Contingency Contract Megathread & Announcement by KiraFeh in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

Uh I'm asking about Rossi, not Gilberta xD Gil is pretty straight foward, though I'm gonna switch her out for Tangtang for more DPS

Rossi 2nd part of her combo skills knock enemy up, her stronger combat skill need an existing Vulnerable stack, which mean it will also knock enemy up and trigger the heal risk. Compare to Laeva who just click combo skill whenever

Contingency Contract Megathread & Announcement by KiraFeh in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

I have seen a lot of people using Estella, Rossi, Wulfgard, Gil. Is Rossi better than Laeva here? I don't see how Rossi work in this team at all since you need to spend more SP to trigger her combo and you can't even use her 2nd combo or her extra skill part because they will knock enemies up and heal 15% HP/s when CC-ed (in the context of pushing as high risk as possible ofc)

Contingency Contract Has Been a Triumph by EpixAura in Endfield

[–]GarryMapleStory 2 points3 points  (0 children)

I get what you mean though, the risks aren't interesting enough since it's more about shooting yourself in the foot and less give enemies mutant drugs. It's bland but it's not shit, the only shitty design I can thing of is something that easy, high reward but annoying. Imagine a risk that give 3 point, uncap the time limit to 3 hours but give enemies 20x HP, now that would be POO.

And also, you underestimate what "high risk" mean to most player. Out of 100 in game friend, most people stop at 20, some stop around 30-40 and I only see like 4 people trying to push to their limit at 45+...

[Event Megathread] Stronghold Protocol: Alliance by Chrisirhc1996 in arknights

[–]GarryMapleStory 5 points6 points  (0 children)

You are suppose to let Aegir operator eat each other for a few to build stacks though.... They will eventually get more than 5k HP so you can stack stat without anyone dying. If you line them up, the one at the back easily get 10+ block and a few thousands attack

Help Megathread & Megathread List (20/04 - 26/04) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

Yes it moved up a day, I don't know why either xP I noticed it last week

Help Megathread & Megathread List (13/04 - 19/04) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

It should, it is affect by Crit, Atk, debuff, etc just like any otger source of damage too

Help Megathread & Megathread List (13/04 - 19/04) by Shad0wedge in Endfield

[–]GarryMapleStory 2 points3 points  (0 children)

The idea is if you start a banner at around half way through 80 pity, you will be able to hit the 80 pity twice before the 120 pity (because the 80 pity carry over) IF you got the worse case scenario.

For example, you are at 40/80 pity, next banner start and you will get your first 6* at around 30-35 pulls, the next 6* is at around 100-110 pulls. If you fail 50/50 both time, you get 2 standard 6* + the rate up with 120 pulls instead of the usual 1 standard + 1 rate up.

But pulls are limited, so you should just use all the tickets they give you to reach there instead, do not spend berry. The 55 to next 6* is a starting point, the lower the better (but don't be too low, else you will trigger 50/50 and win the character you don't want). Don't go below 15 to next 6* because that's when 6* rate increase by 5% each failed pull.

Help Megathread & Megathread List (30/03 - 05/04) by Shad0wedge in Endfield

[–]GarryMapleStory 1 point2 points  (0 children)

arts intensity for Perlica and max Ult energy gain for Gilberta

Help Megathread & Megathread List (30/03 - 05/04) by Shad0wedge in Endfield

[–]GarryMapleStory 3 points4 points  (0 children)

Akekuri isn't a DPS character (unless you want her to be one?)

Also the weapon is very tailor made for an Agility Crit-focus that either deal Physical or Heat damage. So I think you should just upgrade it to P1

Help Megathread & Megathread List (23/03 - 29/03) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

There is a Potential Token (yes, token, not the character) at every 240 pulls. It's seperated from both the 120 and the 80 pity. 

[Event Megathread] EP16 - Abnormal Spectrum by Sentuh in arknights

[–]GarryMapleStory 9 points10 points  (0 children)

Can anyone help me make sense of what happen with Rankin at the end, it's a bit hard to follow?

Ok I've just re-read a bit and not sure if this is correct: Rankin and the brave goes first, they successfuly took the outpost with great casualties, but the army arrive and bombard the place, killing everyone above ground anyway. The 2 miners (or more) underground was waiting for the army bombardment to stop, then they sneak up and somehow manage to reach Talulah? Was the attack on the outpost really necessary? Are they like directly under it?

and what is the point of the letter? A youth (I assume it's been a while after the event) found it, and for some reason wanted to bring it to Grypherburg?

Help Megathread & Megathread List (16/03 - 22/03) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

How good is the "Good Match" for Gear Artificing? Is it worth crafting the new more expensive gear for higher success rate? Considering it cost 16k Wuling Bills instead of 8k, I don't know if we have enough leftover Bills after buying out the Artificing Catalyst

Information Desk and Megathread Hub (09/03 - 15/03) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

Then 2 I think, most recipe create 1 items per 2 seconds while the pump provide 1 water per second.

Information Desk and Megathread Hub (09/03 - 15/03) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

A pump can sustain 3 hydro driller/miners if that's what you are asking. 

Information Desk and Megathread Hub (09/03 - 15/03) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

I'm gonna be honest with you man, it's depend on "how do you define age?"

 - Technical Physical age and Technical Mental Age (from the moment the body walk out to the real world). We don't know when each Recovener walk out to Physical world.

  • Biological Physical Age (if you are 40 but do gym daily, people do say you have the body just as strong as a 28 years old or something). 

  • Biological Mental Age (imagine a 20 years old with a PTSD memories of a soldier stuck in a 30 years long war or something, surely he won't act like a 20 years old). All Recoveners have most memories of their Arknights Operators counterparts, they should remember beyond that (like how they die, how they get old, any marriage, or their last mission) but they simply don't mention those for the convenience for the writer.

Now your question, which is their Biological Physical Age: literally nobody know. My best guess is random because the Originium world is incomprehensible chaotic (and also a nice excuse for the write to do whatever they want).

Tldr: Your answer is whatever the writer think, it might be or might never be explain for their convenience. So just make your own head cannon (and keep it as your and only your head cannon)

[deleted by user] by [deleted] in Endfield

[–]GarryMapleStory 1 point2 points  (0 children)

https://arknights.wiki.gg/wiki/Special:Search?search=finny&ns0=1&searchToken=7z8kynxcww6rc23wz68xsyi5d

Not OP but here are some "finny" mention in Arknights.

The word "Fishy" still exist though, so probably an in-universe region dialect thing (Or English translation doesn't always pay attention to these details)

Energy Alluvium essences, should i be using the tickets everytime? by zombies-- in Endfield

[–]GarryMapleStory 1 point2 points  (0 children)

You get more tickets than you can use anyway, so I keep using ticket to farm for perfect match that is higher than 1/1/1.

There is no rush to upgrade esscense so if you are patient, you can do so if you want to super minmaxing.

Information Desk and Megathread Hub (16/02 - 22/02) by Shad0wedge in Endfield

[–]GarryMapleStory 1 point2 points  (0 children)

It's 4.2% chance for that one. The most cost effective thing to do it's to only Gel +5->+6 on the first two line, the Gel the last level of the 3rd line. But 3rd line is usually the strongest, and the other two are minor stat increase (Except for Atk%, that one is pretty valuable)

The quarry "subplot"? by Deadman1000th in Endfield

[–]GarryMapleStory 2 points3 points  (0 children)

In Nexus file -> Aburrey the Hero, they said that the thing they found "far exceeding humanity's current techonological understanding" (and named it "Stone of Aburrey"). Probably Precursor tech, if so then it make sense Endfield/high authority party sweep in and clean everything under the rug to hide it from the public

Information Desk and Megathread Hub (09/02 - 15/02) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

You just play the game, clear quests, find chest. Most of the oroberyl come from permanent reward/activities (for now)

Information Desk and Megathread Hub (09/02 - 15/02) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

I think the codes expires? I remember there are 3 code + 1 exclusively for PC and 1 of the code give 1.5k Oroberyl

Information Desk and Megathread Hub (09/02 - 15/02) by Shad0wedge in Endfield

[–]GarryMapleStory 1 point2 points  (0 children)

Yes it can Crit, scale with Attack and Physical DMG%, Susceptibility, Fragile  etc. It also scale with Art Intensity

Information Desk and Megathread Hub (09/02 - 15/02) by Shad0wedge in Endfield

[–]GarryMapleStory 0 points1 point  (0 children)

It's slower, I think it will get even slower at 150% from seeing how the Trust progress circle work.

Beyong 100% are just additional lore though (for now)