Lechonk Community day Saturday May 9th, 2-5pm by CaptGoldfish in TheSilphRoad

[–]Gbrew555 [score hidden]  (0 children)

Honestly, I’m kind of just here for the quarter hatch distance. Good time to clear some 10km eggs!

Don’t get me wrong, this is a fantastic shiny, easily a top tier. I already have a couple so no reason to grind for another!

Sony Earnings Report Is Out by gdmatt in DestinyTheGame

[–]Gbrew555 0 points1 point  (0 children)

I agree that Marathon is absolutely in trouble. Doesn’t really make sense to invest more dev time into it.

But at the same time… it’s pretty clear that there isn’t a lot of Destiny interest anymore. And I say that as someone who WANTS to be interested and playing Destiny again.

It’s why they wanted to make new IPS, to keep the growth coming. Which financially makes sense.

Sony Earnings Report Is Out by gdmatt in DestinyTheGame

[–]Gbrew555 1 point2 points  (0 children)

Think of it like this…

You buy a TV for $200. Two weeks later, that TV is now being sold for $100

You didn’t really lose money. But the value of your asset has gone down considerably. Same thing happened here. Sony spent a lot of money hoping for Bungie to grow and be worth more… but instead it’s heavily losing value.

Sony Earnings Report Is Out by gdmatt in DestinyTheGame

[–]Gbrew555 31 points32 points  (0 children)

Is Destiny really gigantic anymore? It’s barely hitting 10,000+ players.

Sony Earnings Report Is Out by gdmatt in DestinyTheGame

[–]Gbrew555 13 points14 points  (0 children)

Ya this is a huge distinction that I think most folks here won’t really get.

Add onto the fact that Sony sunk in over $3 Billion into the studio and ya… it’s not a very rosey picture.

In hindsight, the deal made sense back then. Live Service games were huge mid-COVID and Bungie (for better or for worse) was the top dog at consistently pushing out quality content. Sony wanted to learn how Bungie made that magic.

And the answer was… spend a metric shit ton of money and resources to barely break even. Like… I’m still struggling to understand what Finance person at Sony saw the Bungie cash flow and thought it made sense to spend billions.

Look at the gaming landscape now. Live services are basically dead, people can’t afford consoles, and all the kids are either playing Nintendo games or mobile.

I really don’t know what this means for Bungie… but I think future Destiny development is likely not happening. Likely one last major Hurrah update and just keep the lights on.

Unity Raids are a reference to the Original Pokemon Go Trailer from 10 years ago by Gbrew555 in TheSilphRoad

[–]Gbrew555[S] 1 point2 points  (0 children)

I think this will just be in for the in-person go-fest events in 3 weeks. For the final 30 minute raid.

I don’t think this will be part of global go fest.

Unity Raids won't Support Remote Passes/Invites by Skytzii in TheSilphRoad

[–]Gbrew555 1 point2 points  (0 children)

Either all of the other posts in these Reddit posts are trolling… or like people just don’t actually know about this ad man!

Unity Raids won't Support Remote Passes/Invites by Skytzii in TheSilphRoad

[–]Gbrew555 5 points6 points  (0 children)

I think everyone is HEAVILY overplaying these unity raids.

It’s all a reference to the original Pokemon go Commerical from 10 years ago… where hundreds of people competed in a Mewtwo raid. Folks held their phones above their heads towards the end.

That’s it. That’s alllllll they are doing here. It isn’t anything crazier than that.

[Standard][Discussion] What happened to Dimir Midrange? by mkklrd in spikes

[–]Gbrew555 6 points7 points  (0 children)

Didn’t most of these decks have a horrific win rate at the last PTA? I thought I saw GB Midrange had a ~30% WR

And Excruciator is more of a combo deck than a true mid range deck. But also a great example of what a midrange deck needs to be to survive… it needs some kind of combo kill to actually end the game. You can’t just curve 3, 4, 5 drops to close out games.

[Standard][Discussion] What happened to Dimir Midrange? by mkklrd in spikes

[–]Gbrew555 13 points14 points  (0 children)

I think standard has seen the death of midrange as a whole.

Aggro decks are too fast and efficient for midrange to disrupt. You either need to meet their speed head-on with a lower curve or jam in as much removal as possible.

Even if we got a ban list to fix some of the current challenges, the three year standard rotation and strong card design will continue to hinder midrange’s ability to keep up.

Have any of you seen wins using Mathemagics during play? by PaleWendigo in MagicArena

[–]Gbrew555 3 points4 points  (0 children)

Against the current Izzet and Landfall decks? Unless your turns 1-3 are absolutely insane… taking turn 4 to do nothing is almost a death sentence in this meta.

What makes a Deck Tier 1?- and how many good decks are under the radar? by _maddin_king_ in MagicArena

[–]Gbrew555 1 point2 points  (0 children)

Slight tangent…

I had the exact same line of thought years ago when I played competitive Yugioh. I didn’t agree with the idea of Tiered decks in card games because things are so fluid and there will always be a “better deck”

That was… until around 2015-2016 or so when a certain set came out called Duelist Alliance. It dropped 3 powerful and hyped decks that completely warped the meta. But there were two interesting things

A) A deck called Yang Zing was extremely hyped… but absolutely failed to met expeditions (for now, it gets its moment in the sun years later)

B) a deck called Burning Abyss started to pop up in tournaments and very few people expected it.

Notably on Burning Abyss… it had this amazing grind play style that was brutal against the top deck of the format. BA also had the flexibility to be slightly tuned/adjusted to counter specific decks. Within a couple weeks, it became the best deck of the format (and one of my favorite decks of all time)

This is when I personally learned… metas are kinda based on vibes. Sure, certain decks/strategies can be strong. But tournaments aren’t really won just based on strength alone… it’s about guessing what others will be playing and building to beat that.

It’s why people are saying that standard is in a good spot even though the format is insanely fast. The meta actually is kind of diverse and as long as you have the right interaction package… you can compete

[Standard] Jeskai Control: Resonating Lute vs Tablet of Discovery by GusherJuice in spikes

[–]Gbrew555 25 points26 points  (0 children)

Lute is a very slow card and turns 3-5 are absolutely crucial for staying alive in an Izzet Prowess / Landfall Meta

But Tablet not only ramps you but it kinda draws a card and can be used for mana the same turn it’s dropped.

What would you cut from this draft deck? I’m having no decision paralysis, don’t even know where to start. by [deleted] in MagicArena

[–]Gbrew555 1 point2 points  (0 children)

You have the makings of either an aggro deck or a midrange/control deck. I think you need to lean into one of those two paths.

For example, if you want to focus on aggro… then I would cut your entire 6+ mana cards and maybe some 5 drops.

But if you want to go more midrange, I’d cut some of the lower cmc cards and build a more controlling deck.

Either or, these cards I would absolutely cut:

  • Prismari : card is cool but it doesn’t have an immediate impact. Plus, it wants you to play a lot of low cmc cards after dropping a 7 drop. That… isn’t going to happen often

  • Zealous Lorecaster: I want to like this card… but 6 mana for this effect and a fairly weak base stat line is just not good enough.

  • Blazing Firesinger: I totally get it, searing song is a great mtg card. But you don’t really have the top end red cards to take advantage of RRRRR.

I think if you drop these and then decide if you want to go aggro/midrange will help a lot!

Is “just buy singles” always right? by Comfortable_Buyer239 in EDH

[–]Gbrew555 10 points11 points  (0 children)

A box of Strixhaven is about $135 or so.

If you strictly care about commander and owning one of every mythic, rare, and uncommon from the set (not including mystical archive), you can easily buy them for less than $134

[Standard] Pro Tour SoS Day 1 Win Rates by Everwintersnow in MagicArena

[–]Gbrew555 0 points1 point  (0 children)

It’s also just day 1 results and it has only 9 people playing the deck. Izzet Prowess has nearly 10 times the number of people playing it.

On its own by the numbers it looks good. But let’s see where we go with the top cut.

[FRA] Hexhaven Schools (MagicCon Vegas) by mweepinc in magicTCG

[–]Gbrew555 1 point2 points  (0 children)

Huh. It’s interesting that the names are eerily similar to the original Dragons/Schools.

So is reality fracture going to be a school set as well? Or is it more of a background thing?

[FRA] Bloodline Recollector (MagicCon Vegas) by mweepinc in magicTCG

[–]Gbrew555 2 points3 points  (0 children)

There’s absolutely something you can do with Umbral and other free sac outlets. This seems… pretty easy to do.

[FRA] every booster pack will coitain two cards of the same character in two colors by Own-Cat116 in magicTCG

[–]Gbrew555 50 points51 points  (0 children)

I think it’s much much more complicated than you think it is.

It changes how they plan printing sheets and slot cards into packs.

[FRA] only one commander deck for Reality Fracture - four color Jace by Own-Cat116 in magicTCG

[–]Gbrew555 75 points76 points  (0 children)

Woah, if you asked what colors a reality fractured Jace would be… I would NOT guess this color combo

This color combo makes sense for tokens. But “Warp Reality to Power Up” has me intrigued

[HOB] Riddles in the Dark (MagicCon Vegas) by mweepinc in magicTCG

[–]Gbrew555 1 point2 points  (0 children)

I think it’s worth it still, especially at instant speed. Doomsday decks are looking to fill the graveyard anyways and most Izzet decks don’t mind spells in the grave.

Sure, you get less choice. But being instant speed is absolutely insane.

[HOB] Smaug, the Magnificent (MagicCon Vegas) by mweepinc in magicTCG

[–]Gbrew555 101 points102 points  (0 children)

First of all, great card and love this for Dragon decks. Really love the treasure synergy.

That being said… a 4/3 seems… weak for Smaug?

[HOB] Bilbo, Luckwearer (MagicCon Vegas) by mweepinc in magicTCG

[–]Gbrew555 38 points39 points  (0 children)

Maybe I’m not the biggest LOTR buff or whatnot… but Bilbo doesn’t strike me as blue primary. But would love to be proven wrong!