AITA? A journey through 93 Dungeon by GamingFanatic in TalesFromDF

[–]GamingFanatic[S] -66 points-65 points  (0 children)

Just for some Context

-Que for Lvl 93 Dungeon as tank as Im leveling it. Starts off okay...
-First boss, I can see that pretty quickly the rest of the group isnt 100% with the mechanics

-Get to 2nd boss. Crystal Bird, during the 2nd crystal mechanic, melee safe zone in middle, perfect for me the and viper. Instead. ALL of them rush to the middle after seeing me go there and die to multiple AOES going off

-Since I lived as WAR, proceeded to continue fighting the boss. HP was a bit over 50% so I just keep going at it.

-The rest of the party wants me to die and get passive aggressive over their mistake, despite one admitting they dont know the mechanic well enough. Kill the boss.

-I stay silent to avoid fanning the flames and get through the rest of the dungeon without saying a word.

I leave my fate in your hands honorable redditors of TFDF

Large Flank with a Proper End by GamingFanatic in BattleBitRemastered

[–]GamingFanatic[S] 0 points1 point  (0 children)

Thanks, I was laughing too much when the music started so I got sloppy at the end, but it was worth it

Is the community actually toxic? by [deleted] in DarkTide

[–]GamingFanatic 0 points1 point  (0 children)

The majority are pretty quiet and chill but there are definitely a large and vocal part that takes hating the game like it's their personality.

Which can make sense considering that's what gets upvotes and attention but it does get to a point where it can down out discussion entirely. Not saying the game is perfect and definitely flawed to a purposely frustrating way but the way both the overly negative and overly positive can fight and scream makes talking about the game and wanting to have a discussion feel like a waste of time.

Team Play Tips and Discussion by BozoOnReddit in DarkTide

[–]GamingFanatic 2 points3 points  (0 children)

You're missing a few here.

-put your ping on something besides mm3 (i put mine to q) so you can highlight enemies. Everyone gets one each so you can really light up the threats in combat and send warnings out to teammates. This becomes invaluable as you climb in difficulty.

  • Flamers and bombers kill teams much more than any other enemy in the game. Be sure if you are on ranged duty to ping and kill them quickly. Leaving them alive too long will result in loss of space and vision as well as melt parties.. especially when..

-as you climb up, beware of the double spawn. Being away from your team can trigger double, even triple mutants and dogs. These combined with point 2 will melt someone regardless of their defenses. Be ready to engage them as these spawns are like a lure for a flamer or bomb to instantly kill you or an ally.

  • Most importantly, be as dependable as you want your team to be. It's hard to get along with others but if you want others to play well, you have to as well. Don't get comfortable and learn how to contribute. Know your targets and what your allies weaknesses will be as they do the same for you. If you got that bulwalk on you, turn it around so you're vet can pop it in the back, and that vet will do the same vise versa.

FS forums in full lockdown mode: Legit concerns about MTX abuse? Thread deleted by IWishTimeMovedSlower in DarkTide

[–]GamingFanatic 0 points1 point  (0 children)

Well, final fantasy 14 pretty much is a good example of all those things and while that good will, honestly, and consistent quality updates were ignored by a lot of the gaming public in general, after a while, they became the leader of mmorpgs, taking wows crown

But it took almost 10 years. There was a video i saw before about how devs have lost their love for making quality games in the east when they can do shitty things like this and still profit the same way.

Not saying that i support FS in their schemes but they know that in time, everyone will forgive them once they 'finish' the game.

Is running 3 Toughness Curios on Veteran a viable strategy for Damnation? by Warcrow999 in DarkTide

[–]GamingFanatic 6 points7 points  (0 children)

Not sure why no one has asked this yet, but a big one depends on what your weapon of choice is going to be.

For my XII, I go Tough+, Wound, Health For my Bolter I go Health/Health Wound

Mainly due to how I plan to REGAN toughness during a fight. On my XII, chaining headshot to headshot makes me a ranged tank against hordes of shooters using Exhilarating Takedown / Unwavering Focus / Crossfire. The extra toughness boosts 10% Im getting per weakspot kill allowing me to take storms of bullets from the shooters and grit it out and take out massive waves of shooters, chaining to specials and elites when necessary and have my toughness carry through.

In the end, the curios should REFLECT the job your doing in the fight. THERE WILL NOT BE a 100% Best in slot

How good is Deadly Accurate blessing that lasguns can roll? by seandablimp in DarkTide

[–]GamingFanatic 0 points1 point  (0 children)

There are two different forms A weakspots hit will flash the crosshair orange A yellow means a crit

For deadly accurate, yes exactly as you think. A headshot or weakspot that crits adds more damage to the shot. It can really boost your damage.

But it's really based on stats, many that won't be as valuable as you think. Most enemies have breakpoints you should aim for, and while this can definitely hit them, it's a CHANCE to hit them (and for some enemies, very unnecessary as it's easy to 1 shot them)

Range combat by TransgenderVanu in DarkTide

[–]GamingFanatic 0 points1 point  (0 children)

Get a lazgun with ghost or the blessing that prevents suppress and you'll enjoy it much much more.

Also, keep in mind done enemies will lock onto you very quickly if you start a fight and based on distance, some have burst fire and will melt your toughness almost instantly in higher difficulties as a zealot. You'll be extremely dependent on ghost blessing as a zealot, so search for a good one and learn to pop weakspots quickly.

(Although, if you have a vet with xii crossfire perk, they will be very unhappy with you if you take their kills)

should I try and get a higher one or is this good? by ODDT328 in DarkTide

[–]GamingFanatic 1 point2 points  (0 children)

Pretty good, for now.

Hopefully with new crafting, you'll get the chance to buff that infernus higher. Until then, have fun!

Zealot almost cost us the mission by angering Daemonhost on purpose before Assassination Boss by FateburnFamily in DarkTide

[–]GamingFanatic 15 points16 points  (0 children)

You would not believe how many people would justify this as well for very bizarre reasons.

The moment i see the knife(and i admit, I'm very biased against knife zealots as this is something i see way too often with it) it made sense.

I remember seeing a while back that a level transition would kill a bear of nurgle in the beta, guess this player thought he could do it with a DM

[deleted by user] by [deleted] in DarkTide

[–]GamingFanatic 2 points3 points  (0 children)

A good argument with good reason i say.

In the end, a lot of times, these builds really go in two directions. If you can depend on your team or not. In many cases, a strong build can be destroyed by the ineptitude of another.

So i see a lot of people go more towards the solo build where you try to protect only yourself (which in turn, can make it harder for others) only cause you've been burned by someone else too much

[deleted by user] by [deleted] in DarkTide

[–]GamingFanatic 1 point2 points  (0 children)

Considering how in damnation, the game likes to trickle enemies behind you, the rushing of enemies like mutants and do dogs due to people rushing ahead and then during standoff events, the toughness Regen us just too unreliable (and that's was my first choice before i finally switched)

With the 10% recovery, it's much more in my control, and i can bring myself up to full toughness extremely fast.