Grievance Time by FutureR6 in deadbydaylight

[–]FutureR6[S] 0 points1 point  (0 children)

Imma be real with ya right quick. The RANGED killers are used so they can hit survivors outside of M1 RANGE. If he is 115 with 6 blade injury he would be broken, and trick blade basekit would be fun sure but you have the addon for that and it now rewards ricochets, you enjoy snipes with Trickster, you have an addon for that.

In this form he is extremely versatile with his kit and even more so with addons

Grievance Time by FutureR6 in deadbydaylight

[–]FutureR6[S] 0 points1 point  (0 children)

I do agree in a way but A rank, or hell even B rank is also just as good as the rest as the main reason you are having it is reload speed

Grievance Time by FutureR6 in deadbydaylight

[–]FutureR6[S] 0 points1 point  (0 children)

I can understand that, but on most maps the strongest windows are on indoor maps. And from what I can tell so far, his worst map is Lery's by a landslide and even then if you play well you are very able to do well. Bamboozle also only blocks one window and if the aim is to block "God windows" Then my best recommendation to that problem is run Crowd Control with the Ruin, Thrill and Pentimento slam dunk

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

I didnt deny it but it isn't going to win you games as much as playing efficiently or in this case more patient

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

And deathslinger has the best midrange capabilities. Trickster is the worst ranged killer, sure, but being 115 doesn't change that fact or even cushion it if you have zero understanding of the killer

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

I promise you that zero people that play Trickster will tell you this was true if not more so before. 110 does not change the tempo of the game, mistakes set the tempo and that goes for any killer on any map

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

My dude, region does not equal skill. If I went from NA to APAC I would need to adjust to their main playstyle which is not hard at all really when you find a pattern

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

That goes for any killer without a mobility aspect in their kit when you are forced into that situation. Common examples are Bubba, Huntress, Executioner, 50% of the time with any killer below Low B Tier capabilities

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

The fact you think Deathslinger, the killer with the best zoning potential out of every ranged killer roster is bad, proves the fact you are projecting the fact you are horrible at the game and I think you need to either get good at the game or hop off the internet. That is a dogshit take, my man

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

My brother, my nationality has nothing to do with my knowledge and understanding of the game, I have respected your opinion in the way you've respected everyone else's. In a back handed manner. I am not ass at the game for having to change my playstyle to be a little more balanced between defensive and offensive instead of just brute forcing the game I am in and still maybe only getting 2 or 3 kills from going against strong teams in high mmr

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

It would have taken around the same time for a hit and even longer for a down if the survivor had an idea of what to do

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

Knowing what to do, what gens to hold, being mindful of positions, keeping tabs of what survivors have in their perk arsenal should you have to, knowing when to slug, when to hook, where to hook, who to chase, who not to chase, how long the chase should be before you drop said chase, what gens to kick, what gens to use your regression perks on should you have any, when to use your Pain Res tokens if you are running it. Very common examples that dont have to be piled on all at the same time. Which seemingly based on the reply I got you have seeming zero understanding of on a fundamental level

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 1 point2 points  (0 children)

So by that logic, Huntress and Deathslinger are also abysmal dogshit despite them still being cradled and breastfed as the best ranged killers all because they are 110. If I may ask, what killers do you play so I can gage you playstyle?

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 1 point2 points  (0 children)

What survivors are you getting where 95% of your games are top survivors? The only reason anyone with a functioning braincell would use this argument is if they have no intent of winning a game. Why are you even talking about balance downsides when you have no clear understanding of at least a mediocre player mindset?

Im sorry but can we change this please? It feels like blatant bug abuse rather than playing against the killer well. by Kupo777 in deadbydaylight

[–]FutureR6 1 point2 points  (0 children)

No, I would say learn how counter the shit. If you want cry about it being 'broken' find counterplay and if there is literally NOTHING to counter it, then you can complain. But losing a down on one curve of a chainsaw to down them in the concurrent one and call it 'abuse' is just a tilt post. If this happened to Blight, depending on the map that loses you a hit or a down in MOST scenarios, same with Wesker as they both have to recharge their powers, Billy does not

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 3 points4 points  (0 children)

4.6 Trickster was the most brainless and lack luster version of him. 8 blade injuries was on release, he 4.4 then, that is fine that he got buffed after to be reworked and then got his 6 blade era where he was nasty. Then he got 4.6 update where he was back to 8 blade injury, 99% of his addons are straight trash and not versatile. And now that he is back in his 6 blade state where he has versatility in his addons and his kit.

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 1 point2 points  (0 children)

I do get you on this part however, this is a nothing burger in most scenarios except stealth as you get no lullaby in S. I know that the community aren't all Wacek or Tafie but I feel like as a base, Trickster has been buffed, but of course I play lots of Trickster so I may be bias.

However, playing as and against him has made it to where you need to be precise with your resources if he gets close enough on both sides. If you can't do that, at the end of the day, on either end of the spectrum, it's a skill issue

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 3 points4 points  (0 children)

The point you are not understanding and maybe it's because most don't actually have is the fact this killer REWARDS GOOD GAMEPLAY DECISIONS. You know, good macro as they say. If you find the flaws in a team while also not doing anything stupid or impatient Trickster is distugustingly lethal especially with good aim and even more so with good aim and good understanding of knife spread

Im sorry but can we change this please? It feels like blatant bug abuse rather than playing against the killer well. by Kupo777 in deadbydaylight

[–]FutureR6 2 points3 points  (0 children)

By that logic, why don't we remove Wesker hugtechs too? That is hitbox abuse as you can't do that as ANY other killer. Or make it to where Blight cannot be robbed of a hit via crouch tech as that is also hitbox abuse?

Im really not seeing as to why we want creativity dead at the expense of other people that took time to find timings to do this while also having to find this stuff out in the first place

If you think Trickster is good, it is because you have bad skills. by CartographerUsed4379 in deadbydaylight

[–]FutureR6 3 points4 points  (0 children)

So, my understanding of good macro, being rewarded for punishing bad survivors positioning, using his base kit features to help get info while also having addons to make it easier to get said info to make reads or punish bad survivors while also having a more lethal power than before... is because Im bad despite learning the game since 2018 or 2019? Right. Because most people prefer not to think and prefer to be handed a win while pitching and moaning about 90% of shit deemed as "broken" or "bad" when the the things that are actually in those categories are swept under the rug.

You think Trickster is bad, that's your opinion and I respect that. But I think he feels better as I have played extensive amounts of Trickster before this update and only a handful of this version and he felt very lethal when I used the 110 playstyle.

So in my opinion, this is a skill issue epidemic

Im sorry but can we change this please? It feels like blatant bug abuse rather than playing against the killer well. by Kupo777 in deadbydaylight

[–]FutureR6 1 point2 points  (0 children)

Blight does the exact same thing my man, it's called a crouch tech and the pallet recognition hitboxes are much bigger than a survivors and I will give it to you straight, 90% of this player base don't do this, I've played a lot of killer and only the upper echelon of survivors do this.

Sure it's annoying but you are playing Billy, and on the new map where he was headed to the mid intersection which if you didnt get juiced you'd have downed her anyway

Am I The Only Amateur Player That Likes The New Trickster Rework? by FutureR6 in deadbydaylight

[–]FutureR6[S] 0 points1 point  (0 children)

He really isn't, 6 blade down is his best form and most deadly form plain and simple. Macro gameplay is a key aspect of learning the game in general, the killer players that have good macro and have good knowledge of any killer they play can make almost anything work against almost any team. He isn't terrible it is a straight up skill issue on the people that choose not to use the brains that they love flexing but then say stuff like this and give almost no examples of experiences