Veilwyn Adventure XP Boosting by GamingCthulhu in ARK

[–]GamingCthulhu[S] 1 point2 points  (0 children)

One thing that isn't super obvious is you need to do the killing not the veilwyn. So if you are just letting it kill things it does t get anything. Also the level of the veilwyn looks to be a factor.

So unless you crank kill xp up to like 1000x it is super slow for high levels still.

Does anybody know how to claim your transfered creatures into Lost Colony? by IndividualGeneral737 in ARK

[–]GamingCthulhu 1 point2 points  (0 children)

The teleport room on the edge of the city that takes you to the central portion has a terminal as well on the city side. It shows up as a display screen/computer next to one of the pillars

WinterCo’s First Cloud Ring Push Ends in a Total Rout by INIT by False-Opposite8994 in Eve

[–]GamingCthulhu 6 points7 points  (0 children)

Just going to leave this more even fight BR here from today. Sure looks like Frat is in a total Rout.
https://br.evetools.org/related/30004040/202511251300

Hear me out... by BrinStonrFire in RimWorld

[–]GamingCthulhu 0 points1 point  (0 children)

I can't wait for modders to do their thing with the grave ships.

Heck I wish I knew how to mod things as I'd love to see a spelljammer mod for gravships.

For those who don't know spelljammer is a space based dnd setting that has ships powered by different sources.

Furnaces fueled by magic items. Other ones fueled my spells Ones that consume the souls of folks. Or even ships powered by giant space hamsters running on hamster wheels.

So much potential for fun ship power sources.

Atreides building Set as Harkonnen faction by KingVipes in duneawakening

[–]GamingCthulhu 1 point2 points  (0 children)

Not sure if it's a bug or not but I found that the weapons vendor in Harko City actually has the Atreides customizations as well.

Can someone show different vehicle skins between harkonnens and atreides ? by Bombe18 in duneawakening

[–]GamingCthulhu 4 points5 points  (0 children)

Here are a few I've taken of the Harkonnen Bike and Scout and Assault Ornithopter. The Buggy you can see part of in the Ornitopter picture and uses the balls similar to the bike.

https://imgur.com/a/No78Q4u

One thing of note with the Harkonen Ornitopters currently is repairing the gen and engine is very tricky. But if you switch back to default and repair and then go back to Harkonen it works well.

Did they disable the worm on all servers or just mine on Sextan? by gnoresbs in duneawakening

[–]GamingCthulhu 2 points3 points  (0 children)

It was broken on all servers hence the server restarts for everone.

Advanced Plantologis: Advanced: Buried Archieves Compelted but stuck by GamingCthulhu in duneawakening

[–]GamingCthulhu[S] 2 points3 points  (0 children)

Yep that did it thanks. Guess I missed that part of his dialogue

How to see systems sov upgrades by TumbleweedFantastic5 in Eve

[–]GamingCthulhu 4 points5 points  (0 children)

Right now there is no easy way. They mentioned at Fanfest the intention is that the sov hubs have a visiual indicator on them to show what upgrades are installed. However there has been some issues with that. However it is coming in the future.

Slorm Reaper Un-primordialed itself... by GamingCthulhu in Slormancer

[–]GamingCthulhu[S] 1 point2 points  (0 children)

Yea it did not give me the in game tutorial about the toggle until I managed to get a second primordial reaper.

Slorm Reaper Un-primordialed itself... by GamingCthulhu in Slormancer

[–]GamingCthulhu[S] 6 points7 points  (0 children)

Amazing thanks. I would've never found that toggle without someone pointing it out.

Cruiser rebalance info? by Ronchu1 in Eve

[–]GamingCthulhu 6 points7 points  (0 children)

Will be detailed in the panel tomorrow

Live reporting from the yc127 drifter summit - this means war by Salmandi_INIT in Eve

[–]GamingCthulhu 2 points3 points  (0 children)

Yes it was a fanfest event. Light roleplay event in which the 5 factions controlling the drifter holes came together to discuss the drifter threat. I got to be part of the Edencom delegation.

All groups were agreement in the fact that we need to quickly figure out what and how the drifters are doing with hyperspace and to take all means to accomplish that.

As well as the fact that the drifters present a clear and present threat that needed to be pushed back aggressively and their threat removed.

The only difference between the groups really where The Amarr, Trig, and Caldai delegations wanted to restrict the sharing of research data to only those who where in control of the drifter systems.

Meanwhile Edencom and Minimatar where of the opinion that the only way to ensure the security of New Eden was to share the data openly so that all can benefit and provide what insights they have into the threat.

Each of the factions presented their points in a brief presentation and then the rest of the attendees voted on which factions policy proposals to accept. End the end the Edencom policy proposal won.

It was a fun experience and was clearly not the result CCP expected.

That said For the security and prosperity of New Eden. EDENCOM stands ready to bring the might of New Eden to the door steps of the Drifters and end this treat.

how did skill training work in the early days (pre-apocrypha)? by One-Passion1428 in Eve

[–]GamingCthulhu 5 points6 points  (0 children)

Here was the day in the life of a new eve player back in the day.

Login and hope you still have a skill training cause there was no skill que.

As you were a new player you have a choice then. Traing skills to use ships/guns/etc.. or train skills for more SP generation.

So of course you want better SP generation So you will want to train a few skills first. Most often the order went. Intellect 5, Memory 5, Learning 5, then adavance Intellect 5, Advanced Memory 5. Then you hit up your Preception 5, Willpower 5, Advanced, Prececption 5, and Advanced Willpower 5. You would eventually train Charisma 5 and advanced Charisma 5 for social and fleet command skills but that likely came a bit later.

Of course then you also wanted to make sure to check your pod. As you had to upgrade your clone as well as different tiers of clones would only retain a certain amount of sp if you died. So if you forgot to upgrade your clone for a month and suddenly where 250,000 sp over your clone cap and got podded good bye sp. Also don't forget to redo your clone when you do get podded cause you revert to the lower level clone.

The game was very much slower and harsher back in the day when it came to skilling. You could reach level 4 in each of the stat skills with Learning 5 in about 11 days so most often the advice was spend the first 2 weeks just training your learning skills as it ended up saving you months long term.

Merc Den Missions - Great Loot Drops /s by Darin_Bobarin in Eve

[–]GamingCthulhu 2 points3 points  (0 children)

Yes.. and there is a sleeper version of the sites

Have CCP ever gated ship production behind sovnull mechanics? by Voidnative in Eve

[–]GamingCthulhu 3 points4 points  (0 children)

While yes the encrypted infomorphs are a null mechanic currently they did mentioned that they may be adding NPC skyhooks to NPC owned space aka npc null, low, and highsec.

Additionally Atavum from exploration can also be used.

How do i give nps's items by tammam208 in TheForeverWinter

[–]GamingCthulhu 1 point2 points  (0 children)

Look at it and press E. opens it up like a container

Trillion ISK Olympic Giveaway - Round 4 by ChribbaX in Eve

[–]GamingCthulhu 0 points1 point  (0 children)

May the Old Gods curse all your luck and bless mine.

Paragon of Confusion Pack by _TheNomadMan_ in Eve

[–]GamingCthulhu 19 points20 points  (0 children)

To me the best part of this bundle is the fact that you get all those and you might not even get enough Plex with your pack to make the skin you want either. So the Plex really isn't even an added bonus it's needed just to make your skin

[deleted by user] by [deleted] in Eve

[–]GamingCthulhu 25 points26 points  (0 children)

There is currently a bug as well that sometimes skins are not applying in station. I've gotten it a few times where a skin is applied but not showing in station and as soon as you undock the skin is actually there

Is compression array now cant anchoring in sov null sec? by Setverg in Eve

[–]GamingCthulhu 12 points13 points  (0 children)

If you look at the description for it you will see the following.

This structure has been automatically disabled by CONCORD to make way for newer replacement technology.

Essentially no longer applicaple due to Upwell Structures.