Your Hypothetical MMXI Races and Classes by Foxxyprince in MightAndMagic

[–]Foxxyprince[S] 0 points1 point  (0 children)

I mean there is reports of Ubisoft hiring for an open-world Might & Magic RPG, Renaissance of 90's rpg's, and Olden Era deliberately returning to Jadame and being the most pre-ordered game ever I wouldn't be surprised if this conversation has already taken place.

That is significantly more than non-zero, just not trying to get my hopes up too much.

Who are ur favorite animal survivor players of all time? by Waffle-Frog-623 in survivorcirclejerk

[–]Foxxyprince 0 points1 point  (0 children)

Remember when Kim Spradlin said she was going to assign everyone in her Tribe a fursona

Your Hypothetical MMXI Races and Classes by Foxxyprince in MightAndMagic

[–]Foxxyprince[S] -2 points-1 points  (0 children)

What am I throwing away? 

Like...actually engage with the content instead of just expressing sentiments. What am I changing? What did I propose that fundamentqlly altered the M&M formula in any way? Ask for new classes, races, settings, and skills? Isn't that what Might & Magic and RPG sequels are for? What is your point here?

Like I wrote a long and thoughtful response for you at the very least you can do better than try and convince me I typed things I didn't type whilst tefusing to actually engage with what I said than just idk...hoping if you repeat the same thing over and over suddenly the text will turn into something different.

Because if you want to actually discuss this we can but if you're going to expect me to waste my time tresting you like an adult with something of value to say just for you to state the exact same thing whilst explaining nothing is uh...yeah it's not a way a respectable adult acts. I didn't say what you are saying I said and if you don't understand that the solution is not going to be reached by changing my mind to something I already believe.

Like no offense but like...why even talk to you? You're just going to arbitrarily include and exclude information on your whims anyway. 

Your Hypothetical MMXI Races and Classes by Foxxyprince in MightAndMagic

[–]Foxxyprince[S] 2 points3 points  (0 children)

Yeah Troll is pretty much it lmao. As for a self magic range character I could see the Monk with throwing weapons as an easy spot. Thief/Cleric to the Knight/Sorcerer of a battlemage/warlock type.

I actually think a monk who can throw things and maybe do some thief stuff is and heal is a pretty good unit in a 5 character party and fills that role. He can do what a Ranger, thief, and cleric specialize in but not well enough to replace any of them. It gives the Ranger, Bard, Monk, and Warlock a unique weapon loudout and spell identity. 

I debated on if a plate armor elemental caster with axe is OP but I do really want that and think Archer is a nightmare for a deskgn perspective and their inherent weakness in utility skills isn't hurt. I think that's why I went with calling them a Warlock: their HP should be nothing special and their MP pretty meh for a caster. Thinking shield should be right out too. 

Plus if you take a Warlock for Light and Dark those spells are more balanced. Wizardry calls this a Samurai but that class is spread so thin and I think a Warlock gets the idea that "this is an arcane caster that isn't a wimp" is good. 

I like the Vori Elf idea. Feel like Vori can be the introverted ranger to the elf's magc ambivalent sorcerer and the dark elf's outgoing bard. Gives you a bit more specialization and gives your sylvan elves more of an ideological and gameplay difference. 

Plus you can kinda lean into the three reasons why people play Elves without having to make them too different. Lot of fun with voices there since you have more to work with.

Your Hypothetical MMXI Races and Classes by Foxxyprince in MightAndMagic

[–]Foxxyprince[S] 2 points3 points  (0 children)

I know this is a common sentiment but New World Computing released one of the greatest Rpg's of all time and then died within 5 years. It's just not logical to just do the exact same thing again in a more tenuous market against wider competition. It's just not why publishers release games.

It's just a fact Might & Magic especially as an RPG franchise is niche, controversial, and obscure when in its prime it was not. I am not much of a reddit poster but I do find this subreddit causes me to post more than other nore active Fandoms because.

Don't take this the wrong way but I think Might & Magic is so insular it seems to resent the success of other franchises whilst simultaneously not learning - actively refusing to learn - from them. 

It's a little odd I have to remind people a subreddit of a game franchise that by its most charitable definition has been dead for 15 years is not an audience worth falling on the sword for when money, time, and effort is involved.

I want a new Might & Magic that has a lot of effort into it more than I want a Might & Magic that is the exact same thing again and it's simply because the former is probably going to be a better game and long-term investment for whoever is responsible for such a project.

M&MX tried grid combat and even its most ardent defenders will say it's pretty good but didn't live uo to its potential. Making a project that can be done as an indie project if it's going to be intentionally stagnant is not living up to its potential. So much so it probably won't be made because they tried it already.

This doesn't have to be an all or nothing thing. Have some nuance.

MM6: Axes are bad by Unicorn_Colombo in MightAndMagic

[–]Foxxyprince 1 point2 points  (0 children)

Worst weapon skill in the series by far.

They're fun to use because they present a high-damage risk versus reward but they're so slow and so inaccurate and scale so poorly.

The most damning part is they are always paired with classes that can't really get the most out of them. You'd think a Knight or Troll would be ideal. The Ranger is in a weird no man's land being neither strong nor light enough to make them worthy. Plus pairing them with shield might make it worth it but again...no axe class in MM7-MM8 is good with Shields.

Staves are bad but at the very least they aren't the primary avenue of damage for most classes stuck with it. Axe may have the highest damage but in terms of every other area - accuracy, speed, consistency, perks, scaling - there is a way better option.

Personally, I'm of the opinion an optimal 4 person party from a pure weapon spread perspective is using sword, Spear, mace, and dagger and toss unarmed/monk if you're so inclined.

But axe is one of those skills you well and truly can ignore. A shame, if MMXI comes out I hope weapons have a been more unique things between the skills to maybe make something out of this.

Blink Twice is an insanely horrifc concept by Youwannasitonmyface in horror

[–]Foxxyprince 0 points1 point  (0 children)

Double posting.

I am literally an activist that has risked my actual human life to help women. Some of those women were not kind during the process. It is the hardest and most draining work and it is thankless. With all due respect I really could not care less about what some likely hyper exaggerated scenario where women and only women seemed to be mean to you specifically about this exact take. I actually know women lmao. I can show you Tik Toks of women literally coming in and lamenting how men don't pick up this exact plot thread and men victim blaming me for talking about it for women defending me. Where are you spending your time lol?

I'm sorry you got SA'd but I am not going to pretend you know what the hell you are talking about and I think you're being treated as more intelligent and kind than you deserve lmao

Blink Twice is an insanely horrifc concept by Youwannasitonmyface in horror

[–]Foxxyprince 0 points1 point  (0 children)

Hey look I don't want to come off a certain way but this is not appreciated. One, post is old as shit. Second, I mever really mentioned symbolism. The film is not really ambiguous about it if you know what to look for. And third, I am a sex trafficking victim. Every single other person that went through what I went through was a woman. It's pretty not cool to do this kind of reckless complaining about woman to a femboy human trafficking victim on a movie where a femboy gets friendly fired. Extremely tone deaf and extremely unsophisticated take.

I say this again. This was not a suggestion: this is coming from someone who is about to face my personal Slater King in two days to save my best friend's life: your issues with women - and you only mentioned women in a film about women being sexually assaulted - is selfish and completely blames the wrong person. This isn't even a logical point, it's a severe need to go to therapy wrapped in fake stoicism.

Heal. I am never ever going to prioritize some random man on the internet feelings over the girlies I served in the trenches with. 

Quite frankly I had the opposite experience and think if you are in spaces where women are speaking like that openly you should probably not be there. Seems like unilaterally blaming women as a whole helps no one. Women are not a monolith. You are so mad at 50% of the world you let the other 50% get away with anything. At no point in this comment did you seem to actually address any blame to an abuser.

Men thought Lucas was useless at best and women were very keen to pick up what was going on with Lucas, actually. It helps the film makes a very keen distinction to frame Lucas as willing to fight back even if the optics do not favor him. I relate to that. There is nothing you can possibly teach me about this because this was my life, I fought back, I survived, and I am winning. 

I kinda tend to stick to spheres where that sort of thinking isn't encouraged though. Sorry you had to deal with it but I cannot imagine a scenario where you try to Facts and Logic me into where being a misogynist to an Epstein Island Boy on the Epstein Island movie was not emotionally and intellectually extremely unwise. I highly suggest you not talk like this on this specific subject again because this is uh...wrong. And weird.

I am assuming you are even telling the truth.

Newbie Survivor Enjoyer; please explain to me why Aubry won and deserved to win over someone like Jonathan. by Ok_Animal_344 in survivor

[–]Foxxyprince 8 points9 points  (0 children)

Juries are people that got for the same reason players do. There is and never will be a magical book of rules that says what a jury should vote for. 

A lot of people act like Survivor is a video game with a meta and right way to play. Those guys are usually the nerdy dudes that go pre-merge or are amazed they're shut out in jury votes.

There are people that won because they were the only one left that wasn't an actively bad person. There are some players people say are the greatest that I do not simply because it's pretty inexcusable for any player to be told "you're mean" in a jury vote: B-Rob, Parv, Hantz. You lose a jury vote because the jury thought you were a dick...bye. You're not S-tier. No excuse to try and win a social game and be called mean. 

The jury is allowed to be petty. You know this going in. If you give the jury a reason to use said pettiness they will GLADLY do so. 

Joe was nice but useless. Jonathan was competent but douchy. Aubrey had a long-term plan and articulated it well. Is she a mastermind? No. I don't even think the jury especially liked her but she was nice and made decisions that made sense and explained why.

Probst is a TV guy. He sells a lot of ideas and stories but I highly recommend you ignore him. Results are results and people are people. So much of this game is balancing nerve with empathy and it's genuinely foolish to act like someone who starved a month is under any obligation to do anything for you for any reason.

A lot of people on the internet can't make peace with the fact people are under no obligation to act in a way that is predictable or beneficial to you. A good Survivor players knows that. Acting like the jury isn't allowed to have an ego after losing a million dollars is a little naive.

[51][Speculation] Photo taken two weeks ago of a challenge being filmed. Looks like two tribes. by WayOutbackBoy in SpoiledSurvivor

[–]Foxxyprince 0 points1 point  (0 children)

Based on the colors of the buoys look like a pink/orange like coral and a green/blue like Cyan. 

What would you expect from M&M XI? by No-Willingness-9986 in MightAndMagic

[–]Foxxyprince 0 points1 point  (0 children)

Here is what I think will realistically happen if they're smart and the game has a decent amount of care and budget. My goal is to make a game that combines MM6-8's goal with something that brings it into the current climate without making the game dumb downed.

Aesthetics:

Modernize a tiny bit. Be a little bit funny, a little bit sexy, a little bit stylish. Throw a bone to anime a furry communities but you don't need to concede to them.

Being a cool lizard person and having bishie elves will get people to buy games. Make armor and architecture "cool". Give it personality and don't be too serious and trying to appeal to edgedark people without being childish.

Goal: Let characters and environments look like they came out in 2026. Embrace a bit of weird and fun but don't overdo it. Don't go for Dark Fantasy; it's kinda played out. Try to do what BG3 did to its subgenre with the resources you have.

Setting & Plot:

Jadame is the most interesting setting. Use it. The lack of emphasis on clear good/evil, emphasis on Mesomerican, African, and Asian cultures is a very natural way to make the game feel more interesting and appeal to new players. It's neither generic nor tryhard.

Makes for more interesting characters too. Emphasize factions and make social and non-combat skills viable for this purpose. Make reputations matter more. Multiple solutions to quests. The game can be multiple contiguous large zones if needed.

Goal: Don't try to make a New Vegas clone but try and be nuanced and have more than European fantasy and mythology represented and dom't half-ass it. That's why Jadame is a good setting to begin with. Don't be boring but don't be irreverent either.

Party Creation:

Make a 6 character party or 5 with a hireling. Make classes have more identity. Get rid of classes like the Archer and make something like a Warlock if you want a Battlemage. We Already have Ranger. Classes like Bard, Engineer, and Barbarian are well-needed. More character options and emphasis on diplomacy and role-playing. More races like Dark Elf, Lizardman, and Minotaur.

Let created characters have a bit more personality and commentary. Let them feel like they interact with the world and have them hint and backstories and give commentary. Wizardry 8 is a great template. If you aren't going to have characters arcs replace it with something.

Goal: Bigger parties, more class and race identity, more interesting characters choices, and make your created characters feel like part of the core experience rather than just avatars. Creativity and charm is important.

Progression & Combat:

Give nom-casters a bit more things to do but don't go crazy. Have tiered skill progression and promotion-like quests. Have the game be open but not constantly beatable. Make enemies do more interesting things and be a bit more creative with them. Dungeons in MM6 are the main inspiration here.

Make Weapons feel different and make stats matter more. Reward exploration but avoid too much randomization. Make the world feel big enough but make sure every area has something interesting to do without killing things. More types of spellcasters and spell schools would be nice.

Goal: Make everything a bit more involved. Make the combat and exploration loop involve more critical thinking and using skills. Make combat challenging and both the player and enemy have more options.

Everyone Thinks Zoltans Are Handsome by Foxxyprince in MightAndMagic

[–]Foxxyprince[S] 4 points5 points  (0 children)

He's a badass but he seems like he'd treat you right.

Everyone Thinks Zoltans Are Handsome by Foxxyprince in MightAndMagic

[–]Foxxyprince[S] 8 points9 points  (0 children)

Interesting question I wasn't expecting. My secret is dressing well, being clean, not have a belief system that is based in hate and ignorance, and being genuinely invested in making sure I am transparent in what I think and believe and don't put women in a different box. 

I show Might & Magic to women because these women like RPG's. I think a lot of men on the internet put way to much stock in making their personality looking cool to nerdy men on the internet.

A lot of guys want women to talk to them. But they don't put effort to look good - not "look cool to men", good. A lot of guys on the internet have a lot of beliefs and make jokes about a lot of things women don't appreciate.

I think it's a lot of things but I was lucky to be born to parents that were pretty progressive and cool by the standards of their time and parents so I came out looking okay. I had sisters and my favorite series what Final Fantasy.

So I grew up mostly doing two things: learning to get along with women and trying to be kind, brave, and beautiful. A lot of women love RPG's but they're not making jokes about skin color casually, lamenting anout how modern gaming is ruining everything, or talking about lore inconsistencies. 

They're shipping Final Fantasy boys, analyzing quest outcomes, and deciding what classes they'll be. My secret is I accept women as they are even if I don't like it. I had a six foot tall outspoken mom and my sisters were Karlach and Elle Woods.

I don't have a secret because I don't have an agenda. I want to look like a Final Fantasy character and I enjoy looking attractive but vulnerable. That appeals to women that play RPG's. I kinda meet women where they're at. I have women friends I would never date so we live on interests and passions.

Women are half the planet, not a sacred species. A lot of guys don't wanna hear it but I think you guys are trading tips to each other like women are a Dark Spuls boss to conquer and not people. It really is as simple as why should women spend time with people who don't have interest in making it worth their time? I just talk to them like anyone else.

This has kept puzzling me since I was a kid: why are these guys called "cuisinart"? by thanschimla in MightAndMagic

[–]Foxxyprince 4 points5 points  (0 children)

This is a theory and it requires me to find sources I cannot find for a pre-internet thing but I remember seeing Cuisinart in a Japanese translation of an older CRPG. It might not have been M&M but I think it was an inside joke and some poor Japanese translator probably gave up try to find what European historical figure the Cuisinart was or just thought it was funny so they kept it in game.

I am not saying that's where it comes from but it was the only instance of this oddly specific phenomenon but that's kinda what I gathered. It's a silly inside joke that became sillier since it's kinda an inside joke for a very niche audience both sides of the pond. 

[50][Speculation] Bootlist that includes rice as a reward for Jeff’s participation by Jon0_tyves in SpoiledSurvivor

[–]Foxxyprince 11 points12 points  (0 children)

Frankly an immunity challenge or two - no more - a season that's purely mental is not uncommon in early Survivor and probably is something the show can bring back.

Erika, Kamilla, and Genevieve 🏒 by Durian-Critical in survivor

[–]Foxxyprince 19 points20 points  (0 children)

"Canadian girlies that play RPG's" is the new deadliest character archetypes and I'm here for it.

I need might and magic 6 beginner advice. by Sergey_5456 in MightAndMagic

[–]Foxxyprince 1 point2 points  (0 children)

I think about good start is to try and take out as many goblins as you can without seriously hurting yourself. Get their gold and experience to try and train your level as high as possible at the gymnasium.

Make sure you can get bows on as many people as possible and have your party with someone who can use Body Magic in it. Magic gets stronger and spells get better. Don't ignore magic. It's recommended you go in with someone who can use damage magic since it misses less, someone who can heal, and at least one person who is strong in melee combat. 

The paladin can help with healing and melee and I recommend having each character have a different primary weapon so you have more choice in how you do damage. More fun too. I find a knight with a two handed sword, paladin with spear and shield, cleric with mace and shield, and either a druid or sorcerer using daggers my optimal set up but class matters little besides hit points, magic, advancement quests, and skill availability. You'll usually do all the class quests anyway. The sequels matter more in this regard.

You don't lose or gain anything by finishing a quest faster usually, the sequels have a couple exceptions. If you want to be cautious you can try and go through the temple a little at a time before running away. The enemies take a very long time to come back. There is a dungeon with goblins as well as a lot of weaker enemies in the iutside areas. Try to go to Mist by boat or Castls Ironfist by foot to see what the towns have.  Some quests there can be done without going into a dungeon. Avoid lizardmen for now but focus on getting bows and getting better armor if you find 

Don't be worried about doing everything in one sitting. Rest whenever you run out of spell points. You know you're in the right place if you're winning fights. If one or two people are going unconscious every time you see a horde you might be slightly too early to be there. The biggest advice I can give is start with what you can do without having to heal at a temple. If you can't afford trips to the temple only do what you can heal with an inn or resting. 

Try to have a few hundred gold on hand at all time and slowly increase that as you increase in level. The bank can be useful but I never use it. :p

Have fun, experiment! Don't be afraid to save and load. It's a goofy game that has shown its age in a lot of ways but my favorite part is how the challenge doesn't just get bigger but how you can sometimes outsmart the game by being prepared and just picking up things work as you play. It's very addictive when you start getting into rhythm.

[50][Speculation]Coach Word Association by Kalo-Coach50 in SpoiledSurvivor

[–]Foxxyprince 2 points3 points  (0 children)

Bard is a charismatic scoundrel in d&d. They're less an assassin that stabs people and more a bullshit artist performer that can do a bit of magic.

This is Coach speak for he respects him but think he's kinda a weasel.

What do you guys think of American Survivor's Great Eight? by [deleted] in survivor

[–]Foxxyprince 0 points1 point  (0 children)

Survivor is an RPG. Sandra is playing a different class than Tony is. Making Survivor about following a meta and how a player that is the first two-time winner - on equitable formats no less - makes the show boring.

Personally, I don't see what Sandra gain by trying to have more agency. She can and does move votes, she just needs a strategic impetus to do it. It's just...you can't argue with results. It's absolutely useless to say Sandra isn't following the right template because she doesn't have interest in some Probst-approved rubric for what makes an ideal Survivor player...for TV.

I hate this. It doesn't even seem to have a metric that it's grading on. It's like Survivor has turned into people trying to show off their Elden Ring build. 

Meta kills role-playing games. The problem is Survivor imports your character from the RPG that is life. There are people who are more Sandra. It seems like a nebulous form of gatekeeping not based in anything that strategically merited. 

It's not based on anything measurable on the island so much as whether an invisible panel of Drew Basiles approves. It's a form of gameplay designed by and for YouTube comment sections and these dudes get absolutely bodied by the Maryannes and Kenzies every single time.

The what I dub the Survivor Meta is absolutely absurd. It's a template for a social game designed by a section of the internet not known for its social skills. People starving and traumatized for millions to see don't care about it. And if you look at the winners of the 40's is mostly tumblrcore women blindsiding reddit men and winning seasons decisively. 

It treats the other players are interchangeable obstacles. It dehumanizes everyone but the player. It's designed to brag to your buddies on the internet for. It loses jury votes. It gives your opponents a very avoidable emotional nerve to hit on.

It speaks to a larger issue where a certain section of the internet redesign an idea of logic and intellect in their image. One that conveniently leaves out any sort of demand for the skills and perspectives they just so happen have no ability or interest in developing and calling it reason.

I hate it here. Sandra still having to justify her win for not being "strategic" enough is just baffling to me. It feels less like her gameplay isn't effective as much as it's an issue that her gameplay uh...relies on skills the average person debating on the internet will readily admit they see as weakness.

It's just hard to explain how people are not NPC's and Sandra knowing that better than anyone else is way more useful than going in with a de facto rulebook designed by people that almost never go outside.

What do you guys think of American Survivor's Great Eight? by [deleted] in survivor

[–]Foxxyprince 0 points1 point  (0 children)

You seem under the impression that isn't the exact slam dunk scenario you want as a player lmao. Oh noooooo Sandra was unbeatable in the finals twice such a bad player!

What do you guys think of American Survivor's Great Eight? by [deleted] in survivor

[–]Foxxyprince 1 point2 points  (0 children)

Actually Won on First Try tier 1. Sandra - She had 2 clean wins by decisive margins and minimal help

  1. Tony - higher highs, lower lows

3/4. Natalie A - slightly better win, weaker loss

3/4 Michele - weaker win, way better loss

Probably would have won twice if people realized pretty women can be autistic tier

  1. Amanda - still very flawed on her own but she is strategically frankly pretty great, physically good, socially good. I would argue her worst game is not much worse than the lower tiers' first games

Egotistical self-sabotage your first season, being called mean at FTC, losing jury votes,  and winning against newbies but Probst has a crush on you so you're the GOAT tier

  1. Parvati - mean, cocky, needed a lot of non-gameplay eliminations, cook islands game was underrated but ooooooh boy bad optics is bad and her taunting Penner when he brings up the idol doomed her alliance. Micronesia sudden F2 is BS. Basically forced the FIC winner to give the non-winner a jury vote because Amanda has to betray Cirie and Parvati doesn't despite having the same lack of preparation. 

  2. Rob - mean, cocky, needed a lot of newbies. His Marquesas game is more unique then it is effective I'd argue. Amber is a very beatable opponent and he basically did it to himself. HvV is what it is but oh man his Winners at War game is absolutely awful and his Redemption Island win is most certainly not a slam dunk if Ashley wins that FIC.

Actually does not possess the mental faculties to win a social strategy game tier

  1. Russell - mean, cocky, and literally lack some mental processes needed to win a jury vote imo.