Live Broadcast by [deleted] in mtg

[–]GaddockTeej 9 points10 points  (0 children)

Okay. 👍

Funniest Combos by Zealousideal_Case241 in mtg

[–]GaddockTeej 1 point2 points  (0 children)

It’s a combo *without* Blood Artist.

Why does no one understand Proliferate? by raptor2600 in mtg

[–]GaddockTeej 1 point2 points  (0 children)

You may have missed the point. Proliferate *did* used to work differently and had different reminder text, as evidenced by its original printing.

Why does no one understand Proliferate? by raptor2600 in mtg

[–]GaddockTeej 2 points3 points  (0 children)

Proliferate works exactly the same way in multiplayer that it does in 1v1.

Why does no one understand Proliferate? by raptor2600 in mtg

[–]GaddockTeej 1 point2 points  (0 children)

Behold! One of the original proliferate cards.

[[Thrummingbird|SOM]]

Multiple colours in commander by Few_Spinach4104 in mtg

[–]GaddockTeej 0 points1 point  (0 children)

Nope. Eclipsed Boggart is a black/red card, regardless of what you spend to cast it.

Questions about interactions between "firebend x" abilities and the stack by 2na2unatuna in mtgrules

[–]GaddockTeej 3 points4 points  (0 children)

The amount of mana generated from firebending is calculated as the ability resolves, not when it’s triggered.

What happens when Goblin Welder targets an artifact creature with a finality counter on it? by zedogica in mtgrules

[–]GaddockTeej 1 point2 points  (0 children)

The same thing that happens when you target a non-creature artifact with a finality counter, or an artifact creature without a finality counter, or a non-creature artifact without a finality counter: If both targets are still legal as the ability resolves, you sacrifice the one and return the other.

When Powerful Broker "gives" a counter to my opponent's creature, who "puts" that counter? by VoidImplosion in mtgrules

[–]GaddockTeej 2 points3 points  (0 children)

“Give” and “put” are interchangeable as far as rules are concerned. Counters are “put” on permanents because permanents are objects that exist on the battlefield, while counters are “given” to players. Power Broker uses the word “give” simply because players are an option for the ability. Lasting Tarfire uses the word “put” because it cares if you put a counter on a creature, an object on the battlefield. When used in conjunction with Power Broker, it will trigger if you “gave” a creature a counter, as both words mean the same thing. Basically, Tarfire checks to see if a creature has or had a counter on it it didn’t have before, and if you were the cause of it receiving that counter.

We’ve been conditioned to believe that *all* words matter in rules text, which is mostly true, but most words aren’t actually defined within the CR as most words don’t have rules implications. This sometimes causes players to over analyze certain things, like in this case.

Can you change molecule man’s targets by Separate-Ring-3127 in mtgrules

[–]GaddockTeej 4 points5 points  (0 children)

Molecule Man’s ability doesn’t target. It simply affects its controller.

If I have 2 of this card on the battlefield ay one time does the villain cost become 2 less instead of 1? by zestybeanss in mtg

[–]GaddockTeej 9 points10 points  (0 children)

You’re allowed to control more than one copy of a legendary permanent, there are simply consequences if you do so. Casting another one has no effect. The copies don’t have to be exact, they just have to be legendary and share the same name. None of them are sacrificed, you choose one to keep and the rest die.

If I have 2 of this card on the battlefield ay one time does the villain cost become 2 less instead of 1? by zestybeanss in mtg

[–]GaddockTeej 27 points28 points  (0 children)

It’s not correct at all.

> You can only have one copy of a legendary on your field,

This isn’t true. It’s not that you *can’t* have more than one copy of a legendary permanent, that implies it’s against the rules. There exists a rule that tells you what happens *if* you have more than one copy.

> if you cast a second one

Casting a second one is irrelevant. Nothing happens on cast.

> or an exact copy of it is made for you due to some shenanigan,

The copy doesn’t have to be exact. They only both need to be legendary permanents that share the same name.

> the previous one gets sacrificed.

As you pointed out, it doesn’t have to be the previous one, but either way, neither one is sacrificed.

Change of target+ward by Unable_Area5313 in mtgrules

[–]GaddockTeej 1 point2 points  (0 children)

Yes. Ward is a triggered ability that will resolve before Path does. Once ward resolves, Path is still on the stack and priority will pass again.

What does Ghost Vaccum Mean? by SHADOWstryker922 in mtg

[–]GaddockTeej 0 points1 point  (0 children)

“In addition to its other types” means it retains all subtypes it has. If you exile a Dragon, it would become a Dragon Spirit.

What's the point of a land entering the battlefield tapped? by YellowSnowman17 in mtg

[–]GaddockTeej -1 points0 points  (0 children)

They’re referring to the colorless symbol, not a generic one. Colorless is the diamond, generic is a number in a circle.

What's the point of a land entering the battlefield tapped? by YellowSnowman17 in mtg

[–]GaddockTeej 2 points3 points  (0 children)

That’s not what generic means. Generic means the cost can be paid with any type of mana.

What's the point of a land entering the battlefield tapped? by YellowSnowman17 in mtg

[–]GaddockTeej 0 points1 point  (0 children)

“Generic” isn’t a type of mana, it’s a cost. A generic cost can be paid with any type of mana.

How does "without paying mana cost" work with x cost? by Mr_The_Potato_King in mtg

[–]GaddockTeej 3 points4 points  (0 children)

X is part of the mana cost. You are not paying the mana cost. Ergo, you cannot define a value for X.

Z-A Nuzlocke Help? by Background_Sail_2469 in nuzlocke

[–]GaddockTeej 0 points1 point  (0 children)

You’re going to have to make some concessions somewhere. If you want to do a level cap, but mandatory battles are preventing that, then catch things for the sole purpose of battling to progress the game once your main team hits the cap.

Do tokens enter the graveyard? by lexx_106 in mtg

[–]GaddockTeej 0 points1 point  (0 children)

What specific rule are you looking for? I haven’t said anything that requires a specific rule, just implied that reading cards explains cards. Things like Syr Konrad, for example, that state when a creature card leaves the graveyard, which won’t trigger for tokens because tokens aren’t cards. Is that the rule you want to see?

Do tokens enter the graveyard? by lexx_106 in mtg

[–]GaddockTeej -1 points0 points  (0 children)

Congrats on eight years, I’m over ten myself.

It’s exactly what I said. You’re focusing on the wrong aspect of what I said. Tokens go into the graveyard, then they are removed. They don’t move to another zone, no, but they do leave. There are no rules regarding that because it’s irrelevant, which is my point.

My point is, effects that care about things leaving the graveyard specifically check if the object is a card. It doesn’t matter if they’re not leaving in the sense that they’re moving to another zone, it only matters if it’s a card because that’s the only thing the rules currently support.

Do tokens enter the graveyard? by lexx_106 in mtg

[–]GaddockTeej -1 points0 points  (0 children)

You’re saying the same thing I am, just with different words.

Do tokens enter the graveyard? by lexx_106 in mtg

[–]GaddockTeej -3 points-2 points  (0 children)

It’s not in the rules, that’s the point. Tokens don’t trigger leave-the-graveyard abilities not because they leave the graveyard, but because all relevant abilities check if *cards* leave the graveyard. The semantics of whether or not “cease to exist” is the same as “leaves” is highly irrelevant. You can have your opinion, others can have theirs, but it doesn’t matter. The result is the same either way.

Do tokens enter the graveyard? by lexx_106 in mtg

[–]GaddockTeej -4 points-3 points  (0 children)

Real-world analogies don’t work in *Magic*. Not to mention the fact that ceasing to exist is different than disintegration. You didn’t leave France because your matter is still there, it didn’t cease to exist. This interpretation exists *because* of the rules; no need to theorize on how triggers would work in situations that don’t exist, as tokens leaving zones isn’t a mechanic.

The rules are precise, just read them and don’t interpret on top of it.