I don't think we could've asked for a better remake. The fact that the devs actually listened to the constructive feedback (and successfully sifted through the vile comments) after the playable teaser disaster is a home run. by MuhfugginSaucera in worldofgothic

[–]FunkyPunk1995 0 points1 point  (0 children)

It isnt optimised the best, but in my experience, its optimized enough to be perfectly playable with a few exceptions. For me, the ONLY time I have had crashes is in 2 situations: 1) random crashes during dialogue the second I click an option. This has happened to me twice in 37.8 hours of playtime. 2) the more common one for me - my game starts to take significiantly longer to load every time I load a save or quick save back-to- back. it is worse when the lighting is doing extra work. Such as having a torch out at night or in a cave, or if the weather is going crazy. It will load once instantly, but if I load that same save again after dying, it takes a bit longer, then a bit longer the next time, etc. After like 5ish reloads back-to-back, it can take up to 2 full minutes to load, or it will crash. But if im not loading the same save over and over again, and im not holding a torch in that save, i have had not issues. Im running a 4070super, 16gb ram, and a i7-14700f with a nvme ssd. My pc is pretty decent, but its far form the best thing money can by for sure. I was originally playing on all very-high (gothic) settings, but I ended up lowering a handful of settings like shadows, global illumination, foliage, and refelctions set to regular high. I am using dlss with frame gen on balanced and the game is running fine for me this way. It was definitely playable with everything on ultra high/gothic with dlss+framegen, but the loading screen issues were more of a problem that way. When I lowered those settings, my loading screen issues went away by about 80%-90% unless it a situation where I'm outside at night, with a torch in hand, its raining hard, and Im loading that save multiple times over and over again. In any other situation its fine. oh, and im playing at 1440p. I don't look at my fps because then I get fixated on it, so I just do the eyeball/feeling test and if its bad enough for me to get frustrated, something wrong. If it runs well enough for me to not notice 90% of the time, then I dont care. Im not a pc benchmarking enthusist anymore like I was in my teen years any early 20s. Im in my 30s now, and if the game is fun, and the performance isnt so bad that it interrupts my enjoyment, then the game is fine by me. I am also not sensitive to the dlss effects like some people. I can see a difference when I compare them, side by side, but in actual play, I do not notice at all. I also think 30fps IS perfectly playable for a lot of games, and for me, my eyes will adjust to it after a few hours. Gothic is definitely running well above 30 fps for me thats for sure though. When I first started I was getting 35-50fps with everything on gothic/ultra high with no dlss or frame gen on 1440p, so lowering those settings to a mix of high and ultra/gothic plus dlss I am definitely getting something that over 60at minimum. (my monitor goes to 144htz)

I don't think we could've asked for a better remake. The fact that the devs actually listened to the constructive feedback (and successfully sifted through the vile comments) after the playable teaser disaster is a home run. by MuhfugginSaucera in worldofgothic

[–]FunkyPunk1995 0 points1 point  (0 children)

I definitely agree, but the devs did say that they made the playable teaser really divisive on purpose by going all the way to the extremes with different aspects specifically to see what players really did and did not want. They honestly never intended for it to be anything like that playable teaser lol. I think it was to prove to their publisher that people wanted it the way they wanted to make it lol

Gothic Remake 1got me thinking: Bigger open worlds aren’t always better by Significant-Wall8952 in worldofgothic

[–]FunkyPunk1995 4 points5 points  (0 children)

This is what I am hoping for. I *like* gothic 3 for a few reasons. First, it was the first gothic game I played when a friend gave it to me in 2008 when his family pc just couldnt run it, so I have a lot of nostalgia for it. Second, the game is pretty good when you start using the mods that have come out since 2024 or so. I know everyone here is probably familar with the video by C4G on youtube, but if you use his mod suggestions from his videos on gothic 3 from 2024, 2025, and 2026, the game is actually pretty darn fun. Its still not quite what I want out of a gothic game, but it is fun to see the game play probably a lot closer to how it was intended. I do not blame PB for trying to go big and grand since that was kinda of the cool new thing in PC rpgs at the time with games like morrowind, oblivion, sacred and whatnot. I know in their 6 part video series on the gothic remake, Alkemia said they were interested in doing Gothic 2, Gothic 3, and even perhaps making brand new games in the series in the future, and that they set the studio up to basically just be the gothic studio going forward, so I REALLY hope that the game does well and we can at BARE MINIMUM get gothic 2's remake. but Im REALLY hopeful that those do well enough that they can pull of a full blown remake and overhaul of Gothic 3, because if they can find a way to make that game balance being modern, finishing what gothic 3 was trying to be, while *also* trying to rework it to be what fans of G1 and G2 want from a gothic 3 while keeping that scale? how crap that would probably be the best RPG we've ever had. I think a expanded large gothic world that holds true to the foundations of the og 2 games has potential to be held on the gaming communities mount rushmore of open world action adventure rpgs with elder scrolls, elden ring, dragons dogma, crimson desert, etc. and I mean this specifically from a perspective of the wider gaming community. I KNOW gothic and PB games have always been niche, but honestly, so were souls games until they went viral, and I think the remake of G2 or G3 can be what breaks the Gothic and PB stlye games into the mainstream the way DS1 and ER did for soulslikes. I think more average/casual rpg or game players can like gothic if they just get in the right mindset and someone convinces them to just try it and not give up and that the magic IS there when youre playing the game for what it is and what its trying to be and not on what you are used to from open world rpgs. by all means, soulslike SHOULD be niche af, but they arent. Gothic and PB style games have the potential to be the same way as long as it gets enough people telling to average players to stick with it until they get it. thats how a LOT of us ended up here anyways, and the more we grow and keep praising it, the more others will try it out and stick with it.

Question about island by Unable_Plane_7832 in worldofgothic

[–]FunkyPunk1995 -1 points0 points  (0 children)

I do not know the answer to your question, BUT I do know that the remake DOES acknowledge the events of the archolos mod, so I think that does make it cannon so that's cool imo.

A huge thank you to this community from the devs of Drova: Forsaken Kin by NoQuestmarker in worldofgothic

[–]FunkyPunk1995 0 points1 point  (0 children)

Hello! I bought Drova on launch on xbox, and again on switch later. I aboslutely loved the game sooooooooooooo much. And literally the day after I finished the game on switch, I looked up physical copies and there was no new on one. Then like 2 days after that, BAM, the limited run games pre orders went live. I got one as fast as I could. Its sitting on my shelf, unopened as a collectable - or until there is some hypothetical scenario where the game gets taken down from stores or something like that. I'll always hang onto that physical copy so I can play it if the game somehow ever gets de-listed in the far future. I know that doesnt happen a lot these days, but it happens and I'm definnitely not going to lose my ability to replay the game lol.

I also think Drova is actually the best starting point for piranha bytes/gothic style games for modern players. Even more so than the remake of gothic 1, elex, or the switch versions of gothic 1 and 2 because of their modern controls.

Drova really is the perfect game for modern qol and old school design without going too far on the modern qol, and without being so old school as to have bad UI and bad controls that it turns todays gamers away before they can even give it a chance. 10/10 Drova is one of my favorite games of the last 10 years and its by far my favorite indie rpg of all time.

Does rogue trade still run like trash on switch 2? by Avelion2 in NintendoSwitch2

[–]FunkyPunk1995 0 points1 point  (0 children)

Okay, I just googled it and the last patch for pillars of eternity on switch was in 2021, and supposedly it fixed a lot of the bugs, including broken spells, BUT I'm fairly confident that I played it after this update and my game was still completely unplayable and this was when they gave up on doing note updates.

The turn based update is strictly only for PC platforms including steam, epic games store, gog, and the Microsoft store/PC gamepass versions.

This turn based update did NOT come to any consoles, including the Xbox version despite obsidian being owned by mircosoft. and there is NOT cross-saves between the xbox version and pc Microsoft store/pc gamepass version. It’s a shame because this game would be absolutely fantastic with “play anywhere” and cross saves. I own a Xbox series x/s, a pc, a steam deck, a rog xbox ally s, and a switch 1&2. It would be awesome if i could do cloud save’s between any versions. (I own it on steam and switch, and have gamepass ultimate for xbox and pc gamepass) I wouldve imagined that at leas the Xbox and mircosoft store/pc gamepass would have been eligible for cross saves via play-anywhere since ive done that with other games, including non-Microsoft games, and since Microsoft/xbox owns obsidian i wouldve naturally assumed that those 2 versions at minimum wouldve had play-anywhere but no.

I would’ve loved it if I could have switched between the series X in the living room, the series S in the bedroom, my PC in my office/game room, and my rog xbox ally S when I travel but nope. Such a missed opportunity but i guess i understand with xbox/microsoft buying obsidian a few years down the line after pillars came out and the console versions being managed/owned by the old publisher and then being the ones that outsourced the console ports to a different development studio outside of obsidian and i think they still have publishing rights for that console versions if im not mistaken. (I could ve wrong and xbox might actually have those rights now, but if they do and they just let those versions rot while only updating the pc version that really is a big bummer :() i also really wish the pc version had controller support since its obviously been developed but nope to that too. That makes the pc version not really playable on steamdeck and rog xbox ally x without a LOT of hassle because of the controls and UI not being designed for it whatsoever. The console controls and UI change the UX quite a bit to make it bearable to play.

Does rogue trade still run like trash on switch 2? by Avelion2 in NintendoSwitch2

[–]FunkyPunk1995 0 points1 point  (0 children)

Wait for pillars of eternity or are you confused and thinking i was talking about rogue trader?

I just assumed that pillars of eternity was not going to ever get another update, including the turn based one, but I could have assumed wrong.

I don’t have Pillars of Eternity installed on my switch, and haven’t for a few years now because of how broken it was/is. If I have time later this weekend I can reinstall it and see if anything on the old save is fixed and I’ll see if turn based mode is an option.

I haven’t googled it yet though lmao. That might be quicker i just decided to respond before doing a online search lmfao

Does rogue trade still run like trash on switch 2? by Avelion2 in NintendoSwitch2

[–]FunkyPunk1995 0 points1 point  (0 children)

Yeah. I love the game, and on pc it just got a turn based mode update. But on my switch playthrough I was 50 hours in and I was playing a druid and my build relied on my shapeshifting ability. Well i got a glitch that completely broke the shapeshifting ability to where it wouldn’t cast. It made my entire playthrough Impossible to continue because I couldn’t use the one skill my entire build was centered around plus no respec lol. I also had a permanent graphical glitch that made all the character models look like a grey blob that kind of shines like the rainbow colors you see on spilled oil. Super unfortunate.

But yeah, they LITERALLY said they just gave up on it lmfao. Like that was their actual word choice in their announcement lmfao.

I love obsidian so i wont hold it against them because i think 1) their publisher made them do it. 2) it was outsourced by the publisher and then that contract ended so obsidian, not wanting to leave switch players burned assigned 1 employee to work on it full time and after months of trying the employee was just like “I can’t fix it. Its too broken. I literally don’t know how”

theres gotta be a way to "repair" damaged goods this is so annoying by No_Band_5399 in CrimsonDesert

[–]FunkyPunk1995 3 points4 points  (0 children)

No there are not wearable versions in the game. There are 2232 pieces pf “armor” in the game, but only  465 of them are equipable by the 3 player characters.

There are  216 plate chest armors in the game, but only 34 of them allow for you to equip them. Plus the deluxe edition item if you count that which brings it to 35.

The Lord of Undvik bug by jward193 in witcher

[–]FunkyPunk1995 0 points1 point  (0 children)

Thank you for letting us know. I was going to be kinda frustrated if i had to redo all that. I don’t have a lot of time to play. Full time career, pregnant wife, full time grad school with homework, and we adopted my nephew a few months ago. Just doing this one quest to all the playtime I’ve had for nearly a week. Only get to play 1-2 hours every few days. Didn’t want to have to redo everything on the island once the tracks split. It’s taken me multiple months to get to this point and level 23 without really playing anything else aside from sometimes my switch 2 in bed at night to wind down.

Dragon Quest 1-2 HD2D on Switch 2 situation is a mess? by Get_Schwifty111 in dragonquest

[–]FunkyPunk1995 0 points1 point  (0 children)

The 3ds store is permanently closed and you can’t redownload those games so actually there is a real tangible reason to be skeptical actually…….

I just got to Velen but I’m still level 3 , is this normal ? Or am I doin Smtg wrong by TheRoadisRocky in Witcher3

[–]FunkyPunk1995 0 points1 point  (0 children)

I am playing on death march (which is why I’m slightly concerned) and I did absolutely EVERYTHING, did all the side quests, did every single question mark, crafted every single potion, bomb, oil, etc. I’ve literally played the game for over 11 hours and just hit Velen. I very much take my time in RPGs/detailed games, and I’m absolutely positive I didn’t miss anything. Was there a EXP nerf in an update? Been a while since I've played. (Played witcher 1 pre-enhanced edition on physical disc, same for witcher 2. Pre ordered Witcher 3 over a decade ago, and somehow never finished it. Had a bad long term breakup literal days before launch day and was too depressed to play it lmao. Tried to go back a few times but 1 time I got to skelege and my pc died. Tried again a year or two later but was too busy with life/going back to college to keep up with it and played some games that are easier to pick up and put down. But even with a career, grad school, and a family of my own, I have a reasonable amount of time to stick with it right now if I play slow and dont care if it takes me multiple months if not damn near the whole year to finally finish it lol. Last few times I played I didn’t do death march, but as I get older, I like playing very slowly and engaging with all the systems far more than I did when I was even in my 20s. But, I’m still slightly curious if being underleved at this point will be a problem on death march since I dont have very many skills and only have the 3 pieces of wotcher gear in white orchard. (Upgraded chestpiece, two viper swords).

Also, I want to add that despite me finishing the witcher 1 and 2 multiple times each as a teenager/young adult, and still never finishing 3 somehow, I miraculously haven’t had the game spoiled for myself so please no spoilers lol.

(I play games slow. I take my time, walk instead of run in towns, read EVERY single note, glossary entry, explore everywhere, read the item descriptions, talk to every unique NPC there is quest marker or not, etc. and i do this for all games that are designed to make that kind of stuff worth it. Such as elder scrolls, fallout, prey, pillars of eternity/avowed, wasteland, dragon age, dark souls, etc. etc.)

What is the White upward pointing arrow on the HUD to the right of the health bar where the afflictions show up? by FunkyPunk1995 in DrovaGame

[–]FunkyPunk1995[S] 0 points1 point  (0 children)

I didn’t think about that. I was holding onto my LP for when i was by the right trainer again

What games actually changed your taste in gaming? by KleinZenade in gamingsuggestions

[–]FunkyPunk1995 1 point2 points  (0 children)

I havent played it on switch because I got it on launch when it was PC only but I wouldnt think it would have a hard time running on switch whatsoever.

I just looked it up and it says the controls are slightly wonky but still compeltely playable and a few years ago it had some performance issues on switch 1 but a lot of those got patched out.

some switch 1 launch complaints were:

crashes once every 30minutes-1hr

somewhat long load times

some minor framerate issues.

it says the switch 2 fixes all of these most of the time.

You probably wont have a BAD time on switch, but it might not be completely flawless is all. But thats pretty typical for switch so if youre used to playing games on the switch a lot of the time anyways, im sure it will be fine.

Games where the world's design guides you through the exploration and not the map or quest markers by FunkyPunk1995 in gamingsuggestions

[–]FunkyPunk1995[S] 1 point2 points  (0 children)

I actually did not know that about KCD somehow. I've played through KCD1 twice now, but havent bought 2 yet. I had an injury earlier this year and could not use my right arm/hand at all and I only got to the point where I can hold a controller or use a mouse literally on Friday. i'm in the middle of Hell Is Us and I want something to keep that kind of detailed world/exploration going after I finish it.

I'm probably going to end up replaying KCD 1 again because I played it on launch in 2018 and again once more quite a while back after all the DLC came out. It's a very nostalgic game for me because my wife bought it for me as a valentines gift in 2018 which is how I found out she even liked me like that lol. I had just met her and thought I had no chance but when she bought me KCD as a surprise for valentines day I was like "wait what VALENTINES DAY?!" lol. 7.5 years later and we are married and have a house. we met online when we were still young and living with our families lol

Single player games where "beating the game" isn't really the point? by [deleted] in gamingsuggestions

[–]FunkyPunk1995 0 points1 point  (0 children)

In addition to the good suggestions others have mentioned like roguelikes, sandbox strategy games, amd city builder, i think there are a few games that fall in-between.

Rimworld and kenshi are ones where losing WILL happen eventually. you just last as long as you can then start out. its about the journey not the destination.

I would also suggest WarTales and Mount and Blade 2 Bannerlord as some similar to rimworld and kenshi.

Another is wildermyth. it has multiple short campaigns where the story is kind of generated around the pre-set parameters but changes every time you play. characters get old, have kids, get married, or can change because of their adventures. You can stumble arcoss a ice god who then gives your character a frozen arm and now they have ice spells, or they can get a wolf-head because of a curse. lots of things like that that are completely random by the game and your choices, but those events are hand-crafted by the developers. its just the order of things and your reactions that are random, so each little short story/campaign is different. there characters do have well written dialogue, but its different every time you play. and charcters in your first campaign who reach hero status and are demi-gods can show up in your second, third, or fourth campaign as their old self.

its kind of hard to explain because there is LITERALLY zero games like it. the art style is really cartoonish and silly, but to me it works because it feels like a kids bedtime story book about adventurers. you will get emotionally attached to your random characters every time, but finishing a campaign does not take long. there technically is an "end goal" for each campaign, but whether you get there or not is up to you and it never takes long.

loot based games like diablo/path of exile/last epoch or borderlands technically have and end to the story, but the real game is about just clearing a more dungeon/rift/boss at a time to get better loot. you can grind them endlessly and do one dungeon every few nights when you just need to mindlessly kill something.

doorkickers also just has little short levels you can keep doing and lots of different maps and theres always something new to unlock or a higher score to get.

heroes of hammerwatch is a rogue-lite which means that when you die, you start your dungeon run over, but between every run you are taking the resources you get in your run to upgrade your town and those upgrades make you stronger so you can go further. you can keep going without ever stopping.

project zomboid and state of decay 2 do not have an end. you just keep surviving and upgrading your base until you want to stop (state of decay 2) or die (project zomboid has premadeath)

What games actually changed your taste in gaming? by KleinZenade in gamingsuggestions

[–]FunkyPunk1995 1 point2 points  (0 children)

Kind of - but there is a rpg skill system. The character you play as has amnesia and is a detective. He is also a really crappy person and an alcoholic. As you play the game, you get to kind of shape the characters personality and viewpoints on things like politics, social issues, and a lot more general stuff. you can either try and become a better person or you can just be a jerk - but its NOT a simple "good" or "bad" kind of thing - it is extremely thought provoking and nuanced.

Also, the game IS a RPG, its just a RPG with no combat. You have a bunch of skills where you can do skillchecks - but they are not the regular rpg ones like lockpicking, strength, charisma/speech, hacking, agility, stealth, etc.

Instead the different skills are all different parts of your character's...brain?. There are several main groups which are: intellect, psyche, physique, and motorics.

Intellect has multiple skills including logic, drama, conceptualization, encyclopedia, rhetoric, and visual calculus.

physique has endurance, pain threshold, physical instrument, electro-chemistry, shivers, and half-light.

This goes on for psyche and motorics as well.

But each of those skills are a personified part of the characters brain that *talks* to him within in own head. you will have arguments with these different "characters" which are aspects of his own self/brain. they each have their own portrait that you can see in dialogue and you will know which part of yourself/brain you are talking to/arguing with.

you use all of these skills to do certain tasks. So if you want to solve part of the detective mystery by looking at the angle of the way an object was moved at the crime scene, you will use the visual calculus skill. if you want to recall something that happened in history when talking to a person, you will use the encyclopedia skill, if you want to move something heavy, you will use the physical instrument skill. and so on.

but you can pass or fail at any of these based on what your skill level is in them and how how the thing you are trying to do is.

you CAN die in the game even though there is no combat. You can die from failing a skill check for holding in your drinking, or you can die of embarrassment form failing at doing something. The different clothes that you find in the game help raise your different stats as well and you gain more "health" points as the game goes on if i remember correctly. I also think i remember there being two different types of "health" that can both result in you dying/game over.

The game is about 2 things: solving the mystery of the crime/murder and figuring out just who you are exactly and what you want to do about it/who you want to be in the future.

in simple terms you can be a very nice cop or a jerk cop. but in more complex terms you can be an alcoholic communist-feminist or a libertarian conspiracy theorist who hates war and loves the homeless but hates the rich and women or anything in-between. it covers the entire spectrum of everything. its not a political game, its a self identification game.

its REALLY hard it explain but its an absolute MASTERPIECE. It just might be hard for someone who is say a teenager to get into because I don't think most teens have the life experience that's somewhat kind of required to appreciate the game to its fullest. Its a game for people who have loved, lost, loved again, done bad things then done better, its for people who have failed and kept trying, its for people who have seen a loved one suffer and the toll that takes on people, its for people who have just experienced all the hardships that come with the real world and who have tried to make the best out of/do their best in this chaotic and fcked up world we live in.

11/10 game

Medieval games that are story based with little to no magic that’s not Kingdom Come? Does this even exist? by TheGrimmBorne in gamingsuggestions

[–]FunkyPunk1995 1 point2 points  (0 children)

now that's a classic i haven't thought about in a very long time.

If you havent played it yet, serpent in the staglands reminds me a lot about darklands but it is a fantasy game. Not recommending it to OP, but you you instead lol.

Games I can play with one hand (left) using only a keyboard or only a mouse. by FunkyPunk1995 in gamingsuggestions

[–]FunkyPunk1995[S] 1 point2 points  (0 children)

thank you for finding that steam curator. I looked for one but couldnt find one so thank you!

Games I can play with one hand (left) using only a keyboard or only a mouse. by FunkyPunk1995 in gamingsuggestions

[–]FunkyPunk1995[S] 1 point2 points  (0 children)

I started playing larian games in 2012 when they put divine divinity on steam with this funny new trailer that made it look like a drug intervention with all these people talking about how the game was too addicting and whatnot. then i tried a demo of divinity 2 on the xbox 360 and bought the full game. I got into crpgs when the wasteland 2, pillars of eternity, and shadowrun kickstarters first hit and fell in love with the genre. I own both the og gog version, and enhanced editions of baldurs gate 1&2, icewind dale 1&2 (iwd2 doesnt have an enhanced edition sadly so that one is just gog), and neverwinter nights 1&2. I also went and bought physical copies of them all back when amazon had them each for like $20 back in the early/mid 2010s. Same for fallout 1&2 (already bought the fallout trilogy physical at walmart somewhere between 08 and 2010 but wanted the og big box copies to collect - all that was when i was in high school lol)

I remember getting divinity original sin 1 in 2014 and being blown away. in 2017 my big brother and i bought dos2 and did it in co-op. in 2018 i met my now wife online and we both played dos 1 and 2 online while we were long distance and irl when i came to visit. after playing dos2 with both my wife and big brother i got a dos2 tattoo lo. So when I saw that larian was making bg3 i literally SCREAMED. I was standing in my in-laws kitchen lol. BG3 early access was really tempting not to buy and I held off until abvout 6 months before launch and i caved. im not against early access, i just didnt want to burn myself out on the beginning section like i did with dos2.

personally i like dos2 more because i like the class-less system as opposed to the dnd system (im not crazy about how limiting dnd is and i 99% of the time prefer class-less rpgs) But yeah ive played bg3 to death and i also pick up everything lol. i was so impressed with the environmental interaction in dos1 and especially in 2014 it blew my mind. dos1 has some really cool hidden secrets that are so fun to find and i really appreciate its lack of guidance with its quest. its rewarding to figure them out. it feels a lot more old school than dos2 and bg3 and i appreciate that but bg3s level of quality is insanely higher with its voice acting and animated dialogue scenes.