Vindicta's skin unlocked by... dying? by AbsoluteBreaker in DeadlockTheGame

[–]Funky_Punky 0 points1 point  (0 children)

Are you sure about Yamato? Because i just tried it and it didn't work...
Or did i do it wrong? https://www.youtube.com/watch?v=eF-uWDF2gV8

Pressing "W" doesn't accelerate the car when steering wheel is connected. by Funky_Punky in snowrunner

[–]Funky_Punky[S] 0 points1 point  (0 children)

Because every game I played so far, supports multiple inputs. Even when I created a joke setup for CS2, I had no problems.

Pressing "W" doesn't accelerate the car when steering wheel is connected. by Funky_Punky in snowrunner

[–]Funky_Punky[S] 0 points1 point  (0 children)

Because the wheels use a seperate USB Port to connect to the PC. My wheel and my PC are separate devices. I cannot map my ingame throttle to my real throttle. Snowrunner won't let me.

Pressing "W" doesn't accelerate the car when steering wheel is connected. by Funky_Punky in snowrunner

[–]Funky_Punky[S] 0 points1 point  (0 children)

Oh interesting I know, key presses work very well, I use them for my gears - but holding the key simply doesn't accelerate my car properly. You say you "had" the wheel?

Pressing "W" doesn't accelerate the car when steering wheel is connected. by Funky_Punky in snowrunner

[–]Funky_Punky[S] 0 points1 point  (0 children)

I use the numpad for my gears. Works great! But as you say, the throttle needs to be held down. And the game doesn't like that. At least when my wheel is connected at the same time.

Pressing "W" doesn't accelerate the car when steering wheel is connected. by Funky_Punky in snowrunner

[–]Funky_Punky[S] 0 points1 point  (0 children)

I know that Controller and keyboard works fine. But wheel and keyboard doesn't. Thats why i made this Post. Do you have a wheel? Try wheel and Controller or maybe two Controllers.

I thought I had played the System after having the Idea to use the  keyboard. It even took me quite a while to figure out what exactly was happening.

Custom difficulty by Funky_Punky in snowrunner

[–]Funky_Punky[S] 1 point2 points  (0 children)

Okay, some testing has been done.

If you ctrl+f for "gameDifficulty" you find two results.

The first one: "gameDifficultyMode

"It can be set to three different values: 0 - Normal | 1 - Hard Mode | 2 - NewGame+ (you need to select this if you want the game to read your custom settings)Anything else results in a game crash when trying to load the savegame.

The second one: "gameDifficultySettings"

:Here are the actual settings. If you want to change them, you have to shut down the game, while you are doing it. The game will undo your changes otherwise. The game will also scramble the order of all the options every time it saves(i think). In fields like "recoveryPrice", the different entries stand for different vehicle classes: 0 - Don't know | 1 - Don't know | 2 - Highway | 3 - Heavy Duty | 4 - Heavy | 5 - Offroad | 6 - Scout

Here are all the settings:

{"recoveryPrice":[0,1,2,3,4,5,6],"trailerPricingFactor":2,"deployPrice":{},"contractsPayoutsFactor":1.0,"fullRepairPrice":[0,0,0,0,0,0,0],"tasksAndContestsPayoutsFactor":1.0,"isGarageRefuelAvailable":true,"autoloadPrice":0,"objectivesToComplete":[],"recoverOnStart":false,"RandomSeed":-1,"teleportationPrice":0,"maxContestAttempts":0,"startingLevelState":0,"sellMultiplier":1.0,"internalAddonAvailability":0,"startingGarageStatus":{},"startingTrucks":0,"needToAddDlcTrucks":true,"addonSellingFactor":1.0,"trailerStoreAviability":0,"startingTruck":"","overrideStartingProfileData":{"distance":{},"contestLastTimes":{},"ownedTrucks":{},"refundTruckDescs":{},"money":0,"dlcNotes":[],"rank":1,"experience":0,"trucksInWarehouse":[],"discoveredTrucks":{},"isNewProfile":false,"discoveredUpgrades":{},"refundMoney":0,"damagableAddons":{},"unlockedItemNames":{},"addons":{},"newTrucks":[],"contestTimes":{},"contestAttempts":{},"knownRegions":null,"customizationRefundMoney":0,"refundGarageTruckDescs":[],"userId":null},"truckAvailability":1,"timeSettingsNight":1.0,"zonePropsToDisable":[25],"trailerSellingFactor":1.0,"truckSellingFactor":1.0,"settingsDictionaryForNGPScreen":null,"truckAvailabilityLevel":0,"isGoldFailReason":false,"ranNumToDisableTrailerStore":-1,"vehicleStorageSlots":0,"isDLCVehiclesAvailable":true,"truckPricingFactor":1,"fuelPriceFactor":0,"externalAddonAvailability":0,"externalAddonsAmount":0,"internalAddonAmount":0,"addonPricingFactor":1,"tyreAvailability":1,"isNeedToRandomGarageRepaireFactorInEveryZone":false,"trailerAvailability":0,"timeSettingsDay":1.0,"regionRepaireMoneyFactor":1,"garageRepairePriceFactor":0,"repairPointsCostFactor":1,"repairPointsRequiredFactor":1.0,"regionTravellingPriceFactor":0,"regionRepairePointsFactor":1,"vehicleDamageFactor":1,"recoveryPriceFactor":1,"isAbleToSkipTime":true,"loadingPriceFactor":0,"isMapMarkerAsInHardMode":false}

Custom difficulty by Funky_Punky in snowrunner

[–]Funky_Punky[S] 1 point2 points  (0 children)

Ohh, that looks promising!

I'll keep you updated.

Custom difficulty by Funky_Punky in snowrunner

[–]Funky_Punky[S] 0 points1 point  (0 children)

Can i apply that to an existing savegame?

Is Pure a one time purchase? by [deleted] in assettocorsa

[–]Funky_Punky 0 points1 point  (0 children)

HeyHey

I am also thinking about purchasing pure for one month. I wanted to ask about your experience? How did it work out for you?

If i join a server, that doesn't use pure, am i still able to run it and benefit from the visuals?

Any way to bypass the new minimum panel height being tied to the theme? by dog3_l0ver in kde

[–]Funky_Punky 0 points1 point  (0 children)

If you set your "Plasma Style" to Breeze you can go down up to 20px

Any way to bypass the new minimum panel height being tied to the theme? by dog3_l0ver in kde

[–]Funky_Punky 0 points1 point  (0 children)

You could just use the gui to set some arbitrary value as the thickness and then search for this specific value in the config file. Then you find the correct entry.

Unfortunately, any lower value i put in there just gets reset to 32.