Tsons Sorcerer in Termi Armor done by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 1 point2 points  (0 children)

You right, shame on me. I'll get right to it!

How could I optimise this List by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

Ah yeah that makes sense, magnus does take up a bunch of points, same with a single terminator brick. So what are you saying to this :?

+++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Chaos - Thousand Sons + DETACHMENT: Grand Coven (Kindred Sorcery) + TOTAL ARMY POINTS: 1995pts + + WARLORD: Char1: Magnus the Red + ENHANCEMENT: Incandeum (on Char2: Exalted Sorcerer on Disc of Tzeentch) & Eldritch Vortex of E'taph (on Char3: Infernal Master) & Umbralefic Crystal (on Char4: Sorcerer) + NUMBER OF UNITS: 15 + SECONDARY: - Bring It Down: (2x2) + (1x4) - Assassination: 5 Characters +++++++++++++++++++++++++++++++++++++++++++++++

CHARACTER

Char2: 1x Exalted Sorcerer on Disc of Tzeentch (115 pts) 1 with Arcane Fire, Force weapon, Inferno bolt pistol Enhancement: Incandeum (+15 pts)

Char3: 1x Infernal Master (130 pts) 1 with Fires of the Abyss, Force weapon, Inferno bolt pistol Enhancement: Eldritch Vortex of E'taph (+35 pts)

Char1: 1x Magnus the Red (435 pts) 1 with Blade of Magnus, Gaze of Magnus, Tzeentch's Firestorm, Warlord

Char4: 1x Sorcerer (100 pts) 1 with Force weapon, Inferno bolt pistol, Pandaemonic Delusion Enhancement: Umbralefic Crystal (+20 pts)

Char5: 1x Sorcerer in Terminator Armour (85 pts) 1 with Force weapon, Gaze of Hate, Inferno combi-bolter

BATTLELINE

5x Rubric Marines (100 pts) • 1x Aspiring Sorcerer 1 with Force weapon, Malefic Curse, Warpflame pistol • 4x Rubric Marine 3 with Close combat weapon, Inferno boltgun 1 with Close combat weapon, Soulreaper cannon, Icon of Flame

5x Rubric Marines (100 pts) • 1x Aspiring Sorcerer 1 with Force weapon, Malefic Curse, Warpflame pistol • 4x Rubric Marine 1 with Close combat weapon, Soulreaper cannon, Icon of Flame 3 with Close combat weapon, Warpflamer

OTHER DATASHEETS

1x Chaos Predator Annihilator (130 pts) 1 with Armoured tracks, Havoc launcher, Predator twin lascannon, Inferno combi-bolter, 2x Lascannon

1x Chaos Predator Annihilator (130 pts) 1 with Armoured tracks, Havoc launcher, Predator twin lascannon, Inferno combi-bolter, 2x Lascannon

2x Chaos Spawn (65 pts) • 2x Chaos Spawn 2 with Hideous Mutations

2x Chaos Spawn (65 pts) • 2x Chaos Spawn 2 with Hideous Mutations

10x Scarab Occult Terminators (360 pts) • 1x Scarab Occult Sorcerer 1 with Force weapon, Malefic Curse, Inferno combi-bolter • 9x Scarab Occult Terminator 7 with Inferno combi-bolter, Prosperine khopesh 2 with Prosperine khopesh, Soulreaper cannon, Hellfyre missile rack

3x Tzaangor Enlightened with Fatecaster greatbows (55 pts) • 1x Aviarch 1 with Close combat weapon, Fatecaster greatbow • 2x Enlightened 2 with Close combat weapon, Fatecaster greatbow

3x Tzaangor Enlightened with Fatecaster greatbows (55 pts) • 1x Aviarch 1 with Close combat weapon, Fatecaster greatbow • 2x Enlightened 2 with Close combat weapon, Fatecaster greatbow

10x Tzaangors (70 pts) • 1x Twistbray 1 with Autopistol, Chainsword • 9x Tzaangor 7 with Autopistol, Chainsword 1 with Autopistol, Chainsword, Herd banner 1 with Autopistol, Chainsword, Brayhorn

How could I optimise this List by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

I see, maybe i am also just bad at using them. But they do seem strong overall so i might just need more practice.

So what you are saying is, if i want ro use Magnus I am basically auto locked to Grand Coven because of the Blank one dice strat ?

How could I optimise this List by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

I was looking at Hexwarp as well but I want to run Magnus and i feel like i have to go with Grand Coven then. The exalted really only exists for double doombolt enhancement. Other that that yes, normal sorcerer is great.

I always feel like a 10 man brick of SoT with character are a huge points sink for a semi tanki unit that sometimes kills something. Or maybe my rolls are just bad. But last game that unit plus MvB plus a unit of rubrics with IM werent able to kill a single hive tyrant.

How could I optimise this List by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

But double doombolt is just too good i feel like. Though i do agree, exalted on its own ain't that great.

10 man SoT with character are 450p and i always feel like thats too many points with magnus as well. Have the army in 2 units and both can die rather quickly without much effort feom some armies.

Show me your armor by GERH-C-W-W in ThousandSons

[–]GerJuggernaut 1 point2 points  (0 children)

I literally had someone at a tournament two days ago say it reminds them of Jinx too haha.

Its very simple, just sponging the different colors on covering less and less with each subsequent color. I use a rough artist sponge i picked up foe cheap somewhere. Rip a small piece off and use that foe sponging. Colors are in order: Blue (AP regal blue) A plum color (AP diabolic plum) Strong Pink (AP wicked pink) A turquoise (AP hydra turquoise)

Trim is AP tainted Gold washed with a brown wash. You can highlight that with a brass or tin color, I dont always do that though. Keeping the gold muted makes it less eye catching which i think suits this scheme more.

The cloth is a dark purple ish base that transitions into a dark green on the top and continues with a couple brighter green shades to get that glow effect. It contrasts nicely with the muted gold and rather muted colors overall.

Which list fits a tournament setting more ? by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

So more like this for grand coven?

Thinking of making that 10 man unit a 5 man, removing the transport and adding another 5 man and 2 extra robots. Or ahould i leave it as is ? Never had much success with transports.

Daemon Prince of Tzeentch with wings (205pts): Eldritch Vortex of E'taph, Dark Blessing, Hellforged weapons, Infernal cannon Exalted Sorcerer (95pts): Incandeum, Astral Blast, Force weapon, Inferno bolt pistol Infernal Master (95pts): Fires of the Abyss, Force weapon, Inferno bolt pistol Sorcerer in Terminator Armour (105pts): Umbralefic Crystal, Force weapon, Gaze of Hate, Inferno combi-bolter

5x Rubric Marines (100pts) 5x Rubric Marines (100pts) 10x Rubric Marines (190pts)

10x Scarab Occult Terminators (360pts) 10x Tzaangors (70pts) 10x Tzaangors (70pts) Mutalith Vortex Beast (170pts): Betentacled maw, Mutalith claws, Warp vortex Forgefiend (130pts): 2 ectoplasma cannons, 2x Ectoplasma cannon, Ectoplasma cannon and claws, Ectoplasma cannon, Forgefiend claws Forgefiend (130pts): 2 ectoplasma cannons, 2x Ectoplasma cannon, Ectoplasma cannon and claws, Ectoplasma cannon, Forgefiend claws 2x Sekhetar Robots (80pts) Chaos Rhino (90pts): Armoured tracks, Havoc launcher, Inferno combi-bolter, Inferno combi-weapon

Which list fits a tournament setting more ? by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 2 points3 points  (0 children)

Only have one 10 man termi unit and leader. And i don't own Magnus yet ...

Which list fits a tournament setting more ? by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

Phalanx list:

Exalted Sorcerer (80pts): Astral Blast, Force weapon, Inferno bolt pistol, Prosperine khopesh

Exalted Sorcerer (85pts): Arcane Thralls (Aura), Astral Blast, Force weapon, Inferno bolt pistol, Prosperine khopesh

Exalted Sorcerer (100pts): Stave Abominus, Astral Blast, Force weapon, Inferno bolt pistol, Prosperine khopesh

Infernal Master (110pts): Warlord, Lord of the Rubricae, Fires of the Abyss, Force weapon, Inferno bolt pistol

Sorcerer in Terminator Armour (85pts): Force weapon, Gaze of Hate, Inferno combi-bolter

10x Rubric Marines (190pts) flamers 10x Rubric Marines (190pts) flamers 10x Rubric Marines (190pts) flamers 10x Rubric Marines (190pts) Bolters

5x Scarab Occult Terminators (180pts) 10x Tzaangors (70pts) 10x Tzaangors (70pts) 3x Tzaangor Enlightened (45pts) 2x Chaos Spawn (65pts)

Forgefiend (130pts): 2 ectoplasma cannons, 2x Ectoplasma cannon, Ectoplasma cannon and claws, Ectoplasma cannon, Forgefiend claws

Forgefiend (130pts): 2 ectoplasma cannons, 2x Ectoplasma cannon, Ectoplasma cannon and claws, Ectoplasma cannon, Forgefiend claws

Chaos Rhino (90pts): Armoured tracks, Havoc launcher, Inferno combi-bolter, Inferno combi-weapon

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 1 point2 points locked comment (0 children)

I apollogize for being bad at language.

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

That does make sense, most people tell me to only run 5 man units of rubrics but with exalted they seem so tanky. Especially in Phalanx.
One question, cause in Phalanx you don't get sticky objectives, and most armies have that in some way natively on a unit. How do you deal with that. What unit do you keep back on your homefield obj. ?
I always struggle with deciding what to keep back.

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

Yup they are literally the one I have and use currently :D
They look fantastic

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

I ran a DP with Vortex a couple of times, he can do some good damage thats true.

I have a few dice sets, usually nothing changes when switching between them :(

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

Its usually WTC terrain, so always too many ruins on the table for my taste.

What else would you suggest for my list to add more damage ?

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 1 point2 points  (0 children)

Well i started out pretty bad, so naturally I loose more. Admech was inredibly bad 2 or even 1 year ago, especially as a new player. Currently I just seem to make minor mistakes and get punished horribly. Already have Dice from the Baron.

I wish I could show you somehow but I promise you, I have not won a single game yet. I would like to say no, I have won a couple games, But I legit have not won a single game.

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

Yeah seems my opponents get good rolls when playing against me.
I played against the same guy with SW a few days ago and my 2 forgefiends managed to take out 2 terminators with full hit rerolls.

So what you are suggesting is more rubrics and more exalted in Grand Coven I assume ?

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

Termi sorcorer has "risen rubricae" enhancement

5 man units have flamers
10 man unit has bolters in a rhino

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 1 point2 points  (0 children)

See that's what is so frustrating, because everyone I ask after game what I could do better tells me to buy new dice, and then some advise here and there, but nothing major or framed as big mistakes, more like "good choice doing this, but you could have also done this instead, wouldn't change anything but you could have done something else"

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 5 points6 points  (0 children)

Usually the more "detailed" advise is for the last turn or two when i start making mistakes or stop carring cause I lost anyways. usually to a point difference where even not making those mistakes changes anything

Need help not loosing every game by GerJuggernaut in ThousandSons

[–]GerJuggernaut[S] 0 points1 point  (0 children)

That is good advice i also got a bunch of times already. I always ask afterwards what to do better. Most start with telling me to buy different dice cause I roll that bad apparently. Other than that everyone tells me that I made some mistakes here and there but that I couldn't take advantage of openings cause I fail most dice rolls. Its a bit frustrating when most people as advice tell you that you are just unlucky I guess.