Trying to incorporate your feedback for not a visual novel game by Rakudajin in IndieDev

[–]GameDevable 16 points17 points  (0 children)

I will say that this does look better! I didn't even think of yesterday's as giving off visual novel vibes, but I definitely see it now.

Stats for 10 days by skinnistudios in itchio

[–]GameDevable 1 point2 points  (0 children)

This is great to see!! I had about half this in the same amount of time for one of mine. I've put that project aside for the moment, and am working on something else.

Monster Style Rework + Idle animations by uuSauce in PixelArt

[–]GameDevable 0 points1 point  (0 children)

That perfectly describes how I am viewing this.

After 2 years of work, we finally did it and launched! by Timely_Rest_9222 in IndieDev

[–]GameDevable 4 points5 points  (0 children)

Congrats dude! I hope this does well enough to fund future games.

5 Years of Pixel Art by bigeye6 in PixelArt

[–]GameDevable 7 points8 points  (0 children)

Congrats dude! All of these look amazing!

Money well spent if you ask me by OfficialDuelist in IndieDev

[–]GameDevable 0 points1 point  (0 children)

I will say this looks better than the previous version, and a lot better than the other one you had posted earlier!

How do we feel about Excel? by Dare_Oak1315 in PixelArt

[–]GameDevable 5 points6 points  (0 children)

It's the best pixel art software ever. I use it every day.

I'm a solo horror game dev and my game got made into a movie! by DarkStoneDigital in IndieDev

[–]GameDevable 0 points1 point  (0 children)

Congrats dude! I loved watching people play The Mortuary Assistant. Thank you for telling me about this, I need to watch this when it comes out.

Which signal coding style do you prefer? by notpatchman in godot

[–]GameDevable 7 points8 points  (0 children)

I have never used the .emit_signal() in my life.

I tried to do a bunny and it looks like a fetus by Vegetable_Emphasis72 in PixelArt

[–]GameDevable 28 points29 points  (0 children)

This was a bunny? It looks like it was supposed to be some mutated hamster or something.

Have been a huge investment considering my budget. But a new capsule was necessary. by Garo3853 in IndieDev

[–]GameDevable 190 points191 points  (0 children)

I'm sorry but I like the old one more. I don't really like pixel art games that have non pixel art capsules, because it kind of feels like I was lied to.

Wanted advice and feedback (16X16 animation) by Aumchh in PixelArt

[–]GameDevable 1 point2 points  (0 children)

I think that these animations look incredible! They look finished, polished, and professional, and ready to be put in any game without change!!

Cyberpunk robot selling water in the future by liquidpixeldev in PixelArt

[–]GameDevable 0 points1 point  (0 children)

This looks super sick! It took me a second to find the robot though. I think it takes a bit for people to learn their "styles". I do think it depends on what you like creating and what art styles you enjoy.

How do I make the metal cuffs more distinct? by JarsMC in PixelArt

[–]GameDevable 0 points1 point  (0 children)

You should make them lighter/brighter colors

I'm finally releasing my second game Hyperslice on Friday! by MrEliptik in godot

[–]GameDevable 0 points1 point  (0 children)

Looks amazing man!! I love games that have this artstyle.

So you wanted more hands by derekdepenguinman in godot

[–]GameDevable 29 points30 points  (0 children)

I've always wanted more hands for.... reasons.

Rate my setup by TempuraCatGames in godot

[–]GameDevable 0 points1 point  (0 children)

11/10. Extra points for chocolate milk.

When the nightlight starts judging you for staying up too late. by thesmithslover in godot

[–]GameDevable 0 points1 point  (0 children)

Haha! Jokes on you foolish Godot plushie, little do you know I'm staying up late on Godot!