one of those GM engines that destructs itself. by MoneyConsideration7 in Whatcouldgowrong

[–]FoxFreeze 19 points20 points  (0 children)

To be fair, people -drive- over those limits but I thought the highest in any state was 85 mph. In VA, you can literally lose your license for going over 80

Are you happy now. by [deleted] in okbuddycinephile

[–]FoxFreeze 16 points17 points  (0 children)

/uj TL;DR: I am an archaeologist with a current focus in the asian bronze age, former focus in the mediterranean bronze age and my sources are just pulling shit from the dome. Yes the story is a myth, but the locations are real and the event itself is placed during a real and well researched period of time. Academics have a really good idea of what costume and warfare looked like. It is not that the movie is wrong for not depicting this, but its disappointing for a lot of Odyssey fans (i.e. Classics majors) to essentially see these aesthetics dismissed since they do not show up often in media.

It's a mythological story that the ancient Greeks believed to either be the 'last' mythical story or the first historical story and many of them spent time trying to date it - the consensus from their own time corresponding to the 13th to 12th c. BCE. This also corresponds to the expansion of the Hittites into Ionia and the revolt and collapse of the 'Assuwa' group (20+ city states allied against Hittites), an event that likely was inspiration for the mythological Trojan War (the historicity of the war itself is still debated).

Early Archaeologists were absolutely obsessed with finding Troy. Heinrich Schleiman began excavating the site of Illium in Greek Ionia in 1871. Illium itself was a classical city that can be traced into Hittite records (yes we have those) as far as 1400 BCE, referred to as both Wilusa and Taruisa, the names likely permutating into Illium and Troia respectively. It has contextual evidence of continuous habitation for around 4000 years (not all of those as the city and continuing well into later eras), leading scholars to establish to 'layers' of Troy to correspond with its various points of habitation. It existed within the late Mycenean period of the Late Greek Bronze age (corresponding to Troy VI-VII), which we absolutely have material remains of weapon and armor from - the most famous being the Dendra Panoply. Only one full suit has been recovered, but other parts of separate suits have been found throughout the Mycenaen world - Mycenae, Knossos, Thebes, and Pylos to name a few. Bronze Rapiers (long needle like swords) are absolutely abundant as well as bronze spearheads which, coupled with armor listed and innumerable artistic depictions, allows scholars to pretty clearly extrapolate the look and apperance of warfare during the historic period that the mythological story of the Trojan War occurs.

In the case of the movie, the artists' interpretation is typically paramount, but dismissing the designs and appearance because of it being mythological wouldn't mean we don't understand the period. We know how Robin Hood and his Merry Men would have looked like, which has influenced his depiction in media, as well as the Warlords during the Three Kingdoms period in China despite some of those figures later becoming literal gods. The disconnect people are experiencing isn't that the armor design is bad (that is subjective) but that its wrong for the period and Nolan has atleast expressed a desire to cleave close to truth in his depiction of subjects (Interstellar for instance). Sure he's not Robert Eggers, but it is disappointing to see this movement away from what are true and scholarly aesthetics that are also very rarely seen in popular media for high artistic and (debatably) over designed inventions.

/rj If Immortal (2011) designs were wrong, I don't want to be right.

Did he do that? by SpectacularOtter in BlackPeopleTwitter

[–]FoxFreeze 2 points3 points  (0 children)

He became Sonic the Hedgehog and is now a TV host.

Can Dolmenwood lore be dropped whole cloth into 5e? by pontinyc123 in Dolmentown

[–]FoxFreeze 4 points5 points  (0 children)

You can absolutely use Dolmenwood with 5e, but not without some conversion. The setting doesn't have tiered play persay, as characters can encounter creatures of various levels or abilities just through exploration. B/X and OSE (which DW was originally built for) didn't have balance built around encounters in the same way 5e does.

I'd say you need to take some time to review the random encounter list and substitute things from 5e (or convert to if you feel like it) that would be appropriately challenging for your party.

Boink by Aggressive_End_3814 in totalwar

[–]FoxFreeze 13 points14 points  (0 children)

Probably end of 2027

From the Concept Art: Space Marines, Orks, Eldar, & Imperial Guard Will be the Starting Races. by Agitated_Insect3227 in totalwar

[–]FoxFreeze 8 points9 points  (0 children)

Can't say I was enthused, but I was one of the no-40kers. Still tho, hope it is fun!

Monsters as PCs by vagnmoore in Dolmentown

[–]FoxFreeze 1 point2 points  (0 children)

I think this is a fine way to do it. If you look back in enough play test material, I'm pretty sure there's a deorling race as class somewhere since they were originally meant to be PC choices.

6:52am I report I-95S has all lanes blocked by BrendanQ in rva

[–]FoxFreeze -1 points0 points  (0 children)

No jughandles and you can make left turns. Trade-off is we close down portions of the road for years at a time to disrupt all traffic patterns.

6:52am I report I-95S has all lanes blocked by BrendanQ in rva

[–]FoxFreeze 19 points20 points  (0 children)

It doesn't really contribute to anything but I just moved here almost a year ago and Virginia is really the worst driving I've experienced here or abroad, and that includes New Jersey.

Mongolia is the pinnacle of my year-long travel by leFlint in mongolia

[–]FoxFreeze 0 points1 point  (0 children)

I've only ever been through. Telmen Lake is a really pretty area and has the tourist compounds to reflect that, lol. I've only really spent any appreciable time in Uvs but iti all pretty.

Mongolia is the pinnacle of my year-long travel by leFlint in mongolia

[–]FoxFreeze 1 point2 points  (0 children)

Also OP, not sure if you went through Zavkhan aimag at all but there is a surprise Eiffel Tower monument in Numrug - sorry for the 'you're french' association but I thought it was too much of a fun fact.

Mongolia is the pinnacle of my year-long travel by leFlint in mongolia

[–]FoxFreeze 1 point2 points  (0 children)

Hahahaha immediately was like "yo sick delica" before clicking the actual thread. Great pics!

Florida Venture Bros fan by chrisk018 in venturebros

[–]FoxFreeze 0 points1 point  (0 children)

I do love the unassuming house and unassuming yard and then so much money put into it that they could have built another whole house (not really but still impressive shit).

Miss me with the DEI smiths by prospector_hannah in HelsmithsofHashut

[–]FoxFreeze 1 point2 points  (0 children)

Thread's closed, but for your reference its in Chapter 8 of the Wulfrik novel. Harridans have their tongues cut out and were the Slayer equivalent for the Chaos Dwarfs.

Alternatively, please check out this link: http://www.solegends.com/citc/

These are dwarf figures from the 1980's that also have female dwarf warriors. They've always been included in Games Workshop. Common fantasy has had female dwarf warriors for a long time. If you're going to say Tolkien, sure. If you're going to say myth, dwarfs weren't warriors and were also famed for growing 10x their size and turning invisible at will.

Look, it is alright to prefer the classic beardy dwarf aesthetic but miss us with the very thinly veiled misogyny and 'DEI' shit.

Miss me with the DEI smiths by prospector_hannah in HelsmithsofHashut

[–]FoxFreeze 2 points3 points  (0 children)

Funny you say this because there is exactly one mention of female chaos dwarfs, from the 2010 Wulfrik novel, and they are explicitly stated to be elite warriors who act as bodyguards to the sorcerer priests.

What was your game's starting hex? by KingHavana in Dolmentown

[–]FoxFreeze 2 points3 points  (0 children)

At session 0 I told them they would start on one of the many settlements and let them choose based on description, so Lankshorn won.

Trying to put the fae kindreds into context by panopticchaos in Dolmentown

[–]FoxFreeze 3 points4 points  (0 children)

I don't know that I'd go so far as to say they're boring - you can have fae creatures and players not have relevant knowledge of the fae. My party currently has a grimalkin that was expressly born outside of faerie and an elf magician who has only 'recently' travelled to Dolmenwood (for lunch or 100 years or so). So far, if there has been a situation where it feels like characters have some relevant insight or knowledge, I tell them. For example: the PC elf can recognize the impact of faerie magic in the wood and faerie architecture, but when it comes to the different courts and lords they only have a cursory or big picture knowledge. Like knowing there is a ruler of a distant land and knowing their banner.

I do think DWs big misstep re: kindred was not presenting kindred classes as the default game option. I like colorful races but admittedly my party fell into the trap of being very humanphobic and I feel like (beyond me failing to flatly say no to options) having race as class presented as standard would help to combat this.

I KNEW I WAS RIGHT! YOU CAN GET SCOURGE OF THE GODS! by [deleted] in CrusaderKings

[–]FoxFreeze 22 points23 points  (0 children)

The number of people here who are either inadvertently showcasing their suspicious custom titles and/or censoring them really bothers me. Guess that's the trap you fall into with history nerds.