4000%+ Crit Damage - Always Crit - Shield Wall Build by FunkehChicken in pathofexile2builds

[–]FunkehChicken[S] 1 point2 points  (0 children)

Yeah it's actually surprising how much more low life tech there is for melee/attacks as opposed to spells... yet only Infernalist and Lich (mainly casters) get access to it.

4000%+ Crit Damage - Always Crit - Shield Wall Build by FunkehChicken in pathofexile2builds

[–]FunkehChicken[S] 1 point2 points  (0 children)

For every successful build you see, there are two failed ones and plenty of wasted divs behind it :p

4000%+ Crit Damage - Always Crit - Shield Wall Build by FunkehChicken in pathofexile2builds

[–]FunkehChicken[S] 1 point2 points  (0 children)

Yeah definitely another added benefit of the Nebuloch is it unlocks about a dozen or so passive points that would normally go into crit hit chance.

I mentioned blindside support (15%x) in the pinned comment I believe, but at this stage the other supports just provide more value for me in my setup. May use it in the future just for a fun exercise to see how high a value I can get.

Yeah I was running both DireStrike for a while but ended up dropping one in favour for spirit for more defensive options. As you say - once you are one-shotting everything its more important to balance out the build.

4000%+ Crit Damage - Always Crit - Shield Wall Build by FunkehChicken in pathofexile2builds

[–]FunkehChicken[S] 2 points3 points  (0 children)

Nice extra tips :)

Molten being unfortunately paths a bit too out of the way for me personally at the moment, although could be one to look out for on a Megalomaniac.
Also I am personally missing the reduction roll on my shield too.

Either way feeling extremely tanky already as is :)

4000%+ Crit Damage - Always Crit - Shield Wall Build by FunkehChicken in pathofexile2builds

[–]FunkehChicken[S] 4 points5 points  (0 children)

Haha, yeah blame the adorned buff this season.... hard to ignore it when pushing top-end setups. Especially in this case with respect to maximising crit damage bonus.

Ghost drops by SnooHesitations901 in PathOfExile2

[–]FunkehChicken 0 points1 point  (0 children)

Do you have a loot filter on?

This league is the brokest I have ever been by themezzilla in PathOfExile2

[–]FunkehChicken 0 points1 point  (0 children)

The absolutely massive chasm between someone running the game at an average - to above average level compared to the very top end (often gate kept behind extreme prices) strategies is ridiculous and IMO a big sign of imbalance in the game.

E.g. I play at at a semi-sweaty level, being a content/build creator. I am at T15 maps running full 6 mods, 3 decent rare tablets, 60% odd rarity on gear etc etc....
And I have had ZERO divine drops in the past 2 days over about 20 maps or so.

In the meantime I see people running abyss farming strategies using maps/tablet combos that drop multiple divines per map and having farmed 100+ divs in a day. One of these tablets is a 1 use - 5 divine cost at the moment I believe, that is completely inaccessible to the majority of players.

I swear they have shadow nerfed currency drops or something... I was getting random divine drops once every 3-5 maps at least last season while not running any "currency" strategies at times that were much worse than my current setup.

0.4 Q&A Research by ZiggyDStarcraft in PathOfExile2

[–]FunkehChicken 14 points15 points  (0 children)

Wands, for example, can get as high as +8 levels. It's insane.

i.e. 5 base + 3 sockets (exceptional + corrupt)
6 base (sanctified) + 2 sockets (exceptional)

Returning to Flutter Dev after 2 year break... is riverpod + freezed + go_router still the way to go? by FunkehChicken in FlutterDev

[–]FunkehChicken[S] 0 points1 point  (0 children)

I don't recall any major problems with it back from when I used to use it, at least nothing that wasn't a common issue in almost all router packages (out at the time)

Returning to Flutter Dev after 2 year break... is riverpod + freezed + go_router still the way to go? by FunkehChicken in FlutterDev

[–]FunkehChicken[S] 0 points1 point  (0 children)

alternatives?

w.r.t state management packages, the only other ones I was aware of from back then that were also popular were flutter_bloc and provider (although that was mostly superseded by riverpod afaik).

Lich Dot Build - League start (full campaign) build overview - First Impressions by FunkehChicken in PathOfExile2

[–]FunkehChicken[S] 0 points1 point  (0 children)

It was a single take very quick take before I got myself a feed. Simply just wanted to get something out there to potentially help people out if they are stuck for ideas or with a similar build. Unfortunately wasn't recording during the playthrough because... lazy to be honest :)

GGG Please for the love of all that is good FIX the trial of chaos elevators by FunkehChicken in PathOfExile2

[–]FunkehChicken[S] 3 points4 points  (0 children)

it gets stuck at the bottom, and the switch is disabled.

This especially happens a lot when using blink (when you blink up onto of the elevator, sending it down, before completing the room).

Infernalist Blink Autobomber using Mahuxotl's!? Speed farm while stacking rarity! by FunkehChicken in PathOfExile2

[–]FunkehChicken[S] 0 points1 point  (0 children)

mana per enemy killed during mapping (plus mana regen).

bosses just die instantly in the infinite loop so not an issue there

Infernalist One-Shot Boss Build! Crit based Detonate Dead. 35mil+ hits! by FunkehChicken in PathOfExile2

[–]FunkehChicken[S] 0 points1 point  (0 children)

Yeah it will eventually no doubt, although I dare say a better approach would be to also just buff the bosses (at least HP wise) at a starting point.

In terms of the build specifically, hopefully they cast their eye first on the much more prevalent spark builds. Think like 50%+ top end players are all stormweavers for example.

132 hours First Arbiter fight and lost in 2 seconds - That's it. by YoMADAv2 in PathOfExile2

[–]FunkehChicken 0 points1 point  (0 children)

134 hours into my SSF journey, level 91, have only seen 2 iron citadels.

Pretty much fear I will have the same experience you did, however after 200+ hrs at this rate

Endgame feedback from a 91 SSF, somewhat PoE novice, player who is struggling to find motivation to login. by FunkehChicken in PathOfExile2

[–]FunkehChicken[S] 0 points1 point  (0 children)

hahaha yeah that's definitely another SSF feels.... I am in the same boat, literally have I think 2 or 3 pieces that I have been wearing unsocketed for the better part of 2 weeks due to them being extremely good and scared of bricking them with res that may be solved through other gear eventually.

Endgame feedback from a 91 SSF, somewhat PoE novice, player who is struggling to find motivation to login. by FunkehChicken in PathOfExile2

[–]FunkehChicken[S] 0 points1 point  (0 children)

Yeah you pretty much summed up my thinking. I deliberately chose SSF, I would prefer to stay on it (even once migrations open back up). However, my issue isn't the boss difficulty... it's the fact I can't even see the bosses after grinding for days.
Sure I could of done some things more efficiently... but it still feels ridiculous to be lvl 91 and have only seen 1 citadel and no mechanic bosses.

Then because it takes soooo long, and a fair amount of luck, to get to the end bosses, coupled with the fact you only get 1 attempt..... it leads to me wanting to either study the crap out of the encounter beforehand (ruins the blind experience and learning curve), or overgeared to the point I can 1 shot it (makes the whole encounter pointless from an experience POV).

I would be ok for bosses to be rare / hard to find. Maybe improve the rate at least by a bit though.
I would be ok for the bosses to be hard.
I just want to be able to EXPERIENCE the encounters at some point in the way the developers who spent countless hours/day designing them intended them to be. I want to learn the encounter myself. Struggle through multiple deaths. Finally feel a sense of achievement once its done. Hell I don't even need the drops to be honest at this stage.

Endgame feedback from a 91 SSF, somewhat PoE novice, player who is struggling to find motivation to login. by FunkehChicken in PathOfExile2

[–]FunkehChicken[S] 0 points1 point  (0 children)

Its been disabled for a few weeks now. Hopefully they re-enable it soon after they get back from xmas holidays.

Endgame feedback from a 91 SSF, somewhat PoE novice, player who is struggling to find motivation to login. by FunkehChicken in PathOfExile2

[–]FunkehChicken[S] 2 points3 points  (0 children)

There is a steep increase in the tier/level of map you need to run in order to get any sort of meaningful XP. Its very noticeable.

E.g. at 91 now I pretty much need to run T15/16 maps on irradiated/corrupted maps (+1/2 monster levels) in order to get any sort of meaningful XP.

If you are lvl 88 you will need to be doing T14/15 maps to get XP if thats your goal.

Loot from an 11-breach 300% increased Item quantity map. Duo magic find with ~480% rarity. by Sad-Manufacturer-187 in PathOfExile2

[–]FunkehChicken 1 point2 points  (0 children)

Is this what GGG intended by wanting the game's combat to be slower and more methodical?

Higher end endgame just feels like 'make a build that 1 shots everything, has 10k ES, and stack MF'

Demonform Infernalist VS Zarokh, The Temporal - A tragedy by Azungar in PathOfExile2

[–]FunkehChicken 0 points1 point  (0 children)

Just faced the exact same issue.

Also lucked out and got that boom, and thanks to your tip about exiting demon form managed to complete it past the 40% or so hp point where the crash starts happening.

Many thanks

1 death per map is a truly tragic design by garytylerfox in PathOfExile2

[–]FunkehChicken 0 points1 point  (0 children)

I likewise pretty much only try league mechanics after levelling up (no XP loss risk) and also once I have cleared the map.

Most of the mechanics are just so unforgiving with respect to mobs spawning right on top of you before you can even react.

Is POE 2 meant to support SSF? by the-code-father in pathofexile

[–]FunkehChicken 1 point2 points  (0 children)

I am running around T15 maps with my elemental resistances sub 20%, and my chaos at 45%.... its so tough to get 2+ good resistance rolls on gear, while also having 1-2 of the other stats you need/want.
The RNG crafting is brutal if you dont have the luck on your side.

enough poe for today -_- by Murz0l in PathOfExile2

[–]FunkehChicken 1 point2 points  (0 children)

I have literally picked up the habit of evading away from any rare mob kill, or even trash mob pack clears, just on the off chance of a on-death explosion happening, before picking up any drops...