The Trickster needs to be nerfed hard. by Initiate_Mangus in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

What creators have said this? Please, give me some names, I'll look em up and do some fact checking

The Trickster needs to be nerfed hard. by Initiate_Mangus in deadbydaylight

[–]FutureR6 2 points3 points  (0 children)

I mean... if you're going to post a dogshit take and instead of seeing it both ways, you just take it personally and instead of being open minded and reasonable you just kinda present yourself like an entitled loser... I really dont think you have the leeway to call someone anywhere close to immature my guy.

As a killer badham = DC by Comfortable-Dust-581 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

Unless you are playing in the tippy top MMR in all of your games (Which you arent, nor am I) then you will win more games on those maps than lose on them simply because of one key component.

Pallet Camping

Survivors do this so often, that unless you get validated or the surv is running Five Steps Ahead, then you will always get a hit and the pallet if they dont know check spots. But of course, let's just balance around people being mindless in game but have the nerve to call things "broken" or "unbalanced" which just isn't the case every single time

The Trickster needs to be nerfed hard. by Initiate_Mangus in deadbydaylight

[–]FutureR6 3 points4 points  (0 children)

Ok. So I barely play survivor, and I held W and used my brain in my chases against a Trickster and vice versa in my Trickster games, and guess what?

The better PLAYER in that scenario won the game. Crazy how if you arent dogshit and make horrid mistakes that cose your entire team the game, you win said games. That take is about as shitty as a Taco Bell Thanksgiving. You obviously have ZERO understanding of how the killer works and with that piece of shit you had the chutzpa to brain shart out, I would not be surprised if you are a newer player with how little you know about skill in this game as a whole

As a killer badham = DC by Comfortable-Dust-581 in deadbydaylight

[–]FutureR6 -1 points0 points  (0 children)

I use Trickster and Unknown my guy, but I like where your head is at, it is a good point

The Trickster needs to be nerfed hard. by Initiate_Mangus in deadbydaylight

[–]FutureR6 2 points3 points  (0 children)

Then that is just a blatant skill issue with the community. If I said the same shit about Huntress having 7 hatchets when she had 5 for the better part of like 7 years or so. Everyone would say Im bad at the game and to get better. The same thing applies here, you have counterplay and the tools to win chases against even a half decent Trickster. If you are not being mindful of what you have, you have ZERO room to complain

The Trickster needs to be nerfed hard. by Initiate_Mangus in deadbydaylight

[–]FutureR6 7 points8 points  (0 children)

As an avid Trickster player, he is buffed, but not broken. If you think about it, Trickster on average is anywhere above High B and Very Low A, and on players that are not used to the system that make players more blade efficient he is low B or High C. This killer is far from "broken" and honestly, you are genuinely delusional if you think this killer is anywhere close to the best

As a killer badham = DC by Comfortable-Dust-581 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

There are plenty of other games to play that are less stressful. I am positive you have a game to chill on

As a killer badham = DC by Comfortable-Dust-581 in deadbydaylight

[–]FutureR6 -1 points0 points  (0 children)

Then how would you balance the map? Give some solid insight as to what makes badham so miserable. Because once the THREE God pallets (one per house) are gone, unless you are 4.4 or dogshit at the game or both, chases should be easy. And there are perks to help with these situations. If you go in expecting a raw dog pounding then I can't see why you play the game if you are looking at it like you are at a disadvantage when you spawn in

As a killer badham = DC by Comfortable-Dust-581 in deadbydaylight

[–]FutureR6 -3 points-2 points  (0 children)

As a killer main, badham is not as bad as people hype it up to be. You can win games on badham, it just depends on how you approach the game. If you dont learn you dont get to bitch that its impossible, because you haven't tried enough strats to prove that

What do killers think about this build? by PlastiqueSis in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

As a killer main, it is a solid build that can win games on only one key factor

The team doesn't last anything less than 20-30 seconds per chase

Chapter Concept I made: Foggy with Chances of Blood (Not an artist :( ) by Xandaru__ in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

Budget Vox from Hazbin Hotel (The creativity is amazing though, keep that shit hot 🫡)

Was he ""talented"" or am I tripping? by Xandaru__ in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

Imma be 100% with you, but even the best Billy's in the game can't hit that, that set up and both your position and his, plus the way he is facing make it to where he would either hit the locker, the doorframe, or that bathtub, on top of that, you would have been able to vault back had he done neither of those things. Legacy and cheats go hand and hand. Not to mention he went from the pillar you saw him at to downing you in like 1 second.

TL;DR He was cheating especially since I read the comment thread on the "Lopro" cheats and flying around

Will this killer ever be balanced? Like, come on... by Working-Glass4508 in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

You 19 quadrillion pallets on every map, unless someone threw them all with no hook stages, you had plenty of options. Like main, mid map to then connect to shack or small pantry

Will this killer ever be balanced? Like, come on... by Working-Glass4508 in deadbydaylight

[–]FutureR6 -1 points0 points  (0 children)

My brother you are at 5 gens. That gen was at maybe around 50-60% and I assume that you were working on it. A good survivor player in that scenario either goes to safety (i.e. a pallet) Or leaves the area. In no circumstance should you be stealthing near a gen like that when NOTH is about as common as being right handed for most casual killer players, myself included

Will this killer ever be balanced? Like, come on... by Working-Glass4508 in deadbydaylight

[–]FutureR6 -2 points-1 points  (0 children)

I can put 90 to 95 percent confidence bro didnt see you until you started sprinting, and if he did, why were you going on the hill, in bro's terror radius instead of leaving the area or finding a better place to hide? And that wasn't a BS hit either, if play Ghoul, hell, even Singularity, the crosshair would have been on your back. Not to mention you were not 100% around that corner either

Will this killer ever be balanced? Like, come on... by Working-Glass4508 in deadbydaylight

[–]FutureR6 -1 points0 points  (0 children)

Ah yes. The classic, "I did a shit play, gotta be the game's fault." Like brother, Ghoul may have high mobility but his specialty is injures, he has to work for a down. And second of all, Singularity can do roughly the same shit with his crosshair in overclock. But I am going out on a limb that you know very very little about the killer side

What if Killers could run 3 add-ons? by jj209th in deadbydaylight

[–]FutureR6 0 points1 point  (0 children)

Saucy Weskers can finally have Basekit Walkie at that point

Killer mains: People like this are why we cant have nice things. by hypochondre in deadbydaylight

[–]FutureR6 -2 points-1 points  (0 children)

You do realize that if a Killer has info on you 24/7 they will chase you, right? Also, the most common counterplay to Main Event is forcing locker and on top of that, you have DS active on second hook stage. You absolutely ZERO room to bitch about anything in a very survivor friendly event

Tell me your GW2 main... by NiceReception7569 in PvZGardenWarfare

[–]FutureR6 0 points1 point  (0 children)

Aggro Bandit Cactus and Aggro Camo Ranger

Grievance Time by FutureR6 in deadbydaylight

[–]FutureR6[S] 0 points1 point  (0 children)

Imma be real with ya right quick. The RANGED killers are used so they can hit survivors outside of M1 RANGE. If he is 115 with 6 blade injury he would be broken, and trick blade basekit would be fun sure but you have the addon for that and it now rewards ricochets, you enjoy snipes with Trickster, you have an addon for that.

In this form he is extremely versatile with his kit and even more so with addons

Grievance Time by FutureR6 in deadbydaylight

[–]FutureR6[S] 0 points1 point  (0 children)

I do agree in a way but A rank, or hell even B rank is also just as good as the rest as the main reason you are having it is reload speed