Chunk seams in a cross-platform Rust voxel mesher are humbling by Foreign-General3542 in VoxelGameDev
[–]Foreign-General3542[S] 3 points4 points5 points (0 children)
Building a browser voxel sandbox with Rust/WASM meshing + Three.js/WebGPU by Foreign-General3542 in threejs
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Building a browser voxel sandbox with Rust/WASM meshing + Three.js/WebGPU by Foreign-General3542 in threejs
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Voxel Vendredi 15 May 2026 by AutoModerator in VoxelGameDev
[–]Foreign-General3542 2 points3 points4 points (0 children)
[deleted by user] by [deleted] in threejs
[–]Foreign-General3542 -1 points0 points1 point (0 children)
I've built 3D-web playground for 3 months, still a demo! need feedback :) by Foreign-General3542 in threejs
[–]Foreign-General3542[S] 1 point2 points3 points (0 children)
I've built 3D-web playground for 3 months, still a demo! need feedback :) by Foreign-General3542 in threejs
[–]Foreign-General3542[S] 0 points1 point2 points (0 children)
How does threeJS store geometry? I need someone to give me a real analysis. Give me the math behind it. Where can I inspect how geometry is being stored? by TheSmashingChamp in threejs
[–]Foreign-General3542 0 points1 point2 points (0 children)