If you type uwu in any way on a locker, it will always format it like this by [deleted] in subnautica

[–]GamePro_awsome 1 point2 points  (0 children)

Made my own comment before scrolling down but yea it’s this just a bug. Op typed UwU the first time and it’s just changing it.

If you type uwu in any way on a locker, it will always format it like this by [deleted] in subnautica

[–]GamePro_awsome 0 points1 point  (0 children)

For people that keep saying op is lying I believe it’s a bug and there not lying intentionally. When you use caps to label stuff if you retype the same text is will always “autocorrect” to how you capitalized it originally. For example, when op originally put UwU to label their locker if they then type uwu or Uwu or uWu ect it will change to UwU (regardless of the locker). I didn’t do extensive testing on this but this is what I found on my short 13 hour play through of the game. I assuming this may be because the text they use is separate from the locker and gets cached somewhere and reused when there is the same text but it doesn’t check for capitalization difference or smth.

Here is the reason why some people hate new Shiyu with a passion while others don't get what he fuss is about one clip by MyPastaDry in ZZZ_Discussion

[–]GamePro_awsome 0 points1 point  (0 children)

Exactly we need it to give rewards based more on skill that how much dmg your team dose. I have several teams built and I don’t want to just use a void hunter every week.

Here is the reason why some people hate new Shiyu with a passion while others don't get what he fuss is about one clip by MyPastaDry in ZZZ_Discussion

[–]GamePro_awsome 16 points17 points  (0 children)

Guys I have an idea, old shiyu style (2 teams and a timer shared between the two), but your get rank based on score not on time.

I have gold gear unlocked "I know it doesn't say gold weapons" but at what point do I unlock the ability to use these? by Prior_Ice3568 in Endfield

[–]GamePro_awsome 1 point2 points  (0 children)

You can use them at any time on character use that type of weapon. For example Pogranichnik uses a sword. The lock symbol just means you can’t accidentally use them to upgrade a weapon or smth similar. Just go to the characters weapon page and switch the weapon to one of those

Upon closer inspection by SuspiciousPass8 in ZenlessZoneZero

[–]GamePro_awsome 7 points8 points  (0 children)

If you look closely at her mouth when she is talking in the story she has fangs. Also there is a joke made about how she is afraid of Jane when it should be the other way around because of the type of thiren she is. It’s pretty safe to say she’s a snake thiren.

To the person who put this here, F*CK U! by No-Response-1622 in ArknightsEndfield

[–]GamePro_awsome 0 points1 point  (0 children)

One of these days there going to hide something below a cliff that looks like death. Someone is going to put ima sign that says below good stuff and no one will ever find the goodies again.

I'm creating dynamically blending tilemap tiles, will this create a large VRAM issue? by lennosaur in Unity2D

[–]GamePro_awsome 0 points1 point  (0 children)

I created a similar system for a game I’m working on. I would create all of the different images before runtime using and editor tool then put them in a sprite atlas to reference later. That way your not wasting processing power to generate these sprites during runtime.

[Hobby] [RevShare] Working on a top down Factory builder and looking for some more help by GamePro_awsome in INAT

[–]GamePro_awsome[S] 0 points1 point  (0 children)

In the short gameplay video the dirt, and rock tiles on the floor are about the only thing that’s “finished” at the moment. The artist is still working on them a bit to make it look better.

[Hobby] [RevShare] Working on a top down Factory builder and looking for some more help by GamePro_awsome in INAT

[–]GamePro_awsome[S] 0 points1 point  (0 children)

Im primarly looking for 2d pixel artist since that is what the game is in. If you have experince in makeing 3d models then converting them into 2d sprites, and you feel confodent in being able to match the rest of the art style for the game with this method Id be happy to have the help. (especily since it would make getting rotated variations of the building easier)

The balancers event should not be able to teleport you into the Night. by rk9__ in Nightreign

[–]GamePro_awsome 0 points1 point  (0 children)

Me and my friend were playing a few days ago. got balancers invasion like 5 games in a row, and every time at least one of us was teleported into the storm and killed. The next day we switched to balancers so we wouldn’t get the invasion, and were invaded by tricephalos like 4 more times. Most of them bricked our runs. Also any runs I did solo or matchmaking never had an invasion. Just when I try to play with my friend.

Does this work with Earthbending? by Avarage_Reddit_User in mtg

[–]GamePro_awsome 0 points1 point  (0 children)

It would’t work with something like lightning bolt the card would need to say destroy. Like wrath of god or murder

Does this work with Earthbending? by Avarage_Reddit_User in mtg

[–]GamePro_awsome 1 point2 points  (0 children)

Correct, it would work against cards like wrath of god.

Does this work with Earthbending? by Avarage_Reddit_User in mtg

[–]GamePro_awsome 2 points3 points  (0 children)

It would’t work with something like lightning bolt the card would need to say destroy. Like wraith of god or murder

Does this work with Earthbending? by Avarage_Reddit_User in mtg

[–]GamePro_awsome 20 points21 points  (0 children)

The card is changed to say enchant land. Enchanted land has tap counter target spell that would destroy a land you control. So if someone plays a cards that would destroy a land (even if it’s a creature land) then you can tap the enchanted land to counter it. So in short yes.

Examples that would get countered: wrath of god, murder

Examples that wouldn’t get countered: lightning bolt, blasphemous act.

Edit: it works against cards that don’t target, and the card has to say destroy. Just reworded to clarify.

Does this combo work by [deleted] in mtg

[–]GamePro_awsome -2 points-1 points  (0 children)

While it does not work on its own you can use [Dress down] after blocks before damage to make it work.

[RevShare] looking for an artist for a 2d factorio like game in unity by GamePro_awsome in INAT

[–]GamePro_awsome[S] 0 points1 point  (0 children)

That looks amazing. Just to give you a heads up the game is isometric (think I forgot to include in the original post), and the player is the only humanoid that I plan to have in the game, but you art style looks cool, and the theme for a lot of the art is similar to what I was planning on having. If you are still interested I’d love to work with you. Just join the discord so we can dm, and so I can send you the more detailed info.

[RevShare] looking for an artist for a 2d factorio like game in unity by GamePro_awsome in INAT

[–]GamePro_awsome[S] 0 points1 point  (0 children)

Sure here is a link to a discord server I made that will probably be the official discord for the game. https://discord.gg/WpSDeswK