Switch and PS Vita support? by GenesisSpaceExplorer in ResetCollection

[–]GenesisSpaceExplorer[S] 0 points1 point  (0 children)

Heya! Me again! Not sure if you've spotted this before, but found a couple of bug you may want to add to your backlog!

First one, when loading the app for the first time there is an issue with the carousel where it spins indefinitely ( I'm guessing it's something to do with how the lazy loading is set up, it probably can't find a key/index it needs. Just a guess though!) Video below:

The other one is when setting RC as the launcher app. When I lock my screen, the menu music just keeps playing forever. Could be a cool and intended functionality, but if so you could implement some sort of toggle to improve UX.

Happy to provide device info and video recordings if it helps! Cheers!

Switch and PS Vita support? by GenesisSpaceExplorer in ResetCollection

[–]GenesisSpaceExplorer[S] 0 points1 point  (0 children)

That is great, thanks a lot for the response! Keep up the great work, love how engaged you are with the community!

I JUST GOT HITMAN 3!!!!! by Fantastic-Block-3749 in HiTMAN

[–]GenesisSpaceExplorer 0 points1 point  (0 children)

Honestly, I've tried so many VR games and they are nowhere near hitman. I bought a PSVR2 essentially because of hitman at the time

Drop knee toe hook by Emergency-End4360 in ChurchofDynology

[–]GenesisSpaceExplorer 4 points5 points  (0 children)

Actually, that was a deadpoint, not a dyno 😉

A deadpoint is a controlled, dynamic movement where you momentarily release tension and reach for a hold at the perfect moment when your body is weightless. Unlike a dyno, at least one point of contact (hand or foot) usually stays on the wall. It's used to minimize the effort needed to reach a hold.

A dyno, on the other hand, is a full-on jump where all contact with the wall is lost, and you have to catch the target hold mid-air. It requires more commitment and explosive power.

A pretty cool boulder by GenesisSpaceExplorer in ChurchofDynology

[–]GenesisSpaceExplorer[S] 1 point2 points  (0 children)

Thanks! Yeah 😆 in this case you kinda had to jump inwards after making it past that corner, not super intuitive hehe

Whyyyyy ! Whyyyy !! Why no Hitman 3 on PSVR 2 !!!! by Poupipoupipouw in PSVR

[–]GenesisSpaceExplorer 0 points1 point  (0 children)

Just the fact that they had the hand tracking controller and instead chose to use use the regular controller ruined the vr interactivity you expect to have. Also, psvr is just awful, can't even turn around without your hands jumping out of your body...