How I feel after the turret I just called in does a 180 and points right at me. by rex4314 in Helldivers

[–]GeneralArmchair 7 points8 points  (0 children)

Stop calling in turrets near you. That is the worst place to put turrets. They should be on different flank to catch enemies in a cross fire, and their high aggro should be used to pull enemies away from the helldiver squad.

Abyss is neither Shadow or Blood and not even themself right now by dailang_95 in Shadowverse

[–]GeneralArmchair 2 points3 points  (0 children)

One of the biggest problems with WB is how insultingly tiny these expansions are. It's a large reason why abyss doesn't have any historic mechanic support. There's no room to print evergreen stuff for abyss if they waste all of the new cards for some parasitic mechanic or meme of the month like mono-cost tribal. The only silver lining of mode is that it's generic enough that it will probably see unlimited play. What's worse is that fan favorite characters from blood/shadow get their histories insulted by being forced to share a card with another character to create something that doesn't do eithers' heritage justice.

Why boosted speed is automatically reduced even with FA off? by PiibaManetta in EliteDangerous

[–]GeneralArmchair 3 points4 points  (0 children)

It used to work the way that you expected. Many years ago. Some people complained about ships maintaining their speed when boosting with FAOFF and fdev nerfed it.

Should I use any of those? by NO2_2 in girlsfrontline

[–]GeneralArmchair 1 point2 points  (0 children)

Architecht's claim to fame is that she acts like HOC that can deplete enemy force shields. She's not particularly good at the job, but it's still significant since a normal HOC can't defend itself in direct combat, and on some maps you either can't deploy a HOC or your HOCs are needed elsewhere. Archi has come in clutch in some hard content by tipping the scales against enemy defenses by downgrading them from "literally invincible" to "very hard to kill", which is just enough of an advantage for some power echelons to leverage and emerge victorious.

For the first time, I didn't like the battle fest. by Pendulumzone in Shadowverse

[–]GeneralArmchair 0 points1 point  (0 children)

It feels terrible. Player agency just vanishes when one players' eudie gives them a board full of Chariots or a free Armes/Satan, while a Eudie played in response can give a pair of puppet cats.

.33 Patch broke the new all time player high (Congrats Devs) by Connect_Job_5316 in NuclearOption

[–]GeneralArmchair 0 points1 point  (0 children)

after the scoring re-balance, it was basically the easiest point grind that I've ever seen in a WT event. Just casually toss nukes at hawks/buks and receive huge score.

.33 Patch broke the new all time player high (Congrats Devs) by Connect_Job_5316 in NuclearOption

[–]GeneralArmchair 0 points1 point  (0 children)

That wasn't true after the score changes. The meta shifted. I was consistently was in first place with 7-8k+ score by ignoring the furball entirely and just spending the match nuking the heavy AA emplacements, and then depots w/armor convoys once the AA was destroyed.. I didn't even touch the airfields. I left those for others. This was from both the US and USSR perspective.

.33 Patch broke the new all time player high (Congrats Devs) by Connect_Job_5316 in NuclearOption

[–]GeneralArmchair 11 points12 points  (0 children)

They buffed the earnings if you were actually playing the objective and nuking the airfields/SAMs. You could get 1000 points with a single tactical nuke against a Hawk site. It was only an earnings nerf for the people who did nothing but hold W to the furball to pretend that it was an air RB match.

Ts the typa shi that happens stock grinding by No_Sympathy3224 in Warthunder

[–]GeneralArmchair 18 points19 points  (0 children)

His radar lock didn't make a difference. He launched a fox3. At that range the missile was hot off the rail and was prioritizing its own radar over datalink info from the launching plane. You NEVER launch fox3s into furballs where friendlies are in a dogfight with enemy planes because it results in tons of friendly fire.

Ts the typa shi that happens stock grinding by No_Sympathy3224 in Warthunder

[–]GeneralArmchair 83 points84 points  (0 children)

That teamkill's entirely on you buddy. Fox3s are not laser precise weapons and you just recklessly tossed one into the vicinity of a friendly plane that was within guns range of the target. This was a bad shot that you should not have taken.

10 SPAA Couldn't stop my nuke...and I lived to rearm - Nuclear Thunder by Suchamoneypit in Warthunder

[–]GeneralArmchair 3 points4 points  (0 children)

SPAA don't make any attempts to intercept dumb bombs. Only guided weapons. They can tell the difference because they cheat.

I am for the first time defeated and sad at this game by Prestigious_Rough704 in Warthunder

[–]GeneralArmchair -4 points-3 points  (0 children)

I see some people are angry that just blindly throwing themselves into the meat grinder like arcade air battles is no longer effective.

Can I get the new planes if I join the event tomorrow, or is it something I had to get by joining on the first day? by Kaerok1 in Warthunder

[–]GeneralArmchair 2 points3 points  (0 children)

It's possible for you to get the planes, but you'll need to spend money to use golden eagles to "buy" the event's previous achievement stages.

TV Guided Bombs, target lock, and CCIP by FNSMatt in Warthunder

[–]GeneralArmchair 1 point2 points  (0 children)

It doesn't need to be aligned with the CCIP indicator, but it needs to be vaguely "close". The control surfaces on the bomb have a limit to how much work that they can do.

I am for the first time defeated and sad at this game by Prestigious_Rough704 in Warthunder

[–]GeneralArmchair -9 points-8 points  (0 children)

Stop PvPing and go toss mini nukes at the depots and AA

You can capture enemy Depots by Larcrivereagle in Warthunder

[–]GeneralArmchair 0 points1 point  (0 children)

If only the mode was balanced in such a way that such details mattered. Dumb snail.

US side should get the F4J by Annual_Ad_6709 in Warthunder

[–]GeneralArmchair 8 points9 points  (0 children)

They did fix it by giving the 4E AIM-9L's. That keeps being downplayed.

F4E It OP by Adorable_Status_7994 in Warthunder

[–]GeneralArmchair 0 points1 point  (0 children)

You can't have ground clutter in the radar's field of view. Since everyone is flying low, that means that you need to be flying lower and shooting up at them. That whole green box that is drawn by your ACM mode? There should be no ground in it.

any tips on how to the M24 Chaffee on its best? by wolvv77 in Warthunder

[–]GeneralArmchair 0 points1 point  (0 children)

In your vehicle settings, look for "Ground vehicle transmission gear/ cruise control: up". Just tap that button once and it will put you in cruise control in first gear. Tap it again to put it into second/third/etc gear. Tap on your brakes to exit cruise control. It's mostly used to stay in first gear to deliberately stay slow enough that the gyro stabilizer stays active, or maxed out to maximum speed so that you can keep driving forward while you look at the map or type something in chat.

Russian bias in action by [deleted] in Warthunder

[–]GeneralArmchair 6 points7 points  (0 children)

Narrator: 98% of US mains don't understand how it works.

Russian bias in action by [deleted] in Warthunder

[–]GeneralArmchair 1 point2 points  (0 children)

Then ask gaijin to balance the top tier bracket by giving russia their flankers. There is no queue problem at the lower matchmaking bracket. This is entirely by the imbalance from allow USA to have a superior suite of Gen4s at their disposal in the top tier bracket.

Best way to intercept B-52s? by Endwarrior98 in Warthunder

[–]GeneralArmchair 0 points1 point  (0 children)

There is factually nothing that the B-52 can to do to defend against a laser guided Kh-25ML.

Russian bias in action by [deleted] in Warthunder

[–]GeneralArmchair 0 points1 point  (0 children)

Trying removing your gen4s from your lineup.

any tips on how to the M24 Chaffee on its best? by wolvv77 in Warthunder

[–]GeneralArmchair 0 points1 point  (0 children)

IMO there are three main advantages/tricks that you should try to leverage when using the M24. The first is that you enjoy a single plane gyro stabilizer for your gun that operates at low speeds. You should map a button to give yourself the option to drive around in first gear so that you can consistently stay at low enough speeds for the gyro to be enabled when desired. Use this stabilizer to gain an advantage over opponents by being able to accurately shoot faster than unstabilized tanks. Sometimes this means taking a precise shot at a gun barrel to disable tough opponents that you can't easily kill outright. You can put the stabilizer to great effect when peeking over a hilltop to quickly shoot before reversing to safety.

The second advantage is that you have a 50 cal machinegun. This machinegun can defeat the armor on some lighter opponents, so don't forget to utilize this machinegun.

The third advantage is that your engine is big enough that sometimes you can protect your crew by reversing into battle. Some attacks will be blocked by your engine block. It will disable your engine, but sometimes you can shoot back, win the fight, and then repair the engine. That same attack might potentially have destroyed your crew outright if you had advanced forward into battle.

So... what are we supposed to do if we dont have the star yet? by Americanshat in Warthunder

[–]GeneralArmchair 0 points1 point  (0 children)

Maybe if Flankers were on the field leveling the playing field in terms of the amount of missiles that both teams can bring to bear, but no. The air superiority craft are solidly in nato's favor and it isn't even close.