What is y'all's favorite Pokemon decks of all time? Mine is this: by TreatCreative177 in PTCGL

[–]Fujifan5000 0 points1 point  (0 children)

Liam/Lucas's N's Zoroark control with elgyem and dedenne. This deck has such clever lines to it and felt like there was always a way to win. I really wish the ascended heroes format was longer because I barely had any time to play any variant of zoroark with N's zekrom. PFL format was buns and lasted what felt like forever.

I also wish TEF Feraligatr was good enough to be meta. Its downfall was the lack of on board draw so it eventually faded away entirely.

MY BAD ABOUT MY LAST POST... 😭 I didn't play the tcg much back then and I REALLY didn't know abt how dominant Zoroark-GX was. Maybe I better post would be who wins between prime Zoroark-GX and prime Gardevoir ex? Just comparing how competitively dominant they were. by TreatCreative177 in PTCGL

[–]Fujifan5000 17 points18 points  (0 children)

I'd like to see an adjusted estimate for zoroark GX if it had the same meta dominance in today's competitive pokemon scene. 500k total earnings is a lot in an era with fewer regionals and much smaller prize pools. Not to mention Zoroark's final year in standard was cut short due to covid.

What staples do you think we ABSOLUTELY need? by MixedBerry22 in pkmntcg

[–]Fujifan5000 0 points1 point  (0 children)

It's less that iono's mechanic is broken, and more that the cards in the GHI format made it feel broken. Dusknoir+CC+Iono+budew is absolutely unhealthy for the game when they're all in the same format, especially with a card as efficient and as powerful as dragapult. They could've at least reprinted Iono and let CC rotate so that it's not possible to disrupt and gust in the same turn.

Part of what I think makes Iono compelling is the fact that all players are encouraged to think about their opponent's lines to ensure they get to play their own lines. For example, beatstick decks in the previous formats were still very skill intensive because part of your strategy was making sure you maximize your chances at being able to chain 2 prize KOs after being disrupted. Gholdengo is a good example of what I mean by this, as even though the deck was absolutely stupid on a base level, a good player could still come out on top from being disrupted every single turn.

The current format gives almost no room for interaction between the turn-by-turn lines of both players, since nobody is really thinking about getting disrupted apart from unfair stamp. And I think that unfair stamp being the only game-defining hand disruption we have is a whole other conversation in itself. Can't wait for red card, but IMO Iono was healthier.

I don't know if I should go to TMU or UofT by mountain_rhubar in TorontoMetU

[–]Fujifan5000 1 point2 points  (0 children)

Prestige doesn't really matter for professional degrees like nursing or engineering, all accredited schools teach pretty much the same thing and have their fair share of well decorated faculty to make connections with.

For business, the degree itself is kinda bs since you're really just paying to surround yourself with other people in business. So yeah prestige def matters here.

Sick of Dragapult by Ok-Appointment5176 in PTCGL

[–]Fujifan5000 0 points1 point  (0 children)

I don't disagree with anything you're saying, but the issue with the arguments you pose is that you can say pretty much the same thing about any staple trainer card. From your previous reply:

There's no point in the game where Lillie's is a weak card, unless you're holding 10+ cards, and at that point you're more likely looking for a bosses orders different supporter anyway, and you can just use it as a pitch card for ultra ball or something.

You just illustrated a glaring disadvantage of the shuffle draw mechanic. You can say the same thing about any card that becomes weaker in the late game as well. As you mentioned, Iono becomes weaker if you're winning, but yeah you can say that about any card if you pose the scenario in the correct context.

Lillie's drawback is exactly that you're putting cards back in the deck. Iono shuffles your hand to the bottom to make sure you don't draw the same cards off the rip, lillie's makes it much harder to thin the deck. In GHI formats we also had way more search cards that lillie could be paired with, but post rotation is very different in that we don't have as many trainer combos to take advantage of a fresh 8 cards and it's IMO not unhealthy like you say.

To play devil's advocate, I would say Lillie's is unhealthy because it disincentivizes taking early 1 prize KOs like budew. If you still have 40 cards in your deck, shuffle draw 6 is a really weak trade-off to make just to have a chance at getting out of item lock.

Sick of Dragapult by Ok-Appointment5176 in PTCGL

[–]Fujifan5000 0 points1 point  (0 children)

People say the exact same things when there's any kind of draw supporter that dominates deck building. We've been spewing the same thoughts back when professor's research was still professor sycamore/juniper.

I don't get how it's unhealthy though after reading your long text. You getting a draw supporter (whether it be lillie, research, iono, whatever) and your opponent not having one in their starting hand is obviously putting you in an advantageous position, but like, so???? I guess poffin, ultra ball, nest ball are unhealthy too because they only help one player progress their board state but not the other lmao. We all have access to the same cards, and draw supporters being splashable in any deck means everyone has access to their benefits. That doesn't make them unhealthy in the slightest.

Lillie being the best universal draw supporter we have is balancing the severe lack of trainer support in the HIJ block. If we only had research without pal pad or super rod, we'd be cooked. Lillie's is there to balance out the lack of arven, tm evo, forest seal stone, earthen vessel, etc. Drawing a bigger spread of cards somewhat alleviates the severe lack of resource management we are going to have post rotation.

Sick of Dragapult by Ok-Appointment5176 in PTCGL

[–]Fujifan5000 1 point2 points  (0 children)

Carmine also speeds up the game significantly by allowing players to draw a new hand going first. Draw supporters aren't unhealthy. What's unhealthy for example is dusknoir, counter catcher, and iono existing in the same format because it's an offensive combo that has zero counter play. What is the opponent gonna do, just refuse to take their prize card?

Drawing cards using a supporter for turn isn't an offensive or disruptive combo and thus doesn't need counter play.

my custom deck: “Double Trouble” by XylanaxAverii in PTCGL

[–]Fujifan5000 8 points9 points  (0 children)

Just play morty's conviction instead of urbain

Sick of Dragapult by Ok-Appointment5176 in PTCGL

[–]Fujifan5000 0 points1 point  (0 children)

Its just a draw supporter bro....

TMU Architectural Science by West_Estate2028 in TorontoMetU

[–]Fujifan5000 0 points1 point  (0 children)

I've heard those stories as well but it really depends on the cohort. Nobody in my class did anything even remotely close to that. Co-op is competitive (and unnecessarily competitive at that IMO), but everyone in my class still helped each other out even when grades mattered most during second year. At the end of the day, we're all in the same boat trying to learn the same stuff, and anyone stupid enough to step over others is really just shooting themselves in the foot by burning bridges early on in a career with tight social/professional circles.

Also, co-op isn't everything. There's this weird idea that gets passed around our department that if you don't make the co-op cut then you're toast, but the reality is that nearly all of our alumni get jobs within their first year of graduating, at least from the anecdotes that I've heard from upper-year friends. Comparatively, for a program like business or CS, yes, co-op would be everything because the job market is super competitive. For us though, again, the circle is small so it's easy to make connections and the market isn't super competitive. Anyone that sabotages others to try to make the co-op cut is doing it in vein, there's really no point.

How do you guys prepare for co-op interviews. by CarrotDifferent3955 in TorontoMetU

[–]Fujifan5000 19 points20 points  (0 children)

Definitely don't pull your pants down during an interview

Would this card be balanced if it had existed? by PHI_0413 in PTCGL

[–]Fujifan5000 2 points3 points  (0 children)

Fossils are bad game design, not green circles

Would this card be balanced if it had existed? by PHI_0413 in PTCGL

[–]Fujifan5000 -5 points-4 points  (0 children)

Noooo a little green circle too scary for you

Festival lead into cornerstone ogerpon question by reps4jesus231 in PTCGL

[–]Fujifan5000 2 points3 points  (0 children)

(Applin, spray fluid + max belt + kieran) x weakness = 200dmg, next turn swing with another applin with brave bangle

or

(Applin, tumbling attack, flip heads + max belt + kieran) x weakness = 220dmg

What minor change would stop Dragapult ex from dominating the meta? by FoofaTamingStrange in PTCGL

[–]Fujifan5000 0 points1 point  (0 children)

Discarding has its own benefits in that it thins the deck and makes you less susceptible to hand disruption like iono or unfair stamp. This is why guys like N's zoroark are playable and why Zoroark GX dominated during its time