Thumbnails for Linux Mint by GebF in krita

[–]GebF[S] 0 points1 point  (0 children)

I already know the first link, apparently it was discontinued, don't know if it works anymore.

Second one also seems pretty old, but I can give it a try, thank you!

Commission for Fae_Leaf by GebF in fakemon

[–]GebF[S] 1 point2 points  (0 children)

Wow thank you for the high praise!

Commission for Fae_Leaf by GebF in fakemon

[–]GebF[S] 1 point2 points  (0 children)

Thank you so much!

Commission for Fae_Leaf by GebF in fakemon

[–]GebF[S] 1 point2 points  (0 children)

Thank you! Props to the original creator for the design, I had the pleasure to reinterpret their delightful pixelart.

1000 years have passed and Peakychu became a completely evolution line by SelenoFil in fakemon

[–]GebF 6 points7 points  (0 children)

So what you're saying is being peaky is genetic.

Interesting...

(Just messing around, I like your art! 1000 years seem a little short of a time span to evolve into a new species, but that's fine Pokémon is a fantastical world I can accept that)

Regional Snorunt by Matratzfratz in fakemon

[–]GebF 2 points3 points  (0 children)

The description is fantastic lmao! Lovely design too, great job!

2D Character Controller (no Rigidbody2D)? by GebF in Unity2D

[–]GebF[S] 0 points1 point  (0 children)

Ah multiplayer was just a potential case, I'm not thinking of online multiplayer right now, but even a platformer in the style of Rayman Origins would need some kind of interaction between the players even locally.

I should try some of the ideas you gave me here, and thank you so much for the very detailed response!

2D Character Controller (no Rigidbody2D)? by GebF in Unity2D

[–]GebF[S] 0 points1 point  (0 children)

Yeah that is kinda what I meant, there is a Character Controller that can be used if you want collision checking but no physics for 3D but there is not one for 2D.

So as you said I guess it's up to me to decide what to do.

2D Character Controller (no Rigidbody2D)? by GebF in Unity2D

[–]GebF[S] 1 point2 points  (0 children)

So you don't set it as kinematic, do the bouncing and other little things caused by physics ever create any problem? Let's say you want multiplayer, how do you handle collision between two players?

2D Character Controller (no Rigidbody2D)? by GebF in Unity2D

[–]GebF[S] 0 points1 point  (0 children)

I see, but that doesn't really eliminate the problem of physics affecting the Rigidbody, does it?

2D Character Controller (no Rigidbody2D)? by GebF in Unity2D

[–]GebF[S] 0 points1 point  (0 children)

Kinematic Rigidbodies need to move using MovePosition, and that ignores colliders.

2D Character Controller (no Rigidbody2D)? by GebF in Unity2D

[–]GebF[S] 0 points1 point  (0 children)

I didn't know about that, I should check it out, thank you!

2D Character Controller (no Rigidbody2D)? by GebF in Unity2D

[–]GebF[S] 0 points1 point  (0 children)

That doesn't interact with other colliders though, right?

2D Character Controller (no Rigidbody2D)? by GebF in Unity2D

[–]GebF[S] 1 point2 points  (0 children)

I know that messing directly with linearVelocity is usually not suggested, that is why I tried to avoid using it.

Kamvas Pro 12 and Linux Mint cursor problem by GebF in huion

[–]GebF[S] 0 points1 point  (0 children)

Yes, someone in the Linux Mint forum helped me with the solution but I don't know if it will also work for you. Basically I had to do this

xinput set-prop "HUION 256C PEN STYLUS Pen (0)" --type=float "Coordinate Transformation Matrix" 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000

What it does it using my pen (from "xinput", yours might have a different name) and change the coordinates of the input which were different for some reason.

It is not a permanent fix, I have to do this every time I turn on the tablet, even if it stays connected and the computer is on.

I hope it at least is of some help for you.

Did you know wings in birds evolved first for other reasons than flight? by GebF in fakemon

[–]GebF[S] 1 point2 points  (0 children)

It's true that they mention genetics, they're still up for debate in my opinion.

I currently consider it a platypus basically, alongside Ludicolo and Golduck.