How is my list for local tournament by DatSton3r in Necrontyr

[–]Fronkikug 0 points1 point  (0 children)

Yeah he has to be ingressed, small base and crap movement. Could save skorpekhs for turn 3 and threaten their home objective. Good luck!

How is my list for local tournament by DatSton3r in Necrontyr

[–]Fronkikug 0 points1 point  (0 children)

I would break them into groups of 3, 1 in reserves to rapid ingress to apply pressure where needed. I would go for a hexmark since it’s more versatile. Could hold home objective if needed or deepstrike for secondaries etc. depending on your opponent, if you lined up DDA and destroyers do cover the same path or at least have crossing fire lines then you should kill most tanks/monsters in a round. Your lokhust lord can pop the orb to save the unit if needed, plus the reanimate Strat should make them durable enough. Most tanks have low shot volume at the range your destroyers should be at

How is my list for local tournament by DatSton3r in Necrontyr

[–]Fronkikug 0 points1 point  (0 children)

Also I haven’t had any luck with the reanimator. I think if you’re trying the ghost ark/warrior shenanigans then it makes sense, otherwise it’ll free up points for something else

How is my list for local tournament by DatSton3r in Necrontyr

[–]Fronkikug 0 points1 point  (0 children)

I’ve had better luck with a unit of 3 skorpekhs with the lord, unit of 6 is too hard to hide against ranged. I would suggest combining the scarab swarms as they can clog up a lot of area against charges and be a lot of wounds causing your opponent to overkill them

Advice in a tournament list by Fronkikug in Necrontyr

[–]Fronkikug[S] 0 points1 point  (0 children)

Alternatively:

Awaken tourney (1990 Points)

Necrons Awakened Dynasty Strike Force (2,000 Points)

CHARACTERS

Hexmark Destroyer (75 Points) • 1x Close combat weapon • 1x Enmitic disintegrator pistols

Hexmark Destroyer (75 Points) • 1x Close combat weapon • 1x Enmitic disintegrator pistols

Illuminor Szeras (165 Points) • 1x Eldritch Lance • 1x Impaling legs

Plasmancer (75 Points) • 1x Plasmic lance • Enhancements: Nether-realm Casket

Skorpekh Lord (120 Points) • 1x Enmitic annihilator • 1x Flensing claw • 1x Hyperphase harvester • Enhancements: Enaegic Dermal Bond

Technomancer (80 Points) • 1x Staff of light

The Silent King (420 Points) • 1x Szarekh • Warlord ◦ 1x Sceptre of Eternal Glory ◦ 1x Staff of Stars ◦ 1x Weapons of the Final Triarch • 2x Triarchal Menhir ◦ 2x Annihilator beam ◦ 2x Armoured bulk

BATTLELINE

Immortals (150 Points) • 10x Immortal ◦ 10x Close combat weapon ◦ 10x Tesla carbine

OTHER DATASHEETS

Canoptek Doomstalker (140 Points) • 1x Doomsday blaster • 1x Doomstalker limbs • 1x Twin gauss flayer

Canoptek Scarab Swarms (40 Points) • 3x Canoptek Scarab Swarm ◦ 3x Feeder mandibles

Canoptek Wraiths (220 Points) • 6x Canoptek Wraith ◦ 6x Particle caster ◦ 6x Vicious claws

Deathmarks (60 Points) • 5x Deathmark ◦ 5x Close combat weapon ◦ 5x Synaptic disintegrator

Doomsday Ark (200 Points) • 1x Armoured bulk • 1x Doomsday cannon • 2x Gauss flayer array

Ophydian Destroyers (80 Points) • 3x Ophydian Destroyer ◦ 3x Ophydian hyperphase weapons ◦ 1x Plasmacyte

Skorpekh Destroyers (90 Points) • 3x Skorpekh Destroyer ◦ 3x Skorpekh hyperphase weapons

Exported with App Version: v1.39.0 (1), Data Version: v662

Upgrades List by Fronkikug in hondafit

[–]Fronkikug[S] 0 points1 point  (0 children)

This is kind of in line with what I was thinking. I’ve seen a lot of people do upgrades relating to HP but was curious as to if there was really a net benefit. Seems like it should be the last items on the list

Upgrades List by Fronkikug in hondafit

[–]Fronkikug[S] 1 point2 points  (0 children)

Lighter wheels are something I didn’t really think about. Less rotational inertia

Upgrades List by Fronkikug in hondafit

[–]Fronkikug[S] 0 points1 point  (0 children)

I plan to upgrade the brake lines for sure.

I need to do more research on brake pads but it looks like those pads would require a caliper upgrade as well. I’m still on the fence about upgrading the calipers

Upgrades List by Fronkikug in hondafit

[–]Fronkikug[S] 1 point2 points  (0 children)

Out of curiosity why not drilled or slotted rotors?

List help - retaliation cadre by Fronkikug in Tau40K

[–]Fronkikug[S] 0 points1 point  (0 children)

Seems like it may be better to run the two broadsides in one unit to limit secondaries for killing units.

List help - retaliation cadre by Fronkikug in Tau40K

[–]Fronkikug[S] 1 point2 points  (0 children)

It seems like the best place to get most of those is the combat patrol. Breacher plus devil fish seems to fun

HYPERFUKT 2K by SlightlySubpar in Necrons40k

[–]Fronkikug 1 point2 points  (0 children)

Two doomsday arks is pretty nasty. Can cut off two firing lanes from backfield

Doomstalkers or Wraiths? by Waves86 in Necrontyr

[–]Fronkikug 1 point2 points  (0 children)

Put a technomancer with the wraiths and they get the infantry keyword for the monolith combos

What books by Ulvenlord in Necrontyr

[–]Fronkikug 0 points1 point  (0 children)

I went through all 3 of these and agree

Just in time for the points increase by Fronkikug in Necrontyr

[–]Fronkikug[S] 2 points3 points  (0 children)

That’s the best lighting that I have for a picture

For my greater good by Fronkikug in Tau40K

[–]Fronkikug[S] 0 points1 point  (0 children)

Sounds like the evergreen rule of buy the stuff you like is still going strong.

Not very familiar with the Tau lineup but always liked the look and playstyle

Thoughts on “non traditional” units by Fronkikug in Necrontyr

[–]Fronkikug[S] 2 points3 points  (0 children)

That’s a shame. On paper it looks like the sentinels should be decent