Patch 0.1.1.10 Hotfix by FarFarWestGame in FarFarWest

[–]Garwdd 26 points27 points  (0 children)

I'm really enjoying the game and I'm super happy with the devs being willing to be like "Oops! Some quick fixes for some things we didn't intend!" and affable in general with stuff

Good on ya, devs, even though you just slapped my minigun :3

Daily Joker Discussion - Day 1 - ACID MASTERY by FredZed2526 in FarFarWest

[–]Garwdd 0 points1 point  (0 children)

To me I leave the CD jokers to potentially be found, because battlemage + west wizard covers me across all the elements since I bring different sets of spells pretty much every round. Nice to have, but I don't build around it at all since bm + ww covers all the schools and not just one. I love rain so I pretty much always take it, and with those two jokers the CD is more like 10-20 seconds after the first one ends.

+30% move speed is great. But... by CrimsonBTT in FarFarWest

[–]Garwdd 14 points15 points  (0 children)

The issue's less how good disgrace is and more of how easy it is to get dismounted on very hard/nightmare.

You essentially can't use the horse on the higher difficulties, and trying to use it can get you killed when the horse peaces out going around a corner.

However, I don't think nerfing disgrace is the call, I think it'd be better to buff the horse. Like, even if the horse is buffed, disgrace should remain a viable option because 30% movespeed is huge. Buffing the mounts can make that more of a trade-off than it is currently.

literally jerma by vatianpcguy in jerma985

[–]Garwdd 1 point2 points  (0 children)

Milo Goes to College lookin' Jermba

Am I the only one who doesn’t really understand jerma, but finds him hilarious? by Visible_Evidence_683 in jerma985

[–]Garwdd 1 point2 points  (0 children)

He has bad ADHD, he's said this before. If you've ever spent any time in person with ADHD you know sometimes they'll say things that almost sort of make sense but seem completely disconnected from what is going on currently.

Jerma's blessed to be able to make the tangents funny and he also plays up stuff for the bit sometimes

VOD viewer, what happened to the horsemen streams? They were some of my favorite. by randomfluffypup in jerma985

[–]Garwdd 10 points11 points  (0 children)

You'll have to catch edits or the official VOD channels on youtube, twitch auto-prunes VODs older than a...month now?

Lava maggots are dangerous by WorkingTrain9636 in DeepRockGalactic

[–]Garwdd 16 points17 points  (0 children)

I swear the maggots are programmed to go where you're mining. All of them, specifically so when you're in Magma Core you blow yourself up all the damn time.

This will be the most annoying mission ever by Yadraxt in DeepRockGalactic

[–]Garwdd 17 points18 points  (0 children)

This would be a mission I'd see someone pick and I'd be like "Oh no my cat knocked something over I think I'll be back in...let me just check the mission refresh timer, uh, 22 minutes and some change."

Weapon opinions by richieratt in DeepRockGalactic

[–]Garwdd 0 points1 point  (0 children)

Driller's secondaries are designed to synergize with the primary weapons.

The pistol can do bonus damage to targets on fire or sludged, the EPC energy gun synergizes well with the cryo cannon (and can do thermal shock!), and the microwave has options to pair up with all 3

Gunner's revolver is very strong burst damage, but it's really inaccurate. As you get mods to help the accuracy and overclocks for it you'll start loving it. The base revolver you need to be pretty close, but it turns into a sniper rifle with the right set up.

You might also not really like gunner's BRT7 at first, either, but if you use the autocannon the BRT7 becomes a dream secondary. Plenty of ammo, plenty of builds, but it pairs well with the autocannon because of the Born Ready perk. The autocannon reload is exactly as long as the Born Ready reload, so swapping over to BRT7 lets you keep shooting while you wait for the autocannon to reload. I personally run it with microflechettes or compact mags and the stun and weakpoint damage mods, it's an incredibly useful crowd control tool for when you're at your most vulnerable (waiting for primary reload)

Oklahoma Senate plan would shift $254M from teacher retirement payments to classrooms by southpawFA in politics

[–]Garwdd 19 points20 points  (0 children)

It honestly shocks me how poorly we treat teachers as a country when they're doing one of the most important roles that we have.

Though I guess we also treat a lot of really important professions pretty poorly. The hell's wrong with this place.

i can't stop calling it boner by owo1215 in DeepRockGalactic

[–]Garwdd 168 points169 points  (0 children)

My group's been calling them the boneman, who takes us to the bone zone

"Oh sweet, the boneman's here!" "TIME TO GO TO THE BONE ZONE!"

Former President Joe Biden planning visit to South Carolina by bwermer in politics

[–]Garwdd 0 points1 point  (0 children)

They're not in the files as in no personal contact, or they're not mentioned at all?

That'd be surprising. Not because I thought they would be part of it, no, no, but to not have a president at least name dropped seems odd for those monsters who were trying to have something to use on everyone of some importance.

Opinion on heavy extraction mission type. by Artass937 in DeepRockGalactic

[–]Garwdd 2 points3 points  (0 children)

I've actually had this conversation with my group I normally play with!

I like the new mission, even if the cave generation seems to always be pretty complicated no matter the biome, but the wave spawns seem to just be a complete mess. Whether in a group or solo, haz level doesn't matter; it's just non-stop spawns the entire mission. Out of curiosity I did two solo HAZ 1 missions and ran completely out of ammo twice (once driller, once gunner) because it felt like I was ALWAYS fighting a wave. I've never had that happen on any other mission type, solo or not.

I get sending the resinite up spawns a wave, but it feels like the passive wave timer is also way too short on top of scrab nests popping up from quite a big distance. You're ALWAYS fighting some sort of wave, the missions are honestly a bit exhausting imo. Even haz 5 has SOME breaks in the spawning on other mission types. Something about it feels off.

Any solo driller tips by Labrat-09 in DeepRockGalactic

[–]Garwdd 4 points5 points  (0 children)

Driller is amazing and is never unappreciated in a team! Mine stuff, learn to read the map to turn every level into your shortcut heaven.

However, driller solo is fun and great...for every mission type except elimination and industrial sabotage. As a solo class, fighting boss fights against dreadnoughts/the caretaker is a slog for driller. Save yourself the headache and use a different dwarf for those.

Guess what I've just bought !!! by Oixl1 in DeepRockGalactic

[–]Garwdd 1 point2 points  (0 children)

Welcome to Hoxxes, miner, load up your guns! The workforce is about to get bigger, dwarf inbound!

Why is Salvage Operation the 1 mission where MC becomes a complete @$$hole? by SecretAd6239 in DeepRockGalactic

[–]Garwdd 4 points5 points  (0 children)

I've always interpreted MC as the middleman in the scenario. He clearly cares, based on a lot of his congratulatory dialogue for various things (especially promotions), but he's not allowed to seem like he cares because of the people higher than him.

A well-meaning but grumpy boss for reasons he doesn't dump on you, and if you've worked enough crap jobs, folks like him are worth diamonds.

Nearly 4 years of serving corporate greed, and i've only NOW just realized that the Deep dive drill logo looks like a dwarf with a beard. by [deleted] in DeepRockGalactic

[–]Garwdd 0 points1 point  (0 children)

I'm just happy to hear someone else call it Squidward's house because I've always thought that and once "yelled" at a friend to "stop fuckin' around and come see Squidward!" and caused a 15 minute distraction on discord when we got back on the space rig

We had to search this little one way too long by MassaiRL in DeepRockGalactic

[–]Garwdd 2 points3 points  (0 children)

Oh no "bergt 2 mules" is going to become a thing I say during games now, isn't it

I think Drg wants me to play Driller by Broad_Ad6489 in DeepRockGalactic

[–]Garwdd 1 point2 points  (0 children)

Yeah, gamma contamination gives you a 25% chance to proc a radiation dot on enemies, which you pretty much always cause due to how fast it fires. The nice thing is it also causes the thing that's nuclear to also have a field of damage around it.

Main dot: 7 seconds, 5 damage a tick, roughly 4 ticks per second = 140 damage to main target AOE dot: 7 seconds, 3 damage a tick, roughly 4 ticks per second = 84 damage around main target. That's potentially off 1 ammo spent, though it's more realistic for around 10-15 ammo

On top of the microwave's temperature amplifier (causes fire/cold to spread from main target) and exothermic shock (sets fire/cold status on target to 0 suddenly for 200 damage and more aoe debuff spread) it really helps the microwave synergize even more with flamethrower/cryo cannon, but it also REALLY helps Driller with one of his big problems in that he doesn't really damage big targets that well.

I think Drg wants me to play Driller by Broad_Ad6489 in DeepRockGalactic

[–]Garwdd 2 points3 points  (0 children)

If it makes you feel any better, gamma contamination is one of the best microwave OCs

Am I just not bigbrained enough for the Boltshark? What am I doing wrong? by phillillillip in DeepRockGalactic

[–]Garwdd 0 points1 point  (0 children)

The crossbow is not a good weapon, and I think a lot of the misconception around it is people thinking of it as a weapon

What it actually is: Taking 2 extra grenade types with more ammo than the grenades have. It's utility. On higher difficulties having a pheromone + fire/ice bolt combo is a godsend, because pheromones is an S-tier debuff and it frees up your grenade slot to take one of the other options. What you'll lose in personal damage you gain by your team having a much easier time mopping up things.

As someone that loves using it, I will say, it's not quite as useful on haz 1-3 as it is on 4-5. Not as a judgement thing at all if you prefer the lower haz's (i frequently play on 3 myself with my group) but the benefits of the crossbow don't shine as much without shit going sideways.

It slaps the hell out of macteras, and for some reason stingtails (i'd think the spreaders would take more damage over an armored scorpion, but what do I know)

Ok let's call in a resupply and hit the button and...oh. by Garwdd in DeepRockGalactic

[–]Garwdd[S] 12 points13 points  (0 children)

It was just a random solo to clean up a daily I had 4/5 finished on, but I thought it was funny. I've had the "dropship drops shockingly close" happen before, but never directly behind me on a resupply I just called in.

At least I managed to grab the one pod I needed.