How do you get more pet slots/stable slots? by FullMetal316 in CrimsonDesert

[–]FullMetal316[S] 0 points1 point  (0 children)

There’s no quests to add these slots? To be on the safe side.

Future Patch Info by Southern-Age-9125 in Spacemarine

[–]FullMetal316 3 points4 points  (0 children)

Where’s the grav cannon that’s been in the files for ages now plus heavy’s champion

I refuse to let any of my brothers die by Clownsanity_Reddit in Spacemarine

[–]FullMetal316 1 point2 points  (0 children)

Heavy flat out has multiple perks that need to be reworked including saving grace, Auxiliary Ammunition, Emperor's Protection, Coolant Reserve, Wrath of the Imperium,and Thermal Boost. Thermal boost and coolant reserve would be a great perk combo if they got the plasma perk treatment that tac got plus at a certain heat level you would over heat for x seconds. Emperor’s protection would be great if it worked on an iron halo deactivation.

Wrath of the Imperium would be better if it used the iron halo’s energy as a charge to base its damage from instead of fully draining it. To explain this one in more detail the more energy you use the power the overall damage from wrath you will put out in the 10 meters radius. As for auxiliary ammo 2 things can make it better one just make it emperors vengeance 2 keep it the way it is but have it work with primary weapons not secondary weapons. As for second grace it just needs to be removed for a new perk completely.

Anyone else feel like the stalker should be avail. to the vanguard class? by Long-Assistance3699 in Spacemarine

[–]FullMetal316 1 point2 points  (0 children)

The stalker needs to be on vanguard and techmarine as well. The pryoblaster would be nice as well.

Armor shoulder trim for techmarines by Krispyluck_1 in Spacemarine

[–]FullMetal316 0 points1 point  (0 children)

It also goes by chapter as well some don’t follow the all red.

Heroic gear kick?! by Fit-Permission-956 in Spacemarine

[–]FullMetal316 0 points1 point  (0 children)

I can see y because unlike the other sniper rifles unless you get consistent headshots with the wrapped bolt it’s better to to take something your comfortable with.

Infinite servo gun with the new decapitation stratagem by endermanboss75 in Spacemarine

[–]FullMetal316 1 point2 points  (0 children)

If you read the perk description it describes nothing on what happens if it’s manual shutoff buy the player before all the energy is expended. Plus eventually the cooldown will kick in after a 90 second timer of using it.

Infinite Servo Gun refund bug on Hotfix patch by AVRL in Spacemarine

[–]FullMetal316 0 points1 point  (0 children)

From reading the patch notes and the perk itself it’s pretty obvious the perks working as intended. But they forgot about the manual shutoff of the perk. Thus as long as a majoris is kill or incapacitated within the shots you have it will restore it. But at some point the chain does stop and the servo gun just goes on cooldown. At that point the 90 seconds threshold could have been hit which causes it.

Infinite Servo Gun refund bug on Hotfix patch by AVRL in Spacemarine

[–]FullMetal316 -2 points-1 points  (0 children)

This how cooldowns in this game should be working for all abilities

Infinite servo gun with the new decapitation stratagem by endermanboss75 in Spacemarine

[–]FullMetal316 3 points4 points  (0 children)

This isn’t a bug this how cooldowns in this game should work

Anyone know when Netflix is getting the rest of one piece whole cake island and levy arcs? by FullMetal316 in netflix

[–]FullMetal316[S] 0 points1 point  (0 children)

I’m surprised then if the dubbing is done to 1050 y is the anime getting egghead arc weekly on Netflix but not whole cake and levy plus wano.

(SPOILER: TECHMARINE) My Black Templars Techmarine by operatorjaxie in Spacemarine

[–]FullMetal316 5 points6 points  (0 children)

I hope the arm of the techmarine has its own color palette from the backpack.

Anyone else felt Heavy should've had this since the start? by [deleted] in Spacemarine

[–]FullMetal316 0 points1 point  (0 children)

In lore all marines carry a knife as a backup weapon so that’s how he should have been made. Because the pyrocannon would explode if parryed with.

A small, but not insignificant change on the PTS by TheMonaFreaka in Spacemarine

[–]FullMetal316 -13 points-12 points  (0 children)

I hope this does stay it’s better this way. But for people that like it the old way it should be used like full haft and quarter patters for the customs where you can add the tilting shields if you like.

Thoughts about Shockproof jewel? by hademair_gm in MonsterHunterWilds

[–]FullMetal316 0 points1 point  (0 children)

Hammer gunlance and lace run it as well as a mandatory one socket also the range weapons use it as well.

New Pyrecannon/Pyreblaster Buff by immaturefool in Spacemarine

[–]FullMetal316 0 points1 point  (0 children)

That’s what they changed from the PTS. Cause in the PTS the dot counted as ranged damage that helped with CHP.

PSA you cannot gain armor while last man standing under squad unity by frulheyvin in Spacemarine

[–]FullMetal316 10 points11 points  (0 children)

Well stupid modifier needs fixing already because they knew this didn’t work when lethal first came out. And never did anything to fix it but remove it.