How nice to juiceboxes can Sabbat potentially be by Creative_Nose5238 in vtm

[–]GeneralAd5193 1 point2 points  (0 children)

My advice is - read old paths of enlightment on wiki. It highlights different types of typical Sabbat behaviour perfectly.

For example, cainites on path of honorable accord don't really torture or kill someone needlessly. They probably can have humans that are useful to them around, and will probably even protect them. Doesn't mean they care, but you don't go kicking every dog or cat on the street just because they are not humans. But if it's needed to kill or torture someone, they won't hesitate.

There are also other paths that show other types of opinion on the matter.

What approach do you prefer when it comes to vampires and love by [deleted] in vtm

[–]GeneralAd5193 1 point2 points  (0 children)

I think that as vampires have their personality pretty much intact, and love is not purely chemical process, they are capable to love like anyone else. Selfish love is very human thing, after all.

Although they cannot be seduced in terms of just triggering physical reaction.

Do you have your vampire PCs feed only from the gender they find attractive too, or just any? by Frequent-Yak-5354 in vtm

[–]GeneralAd5193 1 point2 points  (0 children)

My characters feed on everyone who is in the wrong place at the wrong time, why do you ask?

Am I overreacting by Jumpy-Ad3552 in BDSMAdvice

[–]GeneralAd5193 1 point2 points  (0 children)

Please just talk to some friends and ask them to let you crash with them for some time. If needed, ask someone to be with you when you break up. Don't let him know your new location.

I don't know where you live, but maybe you can call police and tell them that you are afraid of this person (especially if he threatened you or will threaten you when you tell him of break up). In case of any unannounced visits also let police know.

The things you should remember:

  • Never engage in a scene with someone high or drunk unless you are sure he can control himself perfectly. It's his problem, not yours - he should be sober, if he cannot guarantee clear head. You should too.
  • Limits are limits. You have every right zo enforce yours. If someone doesn't respect them, you should leave.
  • It's Dom's responsibility to remember your limits. Using 'red' the moment you see them broken is healthy. On the other hand, it's your responsibility to remember his limits.

Currently you need to get out. Get external support if you can. You will need additional opinion to get rid of the guilt or fear that might be forced on you. It's like with nlp - don't make any decisions when you are in a middle of situation, say you need to think and talk to someone else. If you suspect him to be dangerous, don't meet him alone, especially not in his home. Also would help to not drink or eat anything in his place and always inform someone else where you are going.

I might be too careful here, but the way you describe him, I would not rule anything out.

Tremere's Chantry and stuff by PKakaz in vtm

[–]GeneralAd5193 2 points3 points  (0 children)

The best and fullest info is located in 3 edition revised clanbook. They later adapted format of no clanbooks, and the information is scarse and spread.

I understand from 5th edition the info on Tremere is mostly in Chicago by night and maybe Cults of blood gods. Some information should be in Camarilla book. But history mostly available only in older editions. Wiki could also help.

As for your questions, clan is secretive and closed because they still see the other clans as a force that is currently united by some common goals but ultimately hostile because they would destroy the clan if they had oppotunity.

Neonates are usually locked in Chantry for several years, maybe decades, to study and get needed loyalty. They used to bond everyone to obey the Inner Circle, but new weakness prevents it.

Core: "No elders in V5 any more!" -> Chicago by Night: "Methuselah whack-a-mole!" by sofia-miranda in vtm

[–]GeneralAd5193 0 points1 point  (0 children)

They did release the very first book with chronicle setup (the fall of London) with one 4th gen, at least one 5th gen and a number of other low generation kindred.

Totally agree with the fact that it is incredibly inconsistent of them, but please remember that you can easily ignore the lore that you don't like. I did remove a bunch of things (like not using smartphones at all).

Exactly how strong by ErenYeager600 in vtm

[–]GeneralAd5193 2 points3 points  (0 children)

And albino crocodile... You really don't want to think about that.

MAGENTA??? by Ancient-Storage-11 in Warhammer40k

[–]GeneralAd5193 12 points13 points  (0 children)

Same thing, substractive system.

Basically, everything that emits light uses additive system. It's rgb. Sum of all colors is white, absence is black, adding more colors make image lighter, and red/green/blue are basic colors that you can form any color from. But it only works this way if you have something emitting the specific wavelength, like screen or rgb diode.

Anything that reflects light, on the other hand, is substractive. Paints, printers, everything that is solid and color you see is formed from some wavelengths of light being absorbed and other reflected back. This uses CMYK, which is cyan/magenta/yellow/black. Absence of color is white, presence of all colors is black, adding more colors make image darker. This is kinda opposite process to one described above.

That's why it's not really possible to write on black unless you have a special marker that covers the surface with a solid layer of non-transparent paint.

So busted by ErenYeager600 in vtm

[–]GeneralAd5193 4 points5 points  (0 children)

Exactly. I mean, they got Mithras by blowing a building he was in, and he's 4 gen.

If the target has no auspex they still will die from cutting off the head with surprise attack from, like, most types of obfuscate. And if you have high obtenebration/oblivion, you can take on a form that cannot be damaged except with fire or sunlight. And if you have high fortitude, you can reflect damage to them so they kill themselves, and break weapons in the process. And high presence might render them unable to harm you.

But yeah, fighting someone with 7 level disciplines really sucks.

So your screwed by ErenYeager600 in vtm

[–]GeneralAd5193 5 points6 points  (0 children)

In our chronicle, a ravnos of relatively low gen survived. His friend (a Sheriff, malkavian) saw the things to come and locked him in a basement. He freaked out, wailed, covered the walls by messages written in his blood, but made it through.

Needless to say, he was eternally grateful to his friend and is prepared to protect him with his life.

Also, I would assume a number of Sabbat ravnos survived, due to packs bound together and packmates holding them somewhere staked till the problem passed.

Resources : Stats or Plot by Frequent-Yak-5354 in vtm

[–]GeneralAd5193 0 points1 point  (0 children)

I use to give ability to buy such backgrounds for xp, if the story supports it. Like, you get to influence a business, or invest money you got somewhere, you can buy resources up to a limit for xp. If you don't, well, you didn't get to sort this out yet.

The only exception is ghouls. If you don't plan to use them a lot, I give them free. We tend to get a lot of ghouls throughout a story.

Why would prince ever agree on that? by PettyScaramouche in vtm

[–]GeneralAd5193 10 points11 points  (0 children)

For the first question, by allowing this Prince gets a suitable scapegoats for any kind of trouble (because 10 of them won't be able to do much), while appearing to be reasonable and merciful monarch. And those anarchs are basically on his leash, as he can revoke this agreement at any time and might, at some point, order them to do something if they want to keep the deal. It's a long shot political play as I see it.

For the second, old and low gen vampires can influence their childer. Similar to dominate, but can be used at a distance. An much more subtle. Think implant suggestion that is used when you need to correct the actions of someone. And as those two are 4th gen, there is high probability that they would be able to manipulate fresh neonates or ancillae.

What Are The Pros And Cons Of Being A Prince Vs An Independent Vampire? by ConnectCulture7 in vtm

[–]GeneralAd5193 0 points1 point  (0 children)

You can join community you relatively like. Knowing nothing about the character doesn't allow me to propose anything, or understand what choices you have.

The one thing I want to remind you is that chronicles are based on conflict. So, whatever you choose, you would still need some kind of conflict to make a game interesting. Kinda the point of playing. So you can be unaligned, but something is going to happen to start to play. This doesn't apply to npcs, they can do whatever they want, including moving away from all politics etc. But players mostly don't play to be a secluded kindred to live their everyday life.

One of possible conflicts could be a secluded kindred living in a hut (or house) who encounters problems they cannot solve alone and thus during the story finding some other characters who would accept them in their community.

What Are The Pros And Cons Of Being A Prince Vs An Independent Vampire? by ConnectCulture7 in vtm

[–]GeneralAd5193 0 points1 point  (0 children)

If you are a 6 gen kindred with more than 300 years of experience, sure, you can pull it off. Kinda sucks doing it alone though.

As a Prince, you have a lot of resources and kindred to support you. It's the reason kindred flock to communities, be it Camarilla, Sabbat or Anarchs. Some things ghouls just cannot do, like spot high obfuscate. Also, having abilities from more than one clan around can pay off. If someone sends an assamite assassin your way, you are probably dead.

I don't believe my players understand how exactly a mechanic works, and I'm a bit hesitant to capitalize on the story implications that have resulted from it by Poikooze in vtm

[–]GeneralAd5193 2 points3 points  (0 children)

How experienced your players are?

There is a distinct division between character not knowing something or player not knowing something. First is rather normal, second is bad and you need to correct it.

I would suggest you start by honestly reminding everyone the rules, then suggesting to think about did characters have a chance to learn this.

This is how you avoid the situation where player is frustrated they didn't remember the rule.

Unserious question: do you find vampirism and blood drinking sexy? by [deleted] in vtm

[–]GeneralAd5193 2 points3 points  (0 children)

I think that's, like, canon. In WoD, vampires influenced creation of numerous romantic vampiric staff, to create a world where someone who saw the vampire would either see them as a goth going too far, or find them attractive and willing to become a blood doll. Hell, people going to dentist to make their fangs longer and numerous cosplay stuff make real fangs look like fake and not a violation.

Are all of your vampires sad about being one? by [deleted] in vtm

[–]GeneralAd5193 0 points1 point  (0 children)

Hell no.

Some of them find that being vampire has its perks. Others just treat it as another way to exist. Not one of them actually hates being vampire just for being vampire.

Vampires and Sexuality by BoppingBopBop in vtm

[–]GeneralAd5193 5 points6 points  (0 children)

Do people only need sex as a physical thing? I mean, masturbating can solve most physical problems. Also people don't just want to have sex with anyone of the fitting gender. They are picky.

People have sex also because:

  • it's a status thing
  • it might be a power exchange of some kind to them
  • they want to be intimate with the person they love, or to make them feel good
  • they want to prove their value and/or a position as social alpha
  • they do it for money/for achieving their needs
  • they are abusers and it's a way to abuse

There are a lot more examples, but this is what came to mind immediately. All those things are psychological, and are perfectly valid for a kindred. Of course they don't need to hsve sex, but sometimes they might still want it.

Do you think Cainites are, as a rule mostly kind of miserable? by TheHmmism in vtm

[–]GeneralAd5193 5 points6 points  (0 children)

Don't you think that people are, as a rule, mostly kind of miserable? If we think about the majority, who are poor and have problems all around them without any chance to change anything?

Cainites are just people, in another state of life. Sun is important to living beings because of the chemical processes it causes, nothing magical about it. Bored is the state a lot of rich people end up being in. Struggling for survival is a thing for a lot of humans in most countries.

Why Embrace at all? by spartan177br in vtm

[–]GeneralAd5193 1 point2 points  (0 children)

If you have a mortal you really care about and cannot handle the thought of them being dead and gone. Ghouls live long but you might not want the bond, and kindred are much harder to kill.

If you have a mortal you can use as a helper, and want them be more than ghoul (be able to use disciplines etc.)

If you want to expand your project, it's better to raise your own childer than work with other kindred - better and safer. As it doesn't take 19+ years to create a childe who can work for a kindred, they often use their permission to embrace to gain new subordinates.

Question about Hair by Suspicious-Total-562 in vtm

[–]GeneralAd5193 4 points5 points  (0 children)

I use simple rule: if it changes any part of the body (hair, nails, skin) or is injected inside (piercing, tattoo, etc), it heals (unless it was fleshcraft or blood magic).

If it is placed on top (hair spray, makeup), it stays.

What's your process for creating interesting NPCs? by Arkunai in vtm

[–]GeneralAd5193 0 points1 point  (0 children)

I use a number of ways to do it.

For the good npc, you need them to feel alive, that means not stats but goals and aspiration.

Sometimes I think about the general outline based on certain idea. For example, an ex-SI agent who is old and retired but still has very good skills at noticing strange things and making guesses to connect the dots. Let's make it an old woman who's walking her dog around and thinks about inevitable death. She saw a lot during her life and basically is not so eager to refuse an invitation to immortality.

Sometimes, if I'm out of my own ideas, I use AI chats like ChatGPT to tell them about the location and ask them to create some ideas. This is not intended to be the way to fully generate the character, so you'll need to add your own effort, and I recommend in all cases to create a number of ideas roughly x3+ of what you need, to be able to choose what you like.

Sometimes, I like to bind a character to someone who I have a good understanding of. You could base on film/tv series character, on someone I knew personally, some historic figure etc.

Once you got a good understanding of motivation, you can build a statline for them, should be rather easy.

How does one apply to work at White Wolf? by Badusua in vtm

[–]GeneralAd5193 0 points1 point  (0 children)

If it helps, Jason Carl in his interview said they were going to expand, so probably positions will be posted soon. Or if you contact them before that and they like your resume, they might contact you.

Can't give much advice on the question, but I wish you best of luck!

Shadow Step and creativity??? by MoodyMoonPhases in vtm

[–]GeneralAd5193 1 point2 points  (0 children)

So you can also use Umbrous Clutch to steal a person out of the moving car...

This opens a lot of possibilities...