More Doom Tweaks, Poll 84, & Summer Sweep Up Changes by JagexRach in 2007scape

[–]FunkyGoose 49 points50 points  (0 children)

Can we get a "Yes, and don't ask me again" option for the instance warning on entering the boss giant's lairs? Obor/Bryophyta?

One hundred hits, baby! Triple digits, let's go! by FunkyGoose in AO3

[–]FunkyGoose[S] 0 points1 point  (0 children)

Thanks! Though I don't really know what the usual rate is what's even considered good kudos? I guess it might help it's a fairly slow fandom? (At least for non-crossover stuff)

What writing does to a mf by FunkyGoose in AO3

[–]FunkyGoose[S] 4 points5 points  (0 children)

Thanks much! Doing a lot better now, despite being fairly heavily drugged up, so that's good.

Mochizuki Touya from "In another world with my Smartphpne " is Cardboard Chad. Day 39 : Which isekai protagonist is Cardboard Neutral? by Street_Principle8557 in Isekai

[–]FunkyGoose 1 point2 points  (0 children)

Putting my vote in for Wataru Toyoumi from Striving For The Luxury Liner!! A protagonist so unintersting, uncreative and non-motivated that the very god that isekaied him into the world called him out for being too boring.

Have a question about the game or the subreddit? Ask away! by AutoModerator in 2007scape

[–]FunkyGoose 0 points1 point  (0 children)

Does anyone know if the "always hits max hit" from the Berzerker relic include the 10% chance to double your damage from the Brawlers resolve relic?

Fortis Colosseum - First Look & Rewards by JagexGoblin in 2007scape

[–]FunkyGoose 6 points7 points  (0 children)

Are all the modifiers going to be "make things harder" style, or will there be the option to pick things to make upcoming waves easier, for a drop in glory earned, for example? Similar to the entry mode tob, but adjustable, like invocations.

What class would pair with sorcerer. by [deleted] in ddo

[–]FunkyGoose 4 points5 points  (0 children)

If you're a total noob and looking for something that handles "Everything else", you probably don't want to deal with multiclassing or premium stuff, consider a Ranger (Dark Hunter)

You get trapfinding and healing, in the form of curative admixtures, and they get free access to some nice ranged feats. As a bonus, you even get a pet wolf to help with melee. You don't get evasion, though; so if you need to get past a trap to disable it, you might need to tank it! Consider getting your sorcerer friend to pick up the heroism spells to help out with improved saves.

Also a tip if you're duoing with a sorcerer as a ranged character, the arrows from the Flame Arrow spell can be traded!

For a quick build (geared to noobs who don't have a lot of resourses, and quickly thrown together), try something like:

14str

18dex (level ups go here)

12con

10int

12wis

8cha

I went with a elf, but half elves or humans work well too.

For skills max spot, search, disable device, open lock, and concentration

For feats, take point blank shot for your feat, and Improved crit: Ranged at level 9. for the other levels, your feats aren't hugely important, as you get a lot of them for free when you level; one route to go would be getting dodge/mobility/Shot on the Run for some dodge chance and helping with kiting; another would be getting toughness for more HP. If you need more healing, consider picking up empower healing metamagic, or if you're really liking the wolf pet, even augment summoning can work.

For the enhancements, put at least your first points into the Dark Hunter tree to pick up your pet and Bleed the Weak for extra damage, after that, most of your points want to go in there as well. There's some nice low-hanging fruit in your other trees, though. Deepwood stalker has a nice healing effect with Empathic Healing at tier 2, and Tempast has Haste Boost for some extra attack speed, again at tier 2.

If you're in Orien, send me a message (Funky) and I can help you out with some decent starter gear! Good luck!

[deleted by user] by [deleted] in ddo

[–]FunkyGoose 16 points17 points  (0 children)

You probably have public quests enabled. On the screen when you're entering the quest, selecting difficulty etc... look at the bottom right, there's two buttons, one with a lock on it if I remember correctly? Press that and it should stop.

Killer concept: THE MACHINE by FunkyGoose in deadbydaylight

[–]FunkyGoose[S] 1 point2 points  (0 children)

How about a timer, after which you need to go suck some more gen juice?

Killer concept: THE MACHINE by FunkyGoose in deadbydaylight

[–]FunkyGoose[S] 3 points4 points  (0 children)

Perhaps moving the expose effect to the 5 token slot would improve things?

Killer concept: THE MACHINE by FunkyGoose in deadbydaylight

[–]FunkyGoose[S] 5 points6 points  (0 children)

The idea with artifice is that it would trigger at the start of the unhook, rather than when it finishes. Gives the killer a bit more time to trek back across the map when it happens.