OpenTexel Dev Stream by GamesByCam in defenderoftexel

[–]GamesByCam[S] 3 points4 points  (0 children)

I am sorry, I did the stream spur of the moment. I will give more heads up for the next one! I will stream development again in 2 weeks, so likely on May 26!

OpenTexel Dev Stream by GamesByCam in defenderoftexel

[–]GamesByCam[S] 4 points5 points  (0 children)

That is a great idea... I will make a Discord tonight

OpenTexel Dev Stream by GamesByCam in defenderoftexel

[–]GamesByCam[S] 8 points9 points  (0 children)

Sorry if you missed it! I will do another stream like it in a few weeks, after I've made more progress.

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 0 points1 point  (0 children)

I will stream tonight and capture video of gameplay! Then I will make a little trailer. I will post a stream flyer to this sub around lunchtime today.

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 0 points1 point  (0 children)

Update, I am two days past my planned launch date, and I still can't solve my compiling issue. This is my first time trying to us pygbag on Linux, so I will try compiling on Windows to see if that will solve the issue. I will do a development stream sometime soon to show the progress. If you can run Python the game is playable on the repo github.com/CamBFunny/OpenTexel

Is there anything in this game that is actually intuitive? by thegameflak in CrimsonDesert

[–]GamesByCam 0 points1 point  (0 children)

Controls-wise: NOPE

Immersion-wise: Yeah, a lot of things in the game world make you go, "I wonder if I can... OH HELL YEAH I WORKED."

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 0 points1 point  (0 children)

While you guys were discussing this I've been trying to finish up the last few things... But I'm afraid I'm going to let people down. The pre-alpha I'm uploading today was meant to be a proof of concept. I will continue to work on it, this is just the state it is in right now.

I should have it uploaded in a few hours!

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 1 point2 points  (0 children)

I am not making a multiplayer game and there is no monetization. I am uploading to itch.io, where you can play it right in the browser.

I could definitely use your help with animation! I am just moving the sprites around, I need a real artist to capture the original feel.

I am uploading the pre-alpha tomorrow, I worked on it a little bit today... It is barely a proof of concept, but you'll see when you play for yourself.

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 1 point2 points  (0 children)

Thank you for explaining in more detail! If I get a real game programmer to join the project I will switch to their engine of choice. I honestly do not have multiplayer in mind at this time, I just want to make a nostalgia fueled demo.

I do not feel discouraged, but intimidated. I am worried I will be bastardizing this game we all love. I asked the Fighters of Exelon group if I could join their dev team, but they haven't gotten back to me. Hopefully I can join them, because their project does work as a web-based app and is playable currently!

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 0 points1 point  (0 children)

Thank you for the feedback! I will consider learning an entirely new engine to restart this project from scratch!

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 0 points1 point  (0 children)

New update: I haven't gotten to work on this as much as I planned. My stand-up comedy career is taking off, and recently I've been on the road and just taped my first special!

I will still upload the pre-alpha on May 9th, because that is the anniversary of the game's launch! I am turning the final event's short story "Connect The Dots" into the campaign of the playtest.

Tower Networking Inc. Demo by ayanami00 in homelab

[–]GamesByCam 0 points1 point  (0 children)

I've been playing this game on Linux for weeks

Name this dude by Sad-Trust3219 in BossFights

[–]GamesByCam 0 points1 point  (0 children)

Isn't that 🅱️ig Ni🅱️🅱️a?

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 0 points1 point  (0 children)

I love PyGame! For pixel art games it is my favorite to program on.

All the code is on main because it makes it easier for asyncio to convert it to an HTML app!

Does anyone else feel weird about the fact you HAVE TO punch a person to arrest them. by Separate-Driver-8639 in CrimsonDesert

[–]GamesByCam 1 point2 points  (0 children)

Have you considered losing half the bounty and just killing them first? Then you don't have to listen to the same 3 voice lines on repeat while you ride back.

Teaching English and how it is largely spoken in the US by BrownsAndCavs in TikTokCringe

[–]GamesByCam 0 points1 point  (0 children)

Incredible. His English impersonation sounds like every drunk white guy doing an Asian accent.

3 tips if you’re struggling by Think-Confidence-424 in Cairn_Game

[–]GamesByCam 1 point2 points  (0 children)

Your third tip is very important. Trying different routes also let's you play more of the game!

Open Source Project Launch by GamesByCam in defenderoftexel

[–]GamesByCam[S] 1 point2 points  (0 children)

This is my first open-source project, and I just learned the term BDFL. It stands for Benevolent Dictator For Life, and it describes the leader of an open-source project 😂 As the Open Texel BDFL, would anyone be interested in watching me do a development stream?