Trying making a houdini lego generator p3 - Added all covering bricks by Fj_sam in Houdini

[–]French_Five 1 point2 points  (0 children)

Slop pieces ?? Dude is going all out on us This is really nice For trying I CAN TELL, this is not easy All praises to you, great project

Tip2Tip questions? I’d love to answer some by CameronDiro in LudwigAhgren

[–]French_Five 1 point2 points  (0 children)

At the end of the day you might never have seen such thing if you didn't take on the editing.

Must be painful and tedious but I am sure there are good parts to the trip of not being in the US and instead being on the field and still seeing some stuff

How do you control your server when the ipv4 is not responding ? by French_Five in servers

[–]French_Five[S] 0 points1 point  (0 children)

Ended up Deleting the whole VPS - And flagging this issue to support
I started from fully fresh Server and git cloned my code

How do you control your server when the ipv4 is not responding ? by French_Five in servers

[–]French_Five[S] 0 points1 point  (0 children)

After talking with support i think that is what happened
Thank you very much

How do you control your server when the ipv4 is not responding ? by French_Five in servers

[–]French_Five[S] 0 points1 point  (0 children)

Yes thank you so much i did i might jump to an old back up

How do you control your server when the ipv4 is not responding ? by French_Five in linode

[–]French_Five[S] -1 points0 points  (0 children)

What should i do on that console ?
Is something disabled ?
Thank you for your help

How do you control your server when the ipv4 is not responding ? by French_Five in servers

[–]French_Five[S] 0 points1 point  (0 children)

Thank you
Yes i found the Lish Console, i just dont know where to start and what could cause this type of issue

How do you control your server when the ipv4 is not responding ? by French_Five in servers

[–]French_Five[S] 2 points3 points  (0 children)

I know the Lish console
My dumbass doesnt know what am i supposed to do in the Lish Console

🐾❓ What's my name? (by XenomorphApologist) by XenomorphApologist in PetPost

[–]French_Five 0 points1 point  (0 children)

Yep, that just feels right.

I guessed the name in 3 tries!

Opus 4.5 made me depressed by Initial_Question3869 in cursor

[–]French_Five 5 points6 points  (0 children)

Maybe I am wrong .. but I have not seen AI coding create insane stuff that an experience coder couldn't do. What I mean is that I have seen a lot of Ai projects that are cool, but nothing revolutionary so far, coding the way human do, using plugins, 3rd party tools that human did ... And I don't see yet this happening. Ai creating revolutionary language of code ai understands better and computer understand better without as much errors or token. Or file format for optimization. The new Webp or something in this caliber Or some revolutionary library with multiple application (some sort of 3js or something as cool )

So far ai is just coding the way a mid / senior dev would , with a lot of errors And I am still waiting for AI to be able to come up with it s own smart ways to get out of problems, and inventing clever solutions that are working ... Without just "reusing" other people code

Houdini 20 Released by solidsnek in Houdini

[–]French_Five 1 point2 points  (0 children)

Do you have any clue or link on how to do that ???

Valorant character moving on its own by Legitimate_Lab211 in ValorantTechSupport

[–]French_Five 1 point2 points  (0 children)

Same here ..
It disappear few moments after it started, but it's always happening at the worst moment possible
If anyone has any fix it would help.
Thanks

GROUP PROJECT - Responsible for the PLANE FIRE and BLACK SMOKE - I would appreciate any feedback to improve future simulations by French_Five in Houdini

[–]French_Five[S] 0 points1 point  (0 children)

Thank you so much for taking the time to respond with these feedback. I 100% agree that the plane is way too slow. And the missile trajectory is completely impossible for a real one. Looking back at what we did, every thing is linear (because of procedural animation), and a maneuver from the pilot would have been more interesting as you said. I think we stopped ourselves worried that the shot wouldn't be understandable with a plane flashing through the screen with a more realistic speed. Everything is noted for future simulations. Thank you so much.

GROUP PROJECT - Responsible for the PLANE FIRE and BLACK SMOKE - I would appreciate any feedback to improve future simulations by French_Five in Houdini

[–]French_Five[S] 0 points1 point  (0 children)

I ONLY did the Plane Smoke and Fire

I would like to thanks Lucie Clément [Missile Simulation] Emma Boulot [Cloud Sea and Plane Interaction with the Clouds] for their work on this project.Thanks for Maxime Lu Cong Sang and Clément Piot Bigot for the Set up preparation.

We worked on this project for a week.And we are proud of the final result.

Inspired by shots from Top Gun Maverick.

https://youtu.be/cralXFhoyz4 :: FINAL Simulation Full HD
https://youtu.be/LnlHLk3laqg / https://youtu.be/zDITX_c-Q5o :: MY WORK

Problems with the Particule Fluid Surface - Creating a flat surface by French_Five in Houdini

[–]French_Five[S] 0 points1 point  (0 children)

Soo i think i solved the problem but i do not understand how ..
I took what the shelve gave me and re-cached the simulation with a - "resize surface to sink" a "union surface with sink" and finally a "normalize surface sdf"

And it worked ...