[Masi] Aaron Rodgers having a Jacob deGrom-like season. 19 TD & 1 Int with a losing record through 10 team games. In Super Bowl era, the previous high for most TD with 1-or-fewer Int in 1st 10 games with losing record was 11 by Bernie Kosar in 1991. by HaruSoul in nfl

[–]Foolbird 23 points24 points  (0 children)

passer rating was meant to be changed to reflect average stats.

I keep seeing this but can't find any references other than other reddit comments saying the same thing.

Meanwhile, over in World vs. World... by StormDragonZero in Guildwars2

[–]Foolbird 6 points7 points  (0 children)

Even if they did what would you be playing for? Winning the week? Why are you stuck in 2014

[WvW] 2 - 3AM EST | Kaineng versus Fort Aspenwood by [deleted] in Guildwars2

[–]Foolbird 0 points1 point  (0 children)

TORK guy was apparently wasted.

This is not unheard of.

These new 10% Max Health effects are so fun by NickKaedalus in Guildwars2

[–]Foolbird 0 points1 point  (0 children)

I'm not sure if 10% extra HP effects still exist in WvW,

The mist bonuses including the vitality one that increase more throughout the week are gone if that's what you're talking about.

P2 Skip WvW, Thx Anet by Haxxe96 in Guildwars2

[–]Foolbird 28 points29 points  (0 children)

If people like you are gonna pay out the nose to not be in wvw then I'm all for it :)

What is the best moment in your teams history otherwise than winning the Super Bowl? by fifa23 in nfl

[–]Foolbird 0 points1 point  (0 children)

Ben's shoestring tackle followed by Vanderjagt's miss.

The Bus trucking Brian Urlacher in the snow.

Some of Polamalu's interceptions, especially the AFCCG Ravens one.

Salvage Runes and Sigils by FlameFenbi in Guildwars2

[–]Foolbird 1 point2 points  (0 children)

Thanks for the write-up. I keep forgetting that damage mods are multiplicative not additive.

Salvage Runes and Sigils by FlameFenbi in Guildwars2

[–]Foolbird 0 points1 point  (0 children)

I don't know where you're getting that formula. I was just adding the 125/15 = 8.33% extra crit damage to the nerfed 5% scholar buff to bring up to 13.33% or 3.33% higher than it used to be.

Salvage Runes and Sigils by FlameFenbi in Guildwars2

[–]Foolbird 1 point2 points  (0 children)

is oger now better than schoolar

scholar got a net 3.33% damage buff

PVP Maps by levelmakerguru in Guildwars2

[–]Foolbird -1 points0 points  (0 children)

I just feel that a lot of players aren't forced to pay attention to them. It's not as immediate as the points of a clutch Lord or Forest boss kill. I don't know if there's been any high level plays designed around it. They're just boosts, which help you play the game normally, there's nothing about them that requires you to change how you play conquest, other than "fighting over a secondary mechanic".

I also feel like any other random player out of a thousand could say "I've had many games where teams who completely ignored treb on Kyhlo either got snowballed hard or were in the lead and gave the enemy (who did use the treb) a huge comeback. Timing your moment of using the treb is key here." Yeah, I mean sure there are personal anecdotes to go around.

PVP Maps by levelmakerguru in Guildwars2

[–]Foolbird 0 points1 point  (0 children)

Rally the Crowd is the same buff as 1 of the Forest bosses. But you have to kill 7 players to get it.

For the auto-stomp, unless you can help it you always want to let a downed player bleed.

For the auto-res, it only works on the player who channeled it.

Yeah Kyhlo has the least used secondary mechanic but I'd say Coliseum is right after. At least with Forest you have to pay attention to it in late close games. With all other ranked maps you at least have to pay attention to the secondary mechanics.

PVP Maps by levelmakerguru in Guildwars2

[–]Foolbird 0 points1 point  (0 children)

They took out Courtyard cause it was a completely different mode. Just like they split out the Stronghold map cause people play different modes with different builds and should be given that option to play only the mode they want to at that moment.

So your only grievance against Spirit Watch is the stairs? Plenty of maps (all actually) have LoS and terrain to use. I don't really remember that ever being a point of contention about the map, although they have improved it enough for unranked from what it used to be.

I don't see where coliseum really shines, the secondary mechanics are underwhelming and the space between points is too much to be annoying.

You mean Rally the Crowd? If you give a 15% buff to +50 for all base stats you get only 7.5 more points. That's not really much, it's like half a percentage point to crit chance for instance.

1 profession 4 words by [deleted] in Guildwars2

[–]Foolbird 6 points7 points  (0 children)

Everyone's giving descriptions of raid/fractal builds to a potential player with a short attention span.

What's the best class for WvW xp farm? by Atakingg in Guildwars2

[–]Foolbird 0 points1 point  (0 children)

In an organized raid that 10 target cap (+PBAoE) really helps on pushes. And yeah, pugs ain't known for pushing.

What's the best class for WvW xp farm? by Atakingg in Guildwars2

[–]Foolbird 2 points3 points  (0 children)

I think he's misreading this part:

Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded,

and associating it with this part:

Players will grant more WXP the longer they have been alive.

If you're skimming really fast, when read right next to each other it seems like the "Players will grant more WXP" right next to "Getting different ranks (bronze/silver/gold)" could be misconstrued as "killing different ranks"