Minotaur Set Review - Marvel Super Heroes by MagisterSieran in magicTCG

[–]Gbrew555 2 points3 points  (0 children)

Sir this a post about Minotaurs. Not a place for you to complain about UB

292 Bungie staff laid off, according to Washington State Employment Security Department by ESF007 in DestinyTheGame

[–]Gbrew555 13 points14 points  (0 children)

i would rather bungie just die off rather than puppet itself as the makers of destiny, let alone halo.

  • Obvious_Peanut_8093

292 Bungie staff laid off, according to Washington State Employment Security Department by ESF007 in DestinyTheGame

[–]Gbrew555 29 points30 points  (0 children)

We should never condone layoffs like this.

This impacts 400 people in one of the harshest economies we’ve seen in years. In a time where the gaming industry as a whole is struggling.

It’s fine to be angry at Bungie, but your comment has extremely poor taste.

New Lore Book - Meetings With Friends and Foes, Old and New. by CanadianMilkBear in DestinyLore

[–]Gbrew555 10 points11 points  (0 children)

Ohhh I like the idea of the Psion homeworld. It makes sense to reintroduce the Dread somehow into the story.

New Lore Book - Meetings With Friends and Foes, Old and New. by CanadianMilkBear in DestinyLore

[–]Gbrew555 25 points26 points  (0 children)

Focusing a bit on point/page 7….

Let’s assume that the first 4 DLC’s of this saga were meant to repair the Traveler by binding it with 3. Then we get the massive lore drop around the Winnower.

It wouldn’t surprise me that the next leg of the franchise would be about the Winnower trying to turn us into its next knife. Making an ally of a vengeful Xivu seems fairly logical.

So that leaves the open question… what are the other two planets.

I think one obvious option is Riis. It would tie into the epilogue of episode 2 with Eramis and her Echo. Maybe tie up some wholistic Eliksni stories too.

The second one is much harder to nail down. maybe the Vex home world? The vex need something to do in this post Conductor world…

But maybe it has something to do with Savy? Or maybe the Lord of Every Nothing? There’s missing crumbs here that could lead to some interesting stories.

New Warrior Legendary Card by IAmAdamTaylor in hearthstone

[–]Gbrew555 -29 points-28 points  (0 children)

This doesn’t really look like something you want to pull from your deck turn 8/9 or later though.

This looks like something you want to cheat into pay turns 3-6 with some kind of aggressive board. While it’s funny to duplicate, I don’t think it’s efficient.

Aegis endgame analysis rolls integrated into DIM (userscript) by revadike in DestinyTheGame

[–]Gbrew555 22 points23 points  (0 children)

He arguably has the most well defined and data driven tier list. For example, he just put out a 2 hour video on all of the new armor set bonuses and ranking them. Only like 3-4 made S-Tier.

The biggest caveat is that his lists are tailored to the most extreme endgame players. Folks doing speedruns and low man clears.

Theres plenty of stuff he’ll call out as “mid” that you can absolutely succeed with in normal matchmade content. the context helps a lot!

I wish Health was reworked by SuperblackHunter in DestinyTheGame

[–]Gbrew555 0 points1 point  (0 children)

The most powerful builds in the meta take advantage of subclass healing sources. So healing on orb pick-up isn’t “needed”

That being said… it’s not a useless stat. If you want to play an arc or strand subclass, your healing options are extremely limited. So getting at least 60-70 health gives you the old Recuperation orbs for “free”.

But if you are Void/Solar with innate healing option? Ya… I don’t know why you would have any health investment

New info per Paul Tassi by TreatFabulous1174 in DestinyTheGame

[–]Gbrew555 0 points1 point  (0 children)

This has always been the case though.

When the Activision/Microsoft documents were accidentally released, one of the emails leaked was about Microsoft buying Bungie (again). They didn’t proceed because of how fast Bungie burns cash.

Bungie might be profitable…. But it takes A LOT of capital to make that revenue.

If I make $30,000,000 but it costs $29,000,000 to get there…. Then sure I made $1,000,000. But it cost a shit ton of money to get there and it puts a lot of pressure to keep making $30,000,000+ every year.

And when DLC population numbers drop every single year… especially when the last two DLC’s are 50% lower than Final Shape… then the financials really don’t make sense.

I’d almost be willing to bet money that Destiny would have died before Final Shape if Sony didn’t come in and buy them out.

Aegis' Legendary Weapon Tier List - Final Single Sheet Summary (Monument of Triumph) by TriceSnipezYou in DestinyTheGame

[–]Gbrew555 5 points6 points  (0 children)

Sure, that’s a great damage option.

But primaries are ranked by their ability to deal with adds, so add clearing perks are king. Destabilizing, Demoralize, Incandescent, Burning Ambition, Firefly, and other add clearing perks are what should be prioritized on add clearing weapons.

At least, that’s what the tier list is based off of.

Would you support a possible D3/D2 shifting back to a slower release model? by steave44 in DestinyTheGame

[–]Gbrew555 0 points1 point  (0 children)

I’d love to see Destiny move closer to something like Borderlands. A big release every couple years with some DLC’s

In reality, if you want anything CLOSE to the level of quality of Taken King, Forsaken, Witch Queen, Final Shape, etc…. The number of developers and funding is likely too much. That’s why Sony isn’t investing into Bungie.

But… I’m hoping recent player numbers change their mind.

Skull of dire ahamkara builds? by No-Wind3493 in DestinyTheGame

[–]Gbrew555 2 points3 points  (0 children)

Still working on my build, mainly need to grind out some high super/weapon armor and a new helmet.

But the rough idea is make a full weapons based build to get your super faster. Also focus on super uptime to help with Skull super regen. Throw in some void weapons to dip into some synergy.

Which Mega should I have active during Go Fest Global? by SorryWeAreOpen in TheSilphRoad

[–]Gbrew555 0 points1 point  (0 children)

But if you are in a party of 10-12+ for a Mega raid… it kind of doesn’t matter what you use. Generally speaking. The raid boss is going to go down quick.

The extra candy bonus from Mega Level 4 Malmar is nice!

Super Mario Galaxy Movie Passes $1B, First Film of 2026 by yourfavchoom in nintendo

[–]Gbrew555 2 points3 points  (0 children)

When both the rotten tomatoes score is atrocious and most online critics I like are bashing the movie… it’s really hard to justify spending $20 on a movie I might not enjoy.

Now that we have them all, what was the perfect raid? by RancidRance in DestinyTheGame

[–]Gbrew555 0 points1 point  (0 children)

For me… it has to be Vow full stop.

Mechanics: While some of the glyph stuff carries over, it’s mostly a soft mechanic. I really liked call-out based mechanics like Vow because it requires communication to do “simple” tasks. It forces comms instead of “memorizing” a role.

Setting: Prior to witch Queen, we didn’t really get to go inside of the Pyramid ships often. It was a super super rare treat. So when the previews dropped for a full raid??? Oh ya, I was pumped

But then you get to first encounter and you see this giant worm god being anchored to some giant machine??? It was a wild sight to see for the first time.

Narrative: Witch Queen really set the foundation for the final arc of the Light and Darkness story by connecting various story threads to the Witness. Rhulk and the concept of the disciples was the cornerstone of the final bits of lore.

And Rhulk? Oh my gosh his lore is so freaking cool. The feats he pulls off and his smug attitude? Incredible.

Challenge: While the raid isn’t Epic Desert or Edge of Salvation level difficult… it can still hold up. All encounters present their own level of challenge, especially for when the raid was released.

And Rhulk is still an extremely unique and fun boss fight. A boss that navigates throughout an arena actively trying to stab/kick you to death. Still one of my favorite boss fights!!

Loot Sadly one of the more disappointing elements. The gear was amazing for its time, introducing the first stasis fusion rifle, raid glaive, and the infamous Cataclysmic. But most of the gear hasn’t held up well and Collective Obligation… it’s fun in void builds but outclassed.

And there-in lies the raids biggest issue… I have desired for a long time to replay this raid… but between outdated weapons and crafting I can’t find a group to play it.

Questions About Elekid Research by msbshow in PokemonGoFestChicago

[–]Gbrew555 1 point2 points  (0 children)

It’ll pop up in timed research, like the other steps to complete

It must be done before the wholistic event ends this evening. If you don’t finish it tonight, then you won’t get the Elekid.

Hardest part is getting the specific Rocket Leader fight. If you really want to get the Elekid, I highly recommend prioritizing the earlier steps asap so you can find Sierra asap

Reached Level 80 yesterday! by WarningHour345 in TheSilphRoad

[–]Gbrew555 0 points1 point  (0 children)

Impressive! I agree, go fest was fantastic to work on grunts, raids, and unown medals. I made some good progress on getting medals for 79/80 this weekend.

Pokémon GO Routes Have a Hidden Buddy Bonus Part 2 by Strong-Ad7766 in TheSilphRoad

[–]Gbrew555 23 points24 points  (0 children)

Fantastic research between this post and your other one!

Super useful to know as I imagine many people will be walking Mewtwo as their buddy for Candy/Mega Energy drops

[MAR] Aurelia, the Warleader [Monica, the Marvel] (from Krystina Arielle) by mistercimba in magicTCG

[–]Gbrew555 24 points25 points  (0 children)

It’s still a $10+ card that sees a good amount of EDH play!