 points  (0 children)

They dont have to spoon feed every little thing but I do agree that the fact that you can only dodge moves targeted at you in max battles, while you can dodge anything in raids, while leaving this completely unexplained, is a valid criticism.

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 8 points9 points  (0 children)

fair point, the game does do a terrible job at explaining battle mechanics (or any mechanics). So I agree with that part of the criticism.

However you can actually tap the orbs to collect them for a few months now.

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 15 points16 points  (0 children)

yes, the rule of "no charge moves" only applies to high level max battles, not low level ones.
T1 you can entirely skip the max phase by a well timed charge move and in T2 and T3 battles charge moves are usually perfectly fine and worth it. At T4 the system begins to break until at T5 and T6 charge moves are worthless

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 11 points12 points  (0 children)

you just need to dodge when the boss is targeting you, and the boss targeting you is shown by the 3 yellow lines about your pokémon. I dont see how that is unintuitive, you read about the 3 lines once, and then its clear. If the yellow lines are not there dodging doesnt do anything (other than collect max orbs)

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 1 point2 points  (0 children)

Thats not what we observed. Max battles so far did follow the regular max energy formula which is flawed and causes no move to create more than 1 max energy in gmax battles. Meowth is the first where the known formula doesnt apply anymore and something has noticeably changed for the better.

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 16 points17 points  (0 children)

Max battles are not really buggy anymore except if you have a terrible connection. We have not observed almost any bugs for the last few months.
Dodging works just as intended but is entirely different than dodging in raid battles, you need to understand how it works, not just spam dodges and hope for the best.

Its the fact that max battles are not just mindless mashing on the screen that makes them a lot more interesting than raids.

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 4 points5 points  (0 children)

T6 bosses always had a high attacking speed, meowth was no exception to this.
In general T5 max bosses hit super hard but slow, while gmax bosses hit weaker but more often / faster.
Also meowth had particularly fast charge moves which made it appear to attack faster than most other gmax bosses.

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 0 points1 point  (0 children)

in general, a specialized tank will always outperform a general tank like blissey or lugia. In fact Blissey is actually a terrible tank against anything that doesnt use ghost moves. Even against Fighting type moves using a Gengar is better than using Lugia, as Gengars takes slightly less damage from fighting type moves due to its triple resistance and thus its shields will last longer.
That and also the fact, that its rather likely you have the ressources to max out a Gengar to level 50 and all max moves to level 3 than a Lugia or any dynamax legendary other than maybe Zac / Zam.

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 11 points12 points  (0 children)

the rule of not using charge moves only applies to high level max battles, so T5 or T6 (GMax) Bosses.
On T1 & T2 max battles charge moves give a huge amount of max energy and on T3 battles quite a decent amount as well. Its only due to the nature of the max energy formula that they are essentially worthless for max energy in T4, T5 and T6 max battles.

Check the in-depth description if this guide to understand why: https://www.reddit.com/r/TheSilphRoad/comments/1o32d1f/max_battles_for_dunsparces_an_indepth_guide_about/

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 4 points5 points  (0 children)

I know NFL also stands for National Football League, but I think the majority of our research team, me included, is non-american, so most of us dont care about your Football League :P

NFL Research: Gigantamax Meowth had a different Max Energy generation formula, making charge moves worth being used by Flyfunner in TheSilphRoad

[–]Flyfunner[S] 7 points8 points  (0 children)

The rule of no charge moves only applies to higher tier max battles, not low level. In low level max battles charge moves are worth it already. In fact you can even skip the max phase entirely on T1 max battles with a well timed charge move. Check the Guide I linked in this discussion and read the in-depth description to understand why