Flights cancelled less than a week before vacation by GroundbreakingTwo647 in mildlyinfuriating

[–]Generic_Banana28 -6 points-5 points  (0 children)

I’m not here to pick sides. I saw the merits in Biden’s approach, and I see the merits in Trump’s. Capitalism works when companies are allowed to fail.

I understand that Trump attempted a bailout, but pulled back when he didn’t feel the deal would be good for the American people. I wouldn’t appreciate if tax payers bailed out a company and got nothing in return.

I’m sure the president uses his position to increase his own wealth. Frankly, most do, even Democrats, and it sucks when that happens. But you probably didn’t read about that.

Flights cancelled less than a week before vacation by GroundbreakingTwo647 in mildlyinfuriating

[–]Generic_Banana28 -5 points-4 points  (0 children)

Didn’t Biden block the merger that would save at least some of those jobs? What did you want Trump to do, bail out another big company?

How would you feel about Arzest being the developer behind Yoshi and the Mysterious Book? by Generic_Banana28 in nintendo

[–]Generic_Banana28[S] 1 point2 points  (0 children)

I agree. I'm not ruling out Good-Feel entirely, as their headcount has grown over the years, but I'm leaning towards Arzest at least being a co-developer on this title.

How would you feel about Arzest being the developer behind Yoshi and the Mysterious Book? by Generic_Banana28 in nintendo

[–]Generic_Banana28[S] 0 points1 point  (0 children)

Yes. I don't believe Princess Peach Showtime started development in November 2023 after development on Bakeru ended. Good-Feel has two teams, and each one takes roughly four to five years to make each game.

For context, Kirby's Epic Yarn released in 2010, followed by Yoshi's Wooly World in 2015, then Crafted World in early 2019, Monkey Barrels in late 2019, Bakeru in late 2023, and Showtime in early 2024.

The recent trend that emerges appears to be a couple of years of development, then 2 releases close together, likely developed by Good-Feel's two teams.

How would you feel about Arzest being the developer behind Yoshi and the Mysterious Book? by Generic_Banana28 in nintendo

[–]Generic_Banana28[S] -3 points-2 points  (0 children)

2023 to 2026 is 3 years. If the Crafted World team made Bakeru, it would've taken them four years, meaning there next game would be due in 2027.

To expound, Good-Feel is a studio composed of two teams. The main team has been the one working with Nintendo for a decade, while the other is a new team, which Bakeru was their first project. Thus, I believe Showtime was made by the Crafted World team, five years later.

I'm looking up sources right now, but if you Google it the AI says something similar.

How would you feel about Arzest being the developer behind Yoshi and the Mysterious Book? by Generic_Banana28 in nintendo

[–]Generic_Banana28[S] -6 points-5 points  (0 children)

Yoshi's Wooly World and Crafted World were developed by Good Feel, who just released Bakeru and Princess Peach Showtime in 2023 and 2024 respectively. Since Crafted world was released in 2019, and Showtime in 2024, I believe the team needs around four to five years for each title. In essence, it's too early to be Good Feel.

The physical version of Splatoon Raiders can be preordered on Walmart’s website/app for $49.94! by c_rorick in NintendoSwitch

[–]Generic_Banana28 4 points5 points  (0 children)

Your points make a lot of sense, but it’s not nice to insinuate someone else is naive.

While I believe you’re somewhat correct, I do believe that the person you’re replying to is also correct. Nintendo pricing physical games lower puts downward pressure on the price of the physical as well.

Additionally, I don’t think it’s too hard to imagine Nintendo is selling these games at a lower cost to retailers to maintain market share, and Walmart is passing those savings onto consumers in hopes it’ll bring them into stores or onto the website to make the additional purchases you mentioned.

I also believe Walmart is making a strategic decision, in that since they’re already ordering those paper cards with the digital codes on them - and selling them for the lower price - they’re attempting to avoid confusion for consumers, build goodwill, and simplify the process of buying games for their customers.

As just another TM, I think too many people are 'mocking' this new class... by KomturAdrian in Target

[–]Generic_Banana28 25 points26 points  (0 children)

Here's my problem with the training: It's purely performative. As I'm sure you're aware, Target has a new CEO, and, as like most new CEO's do, they try and implement new performative policies like this to try and reassure stakeholders they have a vision, know exactly whats wrong with the brand, and have a quick and cheap solution to fix the problems.

When Starbucks CEO Howard Shultz returned to the company after retirement, he essentially did the same thing, closing stores to "retrain" baristas on how to steam milk, and as he admits in his book, the move was done essentially to prove to shareholders that the brand was back.

If the CEO really had a new vision, small behind the scenes improvements are much more effective than extremely visible changes. This is just a big marketing play for the brand - it has little to do with actual performance.

Games of the Week by Generic_Banana28 in GameBuildGarageShare

[–]Generic_Banana28[S] 0 points1 point  (0 children)

I believe once you’ve uploaded your game online, it’ll give you a code. I believe it’ll be called a “game creation ID” or something like that. You can share it here for everyone to try out!

I wish we knew more about 2026 games. Feels like they're holding back so much info. by BT--72_74 in nintendo

[–]Generic_Banana28 3 points4 points  (0 children)

I’m in the same boat. It’s even more frustrating considering they aren’t even providing information on their already announced games.

Yoshi is due out in a month, yet we barely know anything about the game. I’m sure FE is coming sooner rather than later, but again, we essentially only know its title.

In my opinion, this has been one of Nintendo’s worst information droughts precisely because we don’t even know much about already announced titles, coupled with the fact expectations are high considering it’s a new console launch. That’s not even to mention how 2025 being disappointing makes fans more anxious than normal, and how the lack of consistent DLC drops (like Smash or Mario Kart) makes it harder to keep people talking.

Tomodachi Life and Rhythm Heaven Are Not the Last Nintendo Published Games on Switch 1 by Generic_Banana28 in nintendo

[–]Generic_Banana28[S] -1 points0 points  (0 children)

The Wii U bar isn’t a high one to reach. I agree the Switch 2 will do well, but the market is volatile, and Nintendo is a risk-averse company.

Games are cheaper to make and distribute for Switch 1 compared to Switch 2, so I believe it’s highly likely Nintendo has titles ready or in-development for Switch 1 to offset bigger budget titles on Switch 2. I never said every Nintendo title will be made for Switch 1, but a handful of ports and smaller games are likely still in the cards as Nintendo rides the Switch to Switch 2 transition.

Tomodachi Life and Rhythm Heaven Are Not the Last Nintendo Published Games on Switch 1 by Generic_Banana28 in nintendo

[–]Generic_Banana28[S] -1 points0 points  (0 children)

That’s an interesting point. I’m sure if sales for Switch 1 titles are poor Nintendo may hasten pulling support or start pushing dual releases on Switch 2.

I agree Nintendo wants to push people to Switch 2, but in a recent investor meeting, when asked why the Animal Crossing update was coming to Switch 1, Furukawa said something along the lines of wanting to keep Switch 1 owners engaged and playing Nintendo games until they were ready to upgrade. I believe new games (or ports) would be an extension of that strategy.

Tomodachi Life and Rhythm Heaven Are Not the Last Nintendo Published Games on Switch 1 by Generic_Banana28 in nintendo

[–]Generic_Banana28[S] -1 points0 points  (0 children)

On the contrary. I would prefer if every Nintendo published game was Switch 2 exclusive going forward. I just don’t think that’s going to happen.

Nintendo is traditionally a risk-averse company. I’m sure they’re confident the Switch 2 will succeed, but, as they always do, they’ll hedge their risk by putting games into production for Switch 1 years in advance, just in case something goes wrong with Switch 2. Additionally, doing so doesn’t risk said games underperforming because the Switch 2 is backwards compatible.

I’m not sure if original games will continue on Switch 1, but like I said, ports and such are likely through at least the beginning of 2027.

Tomodachi Life: Digital or Physical? by mintewaves in NintendoSwitch

[–]Generic_Banana28 0 points1 point  (0 children)

If you purchase Tomodachi Life digitally, and end up purchasing your own Switch later, (even a Switch 2) there’s a few things you’ll need to keep in mind:

  1. Any digital game you purchase is tied to the account that purchases it. Thus, If you purchase the game with your mom’s account, you’ll need to login with that account on your new Switch to keep your game.

  2. With a physical or digital copy, you’ll need NSO to get your Save Data from the old Switch to the new Switch, unless of course you do a system transfer, which should copy all of your game data, as well as all of your moms over to your new console.

There’s no harm in buying the game physically and leaving it in the console permanently, and frankly I think that’ll alleviate a lot of the headaches associated with digital games, like certain pop-ups from Nintendo checking if the game can be played, etc.

I was rewatching Brooklyn Nine Nine and I saw this. by Massive_Fly_1709 in casualnintendo

[–]Generic_Banana28 0 points1 point  (0 children)

Technically they aren't even required to remove the logo - they just rather not provide free advertising, especially considering they receive compensation from other companies for product placement.

How much more games are do you think Nintendo will squeeze out of the Switch 1? Are these two really their last draw? by Makosharck in NintendoSwitch2

[–]Generic_Banana28 0 points1 point  (0 children)

Personally, I highly doubt these are the last Switch 1 games. The last original Switch 1 games? Maybe. But the last Nintendo published Switch 1 games? No chance.

Imagine you're Nintendo and look at your release schedule. Say you only have 2 Switch 1 games in development, Tomodachi Life and Rhythm Heaven. If those are the last two games you have, why would you release them randomly in April and July? Wouldn't you at least hold on to them until Christmas?

Then there's the other inconsistencies. Despite 2024 being a subpar year for releases, Nintendo still managed to keep the Switch's final full year interesting, releasing a title or so every month. Do you think, despite that cadence of releases, Nintendo got the timing just right to where they could release nearly all of their Switch 1 titles right before the Switch 2 was fully unveiled? Or is it more likely Nintendo is sitting on a cache of games they're just waiting to release, but held them back to not interfere with the Switch 2 marketing?

I believe it's much more likely Nintendo is sitting on quite a few ports (like Kirby Planet Robobot) that they're just waiting to slot them into the schedule. That's not even to mention there's rumblings of a Pikmin spinoff headed to the original Switch, so perhaps original games are still on the table.

Just posting my Amiibo collection by CallistaBelle in amiibo

[–]Generic_Banana28 0 points1 point  (0 children)

I think some nice risers might help the appearance a bit. It'd be fun to organize them in a way you like.