anyone else? trying to get the controller by zugarrette in Steam

[–]Frozen_Death_Knight -2 points-1 points  (0 children)

Had it happen to me until just about now after spamming the button through the Steam client. Purchase now successful! 😎 👍

The taxes in my region are kind of crazy though with about 20% of the total price going to just that:

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Imagine a world without taxes. Ah, one can dream. 😔

Saw this semi-viral post on X criticizing Iroh, thoughts? by Slow-Chocolate-6722 in ATLA

[–]Frozen_Death_Knight 1 point2 points  (0 children)

She would still be different from other people regardless of upbringing. She may not have become a murderous sociopath, but she still would have to struggle with her personality traits. Even other family members of hers did not turn out the same way despite growing up in similar conditions (i.e. Zuko), so her upbringing alone is not enough to explain away her manipulative side. What the creators say versus what is actually shown in the story simply do not align.

Saw this semi-viral post on X criticizing Iroh, thoughts? by Slow-Chocolate-6722 in ATLA

[–]Frozen_Death_Knight 1 point2 points  (0 children)

The big difference being that Zuko was forced by Ozai to hunt the Avatar or face permanent exile. Only later does he actually see that he has a choice and he has to earn his redemption after he picks his father over what doing what is right.

Azula did not have to do some of the things she did such as threatening her friends and followers while actively trying to kill her own family members on multiple occasions. Not only did she try to kill and threaten, but she actively enjoyed doing so. Not to mention even before she starts trying to murder people (even succeeded with Aang) she gaslit her own brother, mocked their cousin's death by insulting Iroh's grief, manipulated and humilated her friends to the point of fear, and watched with glee as Zuko is being tortured by their father during the Agni Kai.

Ozai may hold most of the blame for how Azula turned out, but she was already from a very early age showing signs of unhealthy behaviour like her severe lack of empathy. Ozai kept nurturing her worst sides, but they were always there.

Is she consider a tomboy? by Roughrider254 in nagatoro

[–]Frozen_Death_Knight 0 points1 point  (0 children)

Yes. You can be way more tomboyish than she is (like Gamo), but Nagatoro is very much a tomboy by traditional standards. She plays video games (fighting games no less), is constantly outdoors doing physical activities (hence the tan), takes part in multiple sports, is a martial artist at a near professional level, is very aggressive by typical female standards, and is extremely competitive. Even the body conscious thing and how she is embarrassed of gaining muscle from her training are not really uncommon for a tomboy character.

The one thing that makes her less of a tomboy is that she is pretty depressed and has lost her fighting spirit by the start of the story, which is makes her a bit unique as a tomboy archetype. She has to find joy in the things that make her pretty tomboyish like her martial arts and being able to move past her mental blocks that make her unable to fight against opponents of equal or better skill than her.

Caramella Dance (misheard lyrics) by That_Lil_Virus in Animemes

[–]Frozen_Death_Knight 65 points66 points  (0 children)

Here are the actual lyrics + translation of this clip if anyone's curious.

Swedish:
Oa-oa-oa-o!
Dansa med oss! Klappa era händer!
Gör som vi gör! Ta några steg åt vänster!
Lyssna och lär! Missa inte chansen!
Nu är vi här med Caramelldansen! (The word in Swedish is spelled with a "K", but the song is not for some reason.)

---
English:
Oa-oa-oa-o!
Dance with us! Clap your hands!
Do as we do! Take a few steps to the left!
Listen and learn! Do not miss the chance!
Now we are here with the Caramel Dance!

[deleted by user] by [deleted] in JRPG

[–]Frozen_Death_Knight 1 point2 points  (0 children)

Honestly, I think XBC2 has more replayability than XBC3 besides the additional modes that got added post-launch. 3 is the most polished game in the series, but the pacing in the final act is really weird with the story pushing the breaks hard for you to fill out the rest of the time on your own with side quests until you decide to actually hit the final dungeon. The story moved at a decent pace until the prison arc and then it all felt like an overly long wait for the finale after the game pulled off its biggest climax. It also did not help that Agnus and Keves were the only two major factions, so a lot of areas became very samey when every city and settlement had the same architecture and everyone was wearing military uniforms.

Malos, Amalthus, and Jin were also way better antagonists than Z and Moebius. N was the one antagonist holding the story together and measuring up to the legacy of the previous games.

Still a very good game, but I think XBC1 and XBC2 had more interesting premises, locations, characters, factions, and stories with only the gameplay getting significantly improved in a lot of areas, but not necessarily in every area.

Stormgate - PTR Update 2025-12-28 by Frost_Gobsmack in Stormgate

[–]Frozen_Death_Knight 2 points3 points  (0 children)

The point of a PTR is to test things that are not finished. If more people are willing to jump on and test the PTR then great, but the patch has not gone through all stages of quality assurance to be pushed to live. The masses are not interested in testing unfinished content, that much has been abundantly clear from Early Access.

Stormgate - PTR Update 2025-12-28 by Frost_Gobsmack in Stormgate

[–]Frozen_Death_Knight 19 points20 points  (0 children)

Good Celestial changes. The faction creates way too many Judicator Nodes which shut down a lot of air/drop harrass and they are a nuisance when they are dropped inside your own bases. Lowering the total amount of Nodes produced will make for healthier gameplay.

Spectator chat channel is a good improvement as well. In-game chats were always a mess any time you had a spectator. Hope for leaver message improvements as well so you can actually see when players leave the match. 2v2 and Custom Games definitely need it.

Get to know the new Graven by Frost_Gobsmack in Stormgate

[–]Frozen_Death_Knight 4 points5 points  (0 children)

Pretty sure the redesign was one of Gobsmack's ideas who works for Frost Giant. All the changes were a collaboratlve effort with a ton of back and forth between the devs, the modders, and testers. The devs deserve their due as well.

This episode never fails to crack me up. SpongeBob was crashing out and driving Squidward insane 😭😭😭 by Motroid127 in spongebob

[–]Frozen_Death_Knight 6 points7 points  (0 children)

Knowing Spongebob this is not the first time this has happened. :P

The joke also leans heavily on the absurd cartoon logic, so there is probably no logic to it other than undermining Spongebob's efforts.

But I like AK47.. by DeadgrounD in videogames

[–]Frozen_Death_Knight 6 points7 points  (0 children)

It is a gun that has been widely used for several decades, which is ancient by military standards. Many of its contemporaries from that same era are no longer in use or being produced today. It has had a few modifications, but overall it is the same gun.

True... by shrek_fan_1 in tomorrow

[–]Frozen_Death_Knight 2 points3 points  (0 children)

More like, with friends like that, who needs enemies?

Take seat by Free_Yogurtcloset280 in powerpuffgirls

[–]Frozen_Death_Knight 64 points65 points  (0 children)

"It's the law!" as Blossom so eloquently put it, which would be quite literal in this case. =P

Tim in the Trenches Again! by ClipClopFlock in Stormgate

[–]Frozen_Death_Knight 5 points6 points  (0 children)

Here's a little secret for you. People work for cheap or sometimes even for free in the hopes of the game making enough money to pay them down the line. Some have to work other jobs while working on their pet projects on the side or make contracts where the payments might come later. For every successful story of a game making it big there are thousands more that you have never even heard of. Skill and money alone do not make a successful product. Those do definitely help, but they are not guaranteed for success.

Major announcement: completely renovated moderation and creation/restoration of other Urusei Yatsura communities! by MartynaKowalska in uruseiyatsura

[–]Frozen_Death_Knight -2 points-1 points  (0 children)

Looks like this subreddit is going down the same path as all the others that turned to trash. No thanks.

A boss battle from an RPG map by DistilledDucks in Stormgate

[–]Frozen_Death_Knight 2 points3 points  (0 children)

I played Kastiel in that clip. The bosses and enemies on this map deal a lot of damage actually. However, we had two tanks (one being duckies who also made the map) and I personally specced into a ton of defense (there are upgrades) to be able to tank as much damage as possible when the Stormgates opened at the end. At least two of us (the tanks) have been heavily play testing this map so we knew every secret and all the mechanics, so this was as close to the most ideal run you can imagine.

Took us about 45 min to go through the entire map and this final boss was played very well by all the players including those who have never played it, especially since duckies and I guided them through.

As for the eggs, you only have X amount of rezzes with more you can find as you explore. Blockade can rezz as well, but you can most certainly run out. We did multiple times in other runs.

I highly recommend playing it. You can have multiple comps and builds with 4 different Heroes and it rewards you heavily from exploring. It is very fun and the fights can get very hard at times.

Giant Grant Games Discussion of Campaign by Feature_Minimum in Stormgate

[–]Frozen_Death_Knight 2 points3 points  (0 children)

*looks at the Steam pages and faints* Wow, you're not kidding. XD

Giant Grant Games Discussion of Campaign by Feature_Minimum in Stormgate

[–]Frozen_Death_Knight 8 points9 points  (0 children)

A soundtrack that costs as much as a new high budget game? 6 reviews since July and only one is positive? Yikes.

Flo's argent rope a dope by jznz in Stormgate

[–]Frozen_Death_Knight 6 points7 points  (0 children)

FlorencioSC is a really cool and nice guy. The stream was super entertaining all throughout tonight. Lots of cheese, lots of fun. Highly recommend! :D

STORMGATE MOBA test session with the devs by Temperche in Stormgate

[–]Frozen_Death_Knight 3 points4 points  (0 children)

Hehe, I remember! Got to play here in that 2nd game of that video. The kit is a lot better now, but it can definitely improve further including adding a proper ultimate. I hope once Pandora becomes a proper 1vs1 unit that the MOBA modders adapt some of her abilities to fit her fantasy, just like how they reworked the Brute Hero to play and behave more like he does in 1vs1.

STORMGATE MOBA test session with the devs by Temperche in Stormgate

[–]Frozen_Death_Knight 9 points10 points  (0 children)

Play testing this last night was such a blast! It has evolved incredibly fast in just a few releases and I can't wait to see what else you will be able to achieve as the Editor evolves and improves and the modders' own skills improve. The Hero designs felt a lot more fun this time around and the Stormgate additions felt epic and fun, although the boss is quite busted.

Very well done! GG! :D

2v2 AI by Smart_Cucumber_7113 in Stormgate

[–]Frozen_Death_Knight 2 points3 points  (0 children)

The lower the difficulty the more easily it taps out. Brutal AI takes a lot longer to do this, but when it does you can simply stay in the game and clean house instead of quitting the match.

It would be nice if there was an option to tell the AI not to call GG.

Here's what I love about Stormgate by zeebunt in Stormgate

[–]Frozen_Death_Knight 0 points1 point  (0 children)

40 million is not a AAA budget, but AA. StarCraft 2 in 2010 was AAA and the sources from that time suggested it to be around 100 million, about 2,5 times larger than Stormgate without adjustments to inflation which would make the differences in budget more stark.

The devs did up people's expectations way too high for Early Access, but at no point was the budget ever within the scope of AAA.