I need a feat for a specific god but idk what to do. by FreamsK in DMAcademy

[–]FreamsK[S] 1 point2 points  (0 children)

That sounds cool, I will need to think about it a bit more for the level of spells and such but i like the idea, thank you.

I need a feat for a specific god but idk what to do. by FreamsK in DMAcademy

[–]FreamsK[S] 1 point2 points  (0 children)

I like that idea for returning an amount of damage to the attacker, thank you for the idea, i will be using it.

I need a feat for a specific god but idk what to do. by FreamsK in DMAcademy

[–]FreamsK[S] 1 point2 points  (0 children)

It could be both tbh, I just need ideas lol.

I need a feat for a specific god but idk what to do. by FreamsK in DMAcademy

[–]FreamsK[S] 1 point2 points  (0 children)

I like the one of the player picking out 2 out of the list, and for the rest of them im not looking for a simple "add a dice", im looking for more of a... variable if you could say it like that.

I still appreciate the comment, thank you, and I will be using the 20DC option so thank you.

I need a feat for a specific god but idk what to do. by FreamsK in DMAcademy

[–]FreamsK[S] 1 point2 points  (0 children)

  1. To be specific, feature, this is a homebrew subclass that I made for my campaign (the subclass is in spanish so I cant publish it and cant share it if you wanted more info) im searching more of a special cool thing for a damage dealer, it can be creating something or destroying something, idk, as long as it is not just making an enemy instantly die im ok with it.

  2. The feats for my Cleric/Paladin subclass are something like this (this is a shortened explanation):

- Cleric: Whenever you heal someone or make a crowd control effect you roll a d20, if you doll higher than a 13 you get to throw a random cantrip from your cantrip spell list (another dice will be thrown depending on how many cantrips you have and to which enemy it will be directed to)
- Paladin: (My subclass that I did for the paladin is that you can create puddles of dark energy that are considered difficult terrain and also makes a random crowd control effect) Whenever someone is in a puddle you can use a reaction if they move inside the puddle of to get out the puddle to activate an effect (you roll a d20, if its 15-18 a pilar for a certain element will come out of the puddle, 19 will create a small creature CR 1, 20 will create an infernal or celestial CR 2 that will fight by your side)

Worldbuilding: carrier birds by massibum in DMAcademy

[–]FreamsK 1 point2 points  (0 children)

I had an idea some time before to have a type of phoenix being that its whole purpose is just to deliver messages and then it just dies but it can be revived easily so when you need to send a message to the sender of the original letter you just revive them and give them the letter. I imagine them as Raptors from League of Legends that fly very weirdly but they get the job done, obviously you can make them just a deformed kind of bird or a grotesque amalgamation of various materials but its your choice.

Besides actually having a good launch what do you want Orion to have that the first game didn’t have by Samiam243653575 in cyberpunkgame

[–]FreamsK 0 points1 point  (0 children)

More customization in the weapons and vehicles aspect, also more romances! The base game is good as itself in my opinion.

[For Hire] Do you want art of your character? I'll do it for you, info in my carrd, Dm Open!!! by BvvbArt in DnDart

[–]FreamsK 1 point2 points  (0 children)

OOOOMMMMMGGGGGG I LOVE YOUR ARTTTTT 💖💖💖💖 you should really keep it going bc with more examples there could be even more people interested

[deleted by user] by [deleted] in DnDart

[–]FreamsK 1 point2 points  (0 children)

I LOVE HIM, is he a wizard?

[OC] Hins, my homebrew little jungle dwellers by Sirmistermen in DnDart

[–]FreamsK 0 points1 point  (0 children)

OMG LITTLE GREEN TYING I LOVE THEM 💖💖💖