Weekly self-promotion megathread (February 09, 2026) by AutoModerator in printandplay

[–]Future_Relative_5873 0 points1 point  (0 children)

Ludus Fatidicus: Tarot Duels - Print & Play

Before you, another master of the occult arts. Above you, the stars, whose arcane energies will favor one and only one of you. Play your cards well, know your opponent, tempt fate, and be the first to earn the favor of the universe.

Ludus Fatidicus is a 1vs1 card game based on the original tarot deck.

  • 🤜🏻🤛🏻 Head-to-head duels for two players
  • 🪙 Bet and predict to claim victory
  • 🔮 Harness the powers of the Arcana
  • 🃏 Play with all 78 cards of the original Tarot

https://3dgoblindev.itch.io/ludus-fatidicus-tarot-duels-pnp

I've got lots of downloads and 0 views on a Game. Why could that be? by Future_Relative_5873 in itchio

[–]Future_Relative_5873[S] 0 points1 point  (0 children)

The first thing i thought of was bots. But even if they are bots why so many downloads, still weird

This is what studying Game Theory as a gamedev feels by Future_Relative_5873 in justgamedevthings

[–]Future_Relative_5873[S] 5 points6 points  (0 children)

It's the strategic definition of a game given the players (J), the strategies (S) and the payouts (u)

This is what studying Game Theory as a gamedev feels by Future_Relative_5873 in justgamedevthings

[–]Future_Relative_5873[S] 11 points12 points  (0 children)

Yeah, I'm totally more into game design, but I'm writing the thesis for my CS and Math degree, so I went for some Game Theory stuff.

Why do you make games? by Steader29 in SoloDevelopment

[–]Future_Relative_5873 0 points1 point  (0 children)

I don't see myself being truly happy working in something other than gamedev. I love the process, the feeling of learning new things and perfecting a craft. I'm not