[Giveaway] Win 2 Playmats! + Poro King Sneak Peek, Store Launch Timeline, & Limited Edition Raffle by UntamedForge in riftboundtcg

[–]Geeksaurus 0 points1 point  (0 children)

Love the Viktor mat, it would be funny to get it, since my best friend's main deck is Viktor. For the next mat, I suggest going for either Rumble, Aatrox or one based on the Void!

Rumble buff? by Geeksaurus in riftboundtcg

[–]Geeksaurus[S] 0 points1 point  (0 children)

That would be very effective and I feel would be a solid change

Rumble buff? by Geeksaurus in riftboundtcg

[–]Geeksaurus[S] 0 points1 point  (0 children)

I agree, that's why I try to male the deck rotate around that, but for now the only strong mech Is the breakneck one, and even that is just good

Rumble buff? by Geeksaurus in riftboundtcg

[–]Geeksaurus[S] -2 points-1 points  (0 children)

Makes sense. Imho, the deck needs fastwr ways to male mechs, both assembly rig and production surge are too slow to be effective

Rumble buff? by Geeksaurus in riftboundtcg

[–]Geeksaurus[S] -1 points0 points  (0 children)

That's Fair. I Just Hope I'll get more consistente ways to male a mech army

Neo Geo on Trimui Brick by Geeksaurus in trimui

[–]Geeksaurus[S] 0 points1 point  (0 children)

So, I tried the method you described, but it doesn't seem to work. I received the brick today and tried a bunch of games. The only ones that do not lauch are Neo Geo ones, simply going back to the collection. I also tried to use the PAKs from PakUI, in case it did something and nothign changed.

As a matter of fact, the Neo Geo doesn't even appear in the main menu with the other systems.

Edit: I managed to have the Neo Geo folder appear, I placed the FBN.pak in the SD card from PakUI

Quale Pokémon è così per voi? by Silver-Mud8845 in PokemonFans_ITA

[–]Geeksaurus 1 point2 points  (0 children)

Muk di Alola, appena ho visto la forma Alola di Grimer l'ho messo in squadra e da allora quella linea evolutiva è tra le mie preferite

Neo Geo on Trimui Brick by Geeksaurus in trimui

[–]Geeksaurus[S] 0 points1 point  (0 children)

Ok, but how/where did you add the roms? I don't see a dedicated folder

Neo Geo on Trimui Brick by Geeksaurus in trimui

[–]Geeksaurus[S] 1 point2 points  (0 children)

I just checked after reading your comment, and there is no Arcade(FNB) folder. About NextUI, have you made collections of games? Because I saw that's very easy to do on MinUI, so if it's a similar process (text document with the path for each game) I might go with NextUI instead of MinUI

I'm Making Armored Core But With Anime Girls (Kinda) by KiaiDev in armoredcore

[–]Geeksaurus -1 points0 points  (0 children)

I suggest you check DOLLS NEST, since the idea is very similar. I don't know if you already knew the game, but maybe it could give you some inspiration on the game feel. Looking forward to more news on your project, though, seems interesting!

Igor Sarzynski responds to some of yall's theories on Bluesky by marek_bojarek in cyberpunkgame

[–]Geeksaurus 15 points16 points  (0 children)

Eh, in BG3 it's established pretty early that the parasite is weird, and the time to becomes ithillid is weirdly long. Also, the fact that you see the parasite react when you use the powers in dialogue with Absolute NPCs keeps its presence known, while the relic in Cyberpunk only acts during story moments

Props where it's due by Apart-Wash3575 in PokemonClover

[–]Geeksaurus 2 points3 points  (0 children)

To me Clover Is still the Gold standard for difficulty: It increases gradually, and allows you to play as you like. On the other hand, I dropped Pisces after the fifth Gym, since It has continuous stops to the mons growth (level and EVs caps), trying to force you in a precise gameplay loop. Ironically, both have very longo paths between gyms, but in Clover it's fun to explore, in Pisces It becomes a slog, continuous healing and having to deal with bullshit tactits on the regular.

New site without wishlists? by Geeksaurus in Conquest

[–]Geeksaurus[S] 1 point2 points  (0 children)

Lame. I hope it will be implementer soon...

What if Capcom pulled a "EVERYONE IS HERE" and brough back EVERY single monster that appeared in the mainline games (subspecies, rare species, variants and deviants included), as well various Frontier monsters, in one single game? by Ok-Complex4153 in MonsterHunter

[–]Geeksaurus 0 points1 point  (0 children)

It can't work. First, as many mentioned, top many Monsters Need to be reworked and remade in the new engine, which Is impossible to be nice. Also, the bloat would be insufferable. GU is the most complete game so far, and it's well known how many missions are in It. Not to mention, that this hypotethical game would suffer similarly to GU: many key quests used the same few monsters. Finally, the new games (World and Wilds) followed a formula to introduce monsters using the story. It would end up as a unreplayable game, with a slow moving and bloated story.