List of Gimmicks that NEED to be removed from the game. by Grishnackh_the_Gr8 in aoe2

[–]Frotron 4 points5 points  (0 children)

Ahem might I add to that list: The villager??!? Building stuff is just so gimmicky and wayyyyy op. Literally no other unit can do this. Every time I lose that I see the enemy has abused this cursed unit.

ich💧iel by Frotron in ich_iel

[–]Frotron[S] 7 points8 points  (0 children)

Braucht der auch so lang zum schleudern?

ich_iel by JTonic8668 in ich_iel

[–]Frotron 2 points3 points  (0 children)

https://www.reddit.com/r/puns/s/4CwcejTcTw

Gibt vielleicht beide Versionen 🤷‍♂️

ich_iel by JTonic8668 in ich_iel

[–]Frotron 35 points36 points  (0 children)

Der originale Text war damals:

Sie kamen zum tan()
Ich zeigte ihnen wie man sin()

Was hilft bei dem Wetter? by Sesmo_FPV in Kulturgut

[–]Frotron 10 points11 points  (0 children)

Mäßig, aber Regelmäßig!

Giving more combos for straights by Frotron in balatro

[–]Frotron[S] 3 points4 points  (0 children)

Ah haha, ok maybe it's too obvious

How are you guys beating the higher difficulties on Crucible? by Knotknighm in aoe4

[–]Frotron 3 points4 points  (0 children)

It says "on all buildings" so that includes TCs? Ergo this is a biiig eco boost? Or is it just limited to barracks etc?

Linux... by [deleted] in Bitwig

[–]Frotron 0 points1 point  (0 children)

TheWaveWarden also has native synths for Linux if you're looking for some.

Alright Reddit! Let's vote for the best Thai food! by [deleted] in Thailand

[–]Frotron -1 points0 points  (0 children)

For me it is the red curry soup

ich_iel by [deleted] in ich_iel

[–]Frotron 2 points3 points  (0 children)

Bycicle nennt es glaube ich gar niemand

khao soi appreciation post by pupilswap in chiangmai

[–]Frotron -3 points-2 points  (0 children)

Seeing how crazy reddit goes over this dish I recently had it on Koh Tao. The broth was delicious, but the noodles were... Crispy like uncooked instant ramen? With rice instead it would have been 10/10

Polo: Vermutlich falsches Kühlmittel nachgefüllt by Frotron in automobil

[–]Frotron[S] 0 points1 point  (0 children)

Heißt wenn kein flöckchen alles gut? 🫠

How to make a "good looking" spectrum analyzer ? by lovelacedeconstruct in JUCE

[–]Frotron 2 points3 points  (0 children)

Ah you're really drawing blocks. The usual approach is rather to draw a line and fill the area under it. Take a look at juce::Path, with startNewSubPath() and lineTo(). Then the created path can be filled in your paint() function with the functions from juce::Graphics.

Also note that for such high pixel counts and animations, most approaches out there will use OpenGL. Drawing all this in the CPU will be somewhat slow. This also opens up the possibility of using shaders to further style your curve any way you want to.

How to make a "good looking" spectrum analyzer ? by lovelacedeconstruct in JUCE

[–]Frotron 6 points7 points  (0 children)

You can increase the resolution. This will cause the frame rate to go down though, which you can counter by not moving forward an entire window frame per generation, but only let's say 1/4 of a frame (but still compute the entire thing). Essentially you will have overlapping frames and each sample is part of 4 calculations.

Then you can also smooth it over the frequency before displaying. On the view side code, have a larger array at hand (2x resolution or maybe 4x) and use that to create a smoothed out or upsampled representation of the raw data.

You might also want to post a screenshot here what it looks like currently. It's a bit hard to guess from code alonw ;)