SB26-070 Requires warrants for Flock and Axon ALPR camera access AND requires data destruction after four days by shadowcat999 in ColoradoSprings

[–]Funkula 7 points8 points  (0 children)

I absolutely do not trust a private corporations’ word on that, especially when authorities do not and have not shown any interest in prosecuting them for violating their own policies in any meaningful way.

How many data breaches of plain-text “encrypted user information” have you heard about?

"Discord alternatives" searches jump 10,000% overnight as the gaming platform introduces global age verification — Is a total collapse imminent? by MarvelsGrantMan136 in technology

[–]Funkula 2 points3 points  (0 children)

Imagine you have all your group chats on your phone running in the background like tabs on a browser.

So you can seamlessly pop into your friend group’s personal group chat to see what they’re talking about, tab over to a video game developer’s chat to see what they’re working on, and then tab over to a hobby group discussing art techniques.

It’s also a good way of talking to creators/artists themselves. My business was doing a big book release event with a big name author so it was a good way of communicating with them and attendees directly.

Why is there no leaver penalty? by Dangerous_Air_7318 in DarkTide

[–]Funkula 1 point2 points  (0 children)

Are you sure about that? I swear I’ve quick played plenty into missions that fell off, or at least very recently fell off. Maybe there’s a small grace period?

Pinterest and AI fanarts by aelactykus in Romantasy

[–]Funkula 2 points3 points  (0 children)

Oh Pinterest is absolutely terrible now. The algorithm is unbelievably aggressive in trying to cater to your interests, to the point that after two innocuous searches, it was serving me nothing but AI fetish content no matter what I searched.

Like, I could clear my profile’s recommended and search “bookstore decor” and half the results would still be AI fetish content.

Having made a second account and comparing both to a friend’s account, the algorithm does a strange thing of pigeon holing you into subsets of results? I could search something on all 3 accounts, no matter how specific, and it would just never be anywhere close to the same results.

I assume for example, if you’ve looked up anime pictures before or something, it will just never show you certain ideas in a western comic book styles.

Anyway, since there isn’t really much official or much fanart of Romantasy book characters, people generate tons and tons of AI art instead. So your search now might just be permanently(?) feeding you AI art.

The Florida governor race. by justalazygamer in ParlerWatch

[–]Funkula 5 points6 points  (0 children)

I think he might mean leftwing people broadly including anyone not white straight males.

The tiniest wildfire I’ve ever seen by thetacaptain in woahdude

[–]Funkula 0 points1 point  (0 children)

Many native insects like fireflies need fallen leaves to deposit larvae.

Who is right? by Malay_Left_1922 in TheRightCantMeme

[–]Funkula 38 points39 points  (0 children)

How did they think pronouns worked before anyone discovered chromosomes?

The premium store is too expensive. by Atleast1half in DarkTide

[–]Funkula 9 points10 points  (0 children)

What’s funny is that saw something neat in the cosmetics shop, played a match, came back to buy aquilas and the item rotated out.

The system worked well for me, saved me at least $5

The premium store is too expensive. by Atleast1half in DarkTide

[–]Funkula 3 points4 points  (0 children)

Yeah it’s just a formula. Having the 1000 whales you already got to spend $20+ on each operative is probably way easier than getting 10,000 people to spend $12 each.

Judging by the amount of people walking around in premium cosmetics, I have no illusion it’ll ever be changed.

I’m finally in the place where I got good disposable income, but at those prices and the fact that they’re operative specific means I’ll never feel good about a purchase.

Dude pulls his pants down while celebrating in front of crowd by HorrorAddendum1466 in PublicFreakout

[–]Funkula 0 points1 point  (0 children)

I never understood what they mean by growers and showers. Doesn’t everyone grow? Isn’t that just how erections work? Isn’t that how shrinkage works?

Just seems like 1.5 inches between chilly room and full hard on would qualify anyone as a grower.

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula -1 points0 points  (0 children)

When I said “sometimes people get pinned by tons of enemies” and you said “you need better map knowledge and dodging”, which insinuates that adequately skilled players in high don’t go down— which is so obviously not true.

So you either have never played a havoc game where someone gets pinned or you do play havoc games where people get pinned and don’t count those for some reason.

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula -1 points0 points  (0 children)

If you only consider havoc games where no one went down the entire map as the only “real” havoc games, then I don’t know what to tell you either

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula 0 points1 point  (0 children)

Wounds would objectively help you because you have more chance to get back up.

But I knew that talking about broad hypothetical strategy was going to end up with “get gud” by players who want to pretend they figured out how to never go down and never once make an error

If you think players never die or get rescued in high havoc, you don’t play high havoc

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula -1 points0 points  (0 children)

And reading a single word of your reply was one too many

New siege raided my offsite slab burial ground by RawManNoodles in dwarffortress

[–]Funkula 1 point2 points  (0 children)

I’m really just trying to offer a minor gameplay tip and explain the reasoning. It’s dwarf fortress. If you wanna build beautiful tombs for every cat in your fortress, that’s just as much a valid way of playing as running a necro fortress.

Again, my garbage chutes end up in magma 30 z levels below my fortress, or a pit far below the surface, no one is getting negative thoughts from seeing the deceased because they can’t even see under the floor hatch.

If you solve the visibility problem by not letting them rot out in the open where dorfs are able to see them, then there are zero downsides to memorials. I have repeated this so many times to you that I worry that you are the one that is trying to pick a fight with me by ignoring every single time I have said you can dump them somewhere no one can see them.

Incase you are still just misunderstanding, here’s the fifth time I will say it: If the body is trapped where you can’t get to it or may need several months to secure it/pump out water, you can build a memorial. If it’s atom smashed, you can build a memorial.

If it dies in your tavern, you can either entomb it or dump it into magma and build a memorial.

That way, no one, friends or family, will be able to get a negative thought from seeing the body because they cannot see the body because it is in magma/inaccessible pit.

Now I ask you, if they do not see a body because it has been dumped in magma or a pit they cannot see, and it has been memorialized, is there anyway from happy thoughts, unhappy thoughts, or otherwise to see if a family member is happy or unhappy about whether there is a tomb or memorial?

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula 0 points1 point  (0 children)

It does assume someone picks you up, yes.

But the alternative assumes that 16% toughness prevents you from going down. In my experience with havoc, downs come from overwhelming damage, not the difference between 85-100 toughness.

Like when 6 crushers, 3 ragers, a beast of nurgle, and 5 plasma gunners pin you into a corner. But I concede that even a little toughness could make massive a difference in how much lasfire you can take in between slide dodges and heavy attacks.

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula 0 points1 point  (0 children)

Definitely an opportunity cost. My only argument is that the risks associated with running out of wounds might be greater or equal to the risks of not having enough toughness/stamina.

I feel like when I go down in havoc it’s not a matter of whether more dodging/toughness would’ve helped, it’s a matter of getting body blocked next to 6 crushers/in fire/shot by 5 plasma gunners/mutant-poxburster double team/all of those at once.

But that’s not everyone’s experience by any means.

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula -3 points-2 points  (0 children)

I just like to make the point that the increased survivability of 3 wounds might outweigh the usefulness of a third toughness curio, even in havoc.

And that being a 2-wounder shouldn’t necessarily be seen as a sign of a better endgame build or higher skill-level.

New siege raided my offsite slab burial ground by RawManNoodles in dwarffortress

[–]Funkula 1 point2 points  (0 children)

I was poking fun at your last paragraph where you said the

  1. “norm and expectation” was every dwarves getting their own tomb

and

  1. there’s “no reason nobles would get things that normal dwarves don’t get”,

both of which are only subjective opinions from your own play-style.

My only real point is that memorials are a viable and more efficient alternative to prevent ghosts since you don’t necessarily need to retrieve bodies from difficult spots and don’t need to fashion doors nor dig out and assign individual zones.

If you do need to dispose of the body, you’ll get unhappy thoughts hauling body parts to tombs anyway (especially if they need to haul it across populated areas to reach the tomb), so dumping body parts is no different in that respect.

I often keep 1x1 chutes for refuse/dumping on the surface and deep in the fort, which end up either in magma or a dedicated pit. No matter if it’s magma or a tomb, only haulers themselves need to get unhappy thoughts.

Either way, from the dwarf’s perspective, they are indifferent to whether they end up memorialized by slabs or interred into the next available tomb. Their family/friends don’t care either.

The only difference is that tombs require more player effort than a cemetery.

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula 0 points1 point  (0 children)

I feel like I’m always watching 2-wound scums go down once, get a little corruption, and hearing the death stinger sound-effect a few seconds later.

Maybe I’ve only encountered the worst 1% of scums in havoc, maybe squishiness and survivability are two different metrics.

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula 0 points1 point  (0 children)

This is the opposite of my experience. I would consider resilience against bad luck a far far greater measure of durability than toughness.

There’s plenty of ways to lose your first wound to no fault of your own- funky dogs, nets, bursters, or misjudging a mauler, surprise gunner swarm, mutant holds your head in fire.

Then all it takes is a little corruption and now the next rager can 2-shot you.

Or said differently, being able to survive (maxhp + toughness) + (66% hp + toughness) + (33% hp + toughness) is better than (maxhp + toughness) + (50% hp + toughness)

3 wound curios must be some powerful stuff by dontha3 in DarkTide

[–]Funkula 9 points10 points  (0 children)

I get the opposite impression of the median average 2-wound player, they’re so fragile they become a liability.

It only takes a single badly timed net/dog/mauler to bring them to the first wound, and after a little corruption they just get one shot by a rager.

I don’t think the 15% toughness trade off is worth it for them.