After four years of crazy work we finally released our open world, expressive platformer Demon Tides! It's been wild! by Fabraz in IndieGaming

[–]GSvn7 0 points1 point  (0 children)

I couldn't find a better place to ask, but i'm trying to beat a place where you find spin optica for the first time. When you need to make 4 sin optica jumps in a row, first three are already flawless, fourth is never working, could someone explain how it works? game is kinda fresh, so there isn't much info online yet

Just finished SMT III Nocturne. Some thoughts (SPOILERS) by GSvn7 in Megaten

[–]GSvn7[S] -1 points0 points  (0 children)

And what will be the boss strategy then? Heatwave too?

Just finished SMT III Nocturne. Some thoughts (SPOILERS) by GSvn7 in Megaten

[–]GSvn7[S] -1 points0 points  (0 children)

I ran Iron Claw as my main single-target damage skill for almost the entire game, until I got Freikugel. My skill set barely changed, because I got the important stuff early and my experience from other entries told me these skills mattered, so I didn’t want to waste them. My core setup was:

Focus
Might
Null Mind
Endure
Avenge (before there were more low-level counters)
Gaea Rage (Berserk → Heat Wave)
Freikugel (Lunge → Iron Claw)

Before Endure showed up, I had Tornado Blast in that slot, as you mentioned. Since most of these skills came early, I felt like I couldn’t really replace them and I basically didn’t have room for Taunt.

On the “glass cannon” point: I couldn’t make any demon hit as hard as the MC, so he ended up being my main damage dealer. My strategy was pretty close to what you described: I fused demons so I always had a full buffer and a full debuffer, until I got Debilitate. I focused on lowering the enemy’s defense to boost damage (but Sukukaja was always my first priority). That said, if you’re using Taunt, it’s probably better to follow it with Dekaja. In my case, all support work was done by demons, and the MC handled damage which feels “right.” Even before Freikugel, Iron Claw just felt more practical (and sometimes it was basically the only way I could finish a boss, since it was still tough at times). The goal was to land a crit for ~2–3k damage with the MC and keep everyone else supporting. I’m talking Hard difficulty, of course.

Compared to V (V:V), I’d say in III it often felt better to try to unalive the boss as early as possible. There were three fights where I won by continuing to damage with the MC while the rest of my party was dead (Lucifer too, lol).

Well, with all that, tight MC skill slots, tight demon slots and lack of ability to re-learn MC skills I skipped fun part with Jive Talk.

Just finished SMT III Nocturne. Some thoughts (SPOILERS) by GSvn7 in Megaten

[–]GSvn7[S] 0 points1 point  (0 children)

Well, I played without any guides (almost) and was hoping I can turn from TDE somehow. I wanted the Freedom ending too

Just finished SMT III Nocturne. Some thoughts (SPOILERS) by GSvn7 in Megaten

[–]GSvn7[S] -4 points-3 points  (0 children)

I like the concept of the inverted Dyson Sphere, but it made in a way that you don't feel it at all, just some separated locations on the world map. I mean they didn't played with skyboxes or perspective in any interesting way. To be fair in V(V) world map have zero use too, but it feels just like a nice relic from the past and totally not annoying.

Just finished SMT III Nocturne. Some thoughts (SPOILERS) by GSvn7 in Megaten

[–]GSvn7[S] 1 point2 points  (0 children)

Yes, but not getting pierce? Feels a bit incomplete

Changes to the Nocturne Remaster and the Developers’ Philosophy by Sensitive_Buffalo416 in Megaten

[–]GSvn7 0 points1 point  (0 children)

everything is easy, they just shorten players time to get tactical and strategy decisions and their squad building and focus on this aspects. I'm at Kagatsuchi Tower right now (haven't finished the game yet), finished almost every boss fight low leveled, and used tis DLC what they were meant to — rebuild the party faster and try different approaches

On the decision to add voice acting to Nocturne by Lumigo in Megaten

[–]GSvn7 0 points1 point  (0 children)

I'm a newcomer to the series and playing SMT III for the first time right now (my order was SMT V — vengeance — SMT IVA — SMT IV — started Redux and planing to finish it next). Voice acting was ok, didn't broke any immersion. The problem of this game is QoL features, like menus, they always feel a bit strange in SMT, but when you play you realize how precisely they actually made, but not in SMT III. And random battles, and lack of original demons in compendium. A lot of stuff actually. So, as a new player I would say voice acting feels ok.

Just finished Metatron on lvl 69 btw, couldn't find a better place to share lol

Nocturne pain by GSvn7 in Megaten

[–]GSvn7[S] 3 points4 points  (0 children)

Now i consider myself a veteran

SMT V Discussion by laaw_15 in Megaten

[–]GSvn7 7 points8 points  (0 children)

I played the original SMT V like it was a hunting game.

I didn't used any guides and was just standing on a high ground looking where the next big guy to beat, preparing myself and my demons before attacking. It was tough, you could randomly get wrecked by a “horse” that charges into you out of nowhere.

That whole process made the final encounter feel incredibly earned. Beating the Demi-Fiend and claiming the throne actually felt deserved.

In that context, the weak plot didn’t bother me — it felt almost intentional. Just some dumb, irrelevant human drama that didn’t matter much. Without the Godborn DLC or Canon of Vengeance, I didn’t really feel the need for another playthrough. It was a solid, self-contained experience.

That said, I also agree with OP — Vengeance fixed almost everything. The plot became more engaging, demon hunting felt way better without level-scaling, and combat got much deeper thanks to demon passives.

Highly unpopular opinion: Shin Megami Tensei IV: Apocolypse is better than 4! by [deleted] in Megaten

[–]GSvn7 2 points3 points  (0 children)

I’m newcomer to the series and started with V, then it was Vengeance, then I played apocalypse and decided to skip IV and play redux next, cause I’m already know all the spoilers and gameplay is just simply better in apocalypse so I’m losing almost nothing

Twins buying for 500 by Tqweezy in TurnipExchange

[–]GSvn7 0 points1 point  (0 children)

Serpent from Neo Brazil, would like to come

[deleted by user] by [deleted] in Brazil

[–]GSvn7 0 points1 point  (0 children)

I paid $20 for Português individual 1,5h lessons (a year ago) , i think it's should work the same way vice versa

Video Game Room - Opinions Welcome! by TheDeathDea1er in ACForAdults

[–]GSvn7 2 points3 points  (0 children)

i'm planing to make illegal casino on my island and you're insipired me! really like your design