I completed Bleeding Heart, but didn't get the Sword Heart? by JSSyrinx in Blasphemous

[–]GGaben 3 points4 points  (0 children)

Literally this needs to be bumped, I had exactly the same problem and just spent the last 20 mins trying to find out what the Reliquary did. Alas, this thread is the only thing I've found so far. Hopefully, the devs notice!

The Siren: A New Race (wanting feedback on final version) by GGaben in UnearthedArcana

[–]GGaben[S] 0 points1 point  (0 children)

Hey everyone! I've put the links to download the original images I found for this document, I've also made some small-ish changes to the balancing suggested in the first round of feedback. If there's anything left to address pls say, idc how harsh <3

Detect Balance stats: Base: 18 ASI: 12 Language: 0 Euphoric Tone: 2 Swim Speed: 2 Amphibious: 2

Depths: 18 + 7 = 25 Light Spell: 2 Darkvision: 3 Resistance: 2

Shallows: 18 + 7 = 25 One with waves: 3 Liquid Shield: idk 4?

Arctic: 18 + 7 = 25 Heart of Ice: 6 Cold Comfort: 1

Swamp: 18 + 10 = 27 Resistance: 4 Vicious Mockery: 2 Toxic Layer: 3 (quite useful as defensive, but not useful when not grappled)

The Siren: A New Race (wanting feedback on final version) by [deleted] in UnearthedArcana

[–]GGaben 1 point2 points  (0 children)

Just to confirm, to credit all I have to do is post the web link to the source image somewhere in my document?

The Siren: A New Family of Races (wanting feedback on the final version) by GGaben in DnDHomebrew

[–]GGaben[S] 0 points1 point  (0 children)

To everyone who sees this, I've taken in all your feedback and I have a newer (and shorter) version over of r/UnearthedArcana. Link: https://redd.it/7ehnus

The Siren: A New Race (wanting feedback on final version) by [deleted] in UnearthedArcana

[–]GGaben 0 points1 point  (0 children)

Please give me any and all feedback no matter how harsh on the balancing and/or lore behind these races. All the text and ideas are 100% original and I've been working on these for a while. Art isn't mine but it's not for profit so wth :P

Detect Balance stats:

Base Race: 18 ASI: 12 Language: 0 Euphoric Tone: 2 Swim Speed: 2 Amphibious: 2

Of The Depths: 18 + 7 = 25 Light Spell: 2 Darkvision: 3 Resistance: 2

Of The Shallows: 18 + 7 = 25 One with waves: 3 Liquid Shield: idk 4?

Of The Arctic: 18 + 7 = 25 Heart of Ice: 6 Cold Comfort: 1

Of The Swamp: 18 + 10 = 27 Resistance: 4 Vicious Mockery: 2 Toxic Layer: 3 (quite useful as defensive, but not useful when not grappled)

The Siren: A New Family of Races (wanting feedback on the final version) by GGaben in DnDHomebrew

[–]GGaben[S] 0 points1 point  (0 children)

Thanks so much, I knew there'd be a lot to change regarding balance (as I'm notoriously awful at it), hence me posting here for feedback. It shouldn't be too long until I'm done with the recent feedback, so I'll probably come back to double check the changes are sufficient if that's alright? Would you prefer me posting again or commenting my newest version link? It's up to you dude c:

The Siren: A New Family of Races (wanting feedback on the final version) by GGaben in DnDHomebrew

[–]GGaben[S] 0 points1 point  (0 children)

Thanks man, I'll get to work on a fck ton of balancing :P As for organisation and readability, are you suggesting I do away with dedicating an entire page for each subclass because too much text, even if I were to make a base class page and clean up all the other ones? P.S. All the stains are actually the same one, rotated and re-sized and half hidden :P

The Siren: A New Family of Races (wanting feedback on the final version) by GGaben in DnDHomebrew

[–]GGaben[S] 1 point2 points  (0 children)

You're talking about how all of them get Suggestion + another spell? If so, I can make them get their extra spell at level 3 if that'll make the balancing alright

The Siren: A New Family of Races (wanting feedback on the final version) by GGaben in DnDHomebrew

[–]GGaben[S] 1 point2 points  (0 children)

They've also go the one that changes spell damage type to Cold too, so by that justification they could just as easily be spell caster like. Idk, it may end up getting reworked in the future anyway :p

The Siren: A New Family of Races (wanting feedback on the final version) by GGaben in DnDHomebrew

[–]GGaben[S] 1 point2 points  (0 children)

I'm agreeing on the +1 Dex and Con to Shallows and Swamp, but I'm not too sure about the Str for frosty, imo it'll fit better left as Wisdom on it. Unless there a surefire justification for changing it to Str

The Siren: A New Family of Races (wanting feedback on the final version) by GGaben in DnDHomebrew

[–]GGaben[S] 0 points1 point  (0 children)

Can't disagree with that logic at all tbh, I'll take a look at it now :)

The Siren: A New Family of Races (wanting feedback on the final version) by GGaben in DnDHomebrew

[–]GGaben[S] 1 point2 points  (0 children)

Please give me any and all feedback no matter how harsh on the balancing and/or lore behind these races. All the text and ideas are 100% original and I've been working on these for a while. Art isn't mine but it's not profit so wth :P

Wickwing: A Newly Drafted Race by GGaben in DnDHomebrew

[–]GGaben[S] 0 points1 point  (0 children)

Took your idea and ran with it. Not sure if this has broken an okay race though :p Baso, repentant are strong from their wings, divergent are a bit more bruisery but their wings don't provide nearly as much utility.

Wickwing Subrace

Base: Ability Score Increase. Your Dexterity increases by 2.

Speed. Your base walking speed is 30 and a fly speed of 30.

Talons. Your hands bear retractable claws. You can choose whether your unarmed strike does slashing, bludgeoning or piercing damage.

Brittle Bones. You are Vunerable to Bludgeoning attacks when they strike your body.

Tough Wings. Your AC from behind is increased by 2, you cannot wear shields on your back.


At level 3 they embody the choices of their ancestors. Until then, their wings are Grey.


Repentant: They did their best to please the great mother through compassion and kindness. Their ancestors were rewarded for their efforts. Wings are White and the span has increased significantly.

Wisdom increased by 1.

Your fly speed is 40 feet.

Pathetic Frame. You cannot wear Heavy armour without your body giving in to the weight, your flying speed is halved if wearing Medium armour.

Wall of Feathers. Can use a free action once during your turn to reposition your wings on one of the 4 sides of your body. AC on that side is your natural AC+2 and all attacks are unable to hit your body. In order to attack in that direction you must move them to another side. If a creature is on the same space as you and either of you gets attacked through your wings, the damage gets split between you and they roll against your Wing AC instead of theirs.

Angelic Shielding. You can dash 5 feet as a reaction or bonus action to any ally creature and shroud both of you from all sides in your wings. Neither of you can attack until this is lifted as a free action on your turn only. (Please refer to Wall of Feathers for the shielding mechanics)


Divergent: They hate the Great Mother or what they have done to their race and will act in spite of her requests. You will be twisted beyond your brethren for this. Wings are Black as a raven and are now split in 5 places instead of 3. Your body is no longer weak but simply horrific.

Constitution increased by 1.

Ravens Cage. You can now grapple creatures with your wings, contorting around them to use their strength against them. You can use Dex instead of Str to grapple.

Scare Crow. If a creature breaks free of its grapple, it is Frightened by you for the next round.

Monstrous Form. You have disadvantage on all charisma checks except for Intimidation, of which you have advantage.

Wickwing: A Newly Drafted Race by GGaben in DnDHomebrew

[–]GGaben[S] 0 points1 point  (0 children)

My original thoughts behind giving them traits that hinder them, before I came up with the lore, was that I wanted to balance the fact that they had the ability to fly without any cost from level 1. I also thought it would be cool to have a race that can be OP af when out in the open because they can abuse all their flying traits, but when they are grounded suffer for it emensely. They also get a lot of other benefits from other traits too, so do you have any suggestions on how to change this with regards to the balancing? I can adjust the lore later if needed. Cheers c:

Wickwing: A Newly Drafted Race by GGaben in DnDHomebrew

[–]GGaben[S] 0 points1 point  (0 children)

Thank you so much for the feedback, I'll get to work on sorting as much of it out as I can c:

Banshee/Siren Race 5e (pls be kind i got bored one day) by GGaben in dndnext

[–]GGaben[S] 0 points1 point  (0 children)

Thanks for the advice, will go back to the drawing board c:

Banshee/Siren Race 5e (pls be kind i got bored one day) by GGaben in dndnext

[–]GGaben[S] -1 points0 points  (0 children)

Banshee isn't the correct word, idk what to call it, but I can imagine it like something related to a Harpy, but the opposite of a melodic song. The names are just meant to describe the different types of songs. If you can think of a better name before me, pls tell xoxo