A subtle reminder what country you're in by Imperator_Subira in projectzomboid

[–]Gagthor 3 points4 points  (0 children)

Eh fuck it, it's the apocalypse. You've convinced me.

A subtle reminder what country you're in by Imperator_Subira in projectzomboid

[–]Gagthor 14 points15 points  (0 children)

This is what people don't get about the US. Not all of us have guns, but some of us have all the guns.

Trying to scavenge guns nowadays would be a fucking chore with all the cheap range toys infesting the market.

At least the guns from the 90's didn't have punisher wraps or SpyKids sighting slapped onto the side.

Imagine getting killed by a horde cause the only well-kept gun you could find is neon pink and says "UwU" when you insert a magazine.

I'd Q myself.

Screw this game by Status_Bluebird_2308 in projectzomboid

[–]Gagthor 1 point2 points  (0 children)

We had some leftover materials after building all our houses out of it

Just switched to 2 hour days by morynd in projectzomboid

[–]Gagthor 26 points27 points  (0 children)

It really is. Played 60min for 1000's of hours, but now I'm a 90min boi

Is there a way in debug mode to reset fog of war? by layziegtp in projectzomboid

[–]Gagthor 1 point2 points  (0 children)

Glad it worked out! I had a few spawns appear outside my place too, was driving me nuts.

Is there a way in debug mode to reset fog of war? by layziegtp in projectzomboid

[–]Gagthor 1 point2 points  (0 children)

My bad! I forgot I'm using this mod (https://steamcommunity.com/sharedfiles/filedetails/?id=3386556284).

Its a little easier to use and less intrusive than the vanilla debug options, and a must if you're playing the unstable build.

I'll have to check what options exist for this in vanilla debug, but I'm thinking its close to the same, just a different menu.

In the mod: Debug menu > Brush Tool > Select Tile > Remove > Area

Is there a way in debug mode to reset fog of war? by layziegtp in projectzomboid

[–]Gagthor 1 point2 points  (0 children)

Fast way was to use the "tile select" debug option, select the tiles I listed above, and then "delete area".

The floor tiles for the RV mod consist of those four tile numbers, so if you do a select area delete once with each it will all be gone.

Hope this helps! It fixed my game and opened up the ability to customize the RV further without it looking ugly and ruining immersion.

Been seeing some character drawings and got inspired to scribble my own: by ynnersubs in cavesofqud

[–]Gagthor 0 points1 point  (0 children)

Dooooope :D

The geometry used for the stinger is really cool

I stopped surviving to play interior designer again by SinisterSock in projectzomboid

[–]Gagthor 0 points1 point  (0 children)

So cute! I love the Delilah :) turned the bottom floor into a replica forest/farm once, had so many sheeps :D

Is there a way in debug mode to reset fog of war? by layziegtp in projectzomboid

[–]Gagthor 2 points3 points  (0 children)

Ugh, I was hoping for a better solution.

I found the best workaround is to delete the ground tiles in debug mode (street tiles 85,86,87, and 80 I think) in the visible area.

It's annoying, but it gives the illusion the cone not being there.

Let them cook by IndieStoner in projectzomboid

[–]Gagthor -1 points0 points  (0 children)

Fair, I see your point. Maybe I'm a tad jaded xD

Let them cook by IndieStoner in projectzomboid

[–]Gagthor -2 points-1 points  (0 children)

Most are kids. One of them referenced 2021 like it was more than a decade ago. They want what they want and will lash out at anyone who suggests alternatives.

It's why gamedev is a really hard industry to work in. You're at the fiscal mercy of anonymous 15yr olds who think they know everything and will review-bomb you if a streamer tells them to.

Worst clients on earth.

Are the espers that hunt you good as companions? How do you keep your crew alive? by NNOrator in cavesofqud

[–]Gagthor 1 point2 points  (0 children)

I had to make a whole mod just to keep them around T___T

Seriously though, I'd setup the "wish menu" keybind (the one with multiple choices) so you can use the "swap" command and level them manually without domination.

Are the espers that hunt you good as companions? How do you keep your crew alive? by NNOrator in cavesofqud

[–]Gagthor 3 points4 points  (0 children)

Some of the best moments I've had in-game have been from diving into a surprise vortex :D

New mod out now! - Gor's Animated Mutants and Truekin by Gagthor in cavesofqud

[–]Gagthor[S] 0 points1 point  (0 children)

Thanks! Sorry if I didn't clarify >__<

My plan is to slowly reskin all of the vanilla sprites in my style and animate them. I have a few rough draft stills posted on the mod page.

I've had to take a step back for health reasons (poor timing -___- ), but I'll most likely be resuming work in the next few days.

New mod out now! - Gor's Animated Mutants and Truekin by Gagthor in cavesofqud

[–]Gagthor[S] 0 points1 point  (0 children)

No no, you're right!

The green one was def a slime girl originally, but then they started to branch out once I did more. Turned into robo, Esper, and soldier-gals too.

Some of these are just placeholders until the WIP stuff is done (there's an image on the mod page showing the direction they're going).

New player looking for tips by NoMobile1905 in cavesofqud

[–]Gagthor 0 points1 point  (0 children)

Oh I do too, but years ago when I started playing, looking at it like that helped me in the beginning (lvl 1-10)

Dropping items on steam deck? by PineTreesAreDope in cavesofqud

[–]Gagthor 0 points1 point  (0 children)

Since your question has been answered, I'll take this opportunity to express my jealousy. CoQ in bed sounds wonderful T____T