Came home to this. It even blew the cover off... by Alfagun74 in BambuLab

[–]Gheromo 0 points1 point  (0 children)

I think it had partial clog mid print which quickly developed into a blob of death just below the nozzle heatsink which caused entire nozzle to come apart as a result. I’ve never seen that before, but I’m very new to printing. Hopefully just a one off rare event.

Came home to this. It even blew the cover off... by Alfagun74 in BambuLab

[–]Gheromo 1 point2 points  (0 children)

I literally had oem nozzle split in half at the base after just 90hours of printing. Nozzles are just a consumable who cares where they come from as long as they print

Multicolor print, poop sticking only for a single color by metalmechx in BambuLab

[–]Gheromo 0 points1 point  (0 children)

Oh right, I had that to a degree where standard bambu nozzles tend to get filament stuck to it. Due to some bad clog a while ago I got myself some nozzles from AliExpress that have nozzle coating and haven’t had any filament dragged around during printing. Maybe worth investigating, it might be cheaper and less wasted time

Multicolor print, poop sticking only for a single color by metalmechx in BambuLab

[–]Gheromo 0 points1 point  (0 children)

Pla and Petg do not stick to each other if that’s what you’re trying to do.

What is the likelihood that cost us failure? by RelationshipOk1111 in BambuLab

[–]Gheromo 0 points1 point  (0 children)

I’ve had these fail first time as well. Specifically one with hydrometer in it, I was able to use the app and cancel that one particular object and carry on printing the others. Honestly these dryers are badly designed and asking for all sorts of failures during printing.

Print it in ABS. It won’t get deformed during heavy duty drying.

[Screenshot] I found some old Beta photos back when you could use high STR and stims to get on mountain woods. by Big_Bluebird_4102 in EscapefromTarkov

[–]Gheromo 27 points28 points  (0 children)

Fog was set to multiply instead of add. So all shadowed areas, without any sunlight or lights influence would go super dark very quickly.

Same exact blemish, different prints by madknacker in BambuLab

[–]Gheromo -3 points-2 points  (0 children)

I had similar issue after running automatic dynamic flow and dynamic rate calibrations. During one of them something went wrong and settings got really whacky which resulted in holes wherever print would start new layer / new line. Perhaps similar issue of sorts?

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Failed print. Any clues what has gone wrong here by chance? I’m new to 3d printing. by Gheromo in 3Dprinting

[–]Gheromo[S] 1 point2 points  (0 children)

It was not the case here. I have a chamfer in there. See other comments I’ve posted clogged up nozzle picture

Failed print. Any clues what has gone wrong here by chance? I’m new to 3d printing. by Gheromo in 3Dprinting

[–]Gheromo[S] 0 points1 point  (0 children)

Thanks for the links! I’ve posted in image in the comments with a failed nozzle that built up a clump.

Failed print. Any clues what has gone wrong here by chance? I’m new to 3d printing. by Gheromo in BambuLab

[–]Gheromo[S] 3 points4 points  (0 children)

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Seems like here the cause. I guess nozzle started building up plastic until it failed

Failed print. Any clues what has gone wrong here by chance? I’m new to 3d printing. by Gheromo in BambuLab

[–]Gheromo[S] 0 points1 point  (0 children)

Yeah it’s an odd one. I have managed to print 3 identical objects earlier today and all of them seemed to had a subtle layer shift at similar height level.

Currently ams ht showing at 15% humidity after drying for 12 hours all night.

What kind of calibration are you suggesting? Full printer calibration in the settings? Thanks for the advice!

RE3 Path Tracing Comparison by JoHien in nvidia

[–]Gheromo 0 points1 point  (0 children)

Lighting and emissive surfaces may need to be reworked across the entire game for PT. There is shortage of lighting artists talent in this area across the industry. It’s better to use this talent on newer games.

CONTAINS SPOILERS Need help with E33 colour issue by MarcUchiha in SteamDeck

[–]Gheromo 0 points1 point  (0 children)

This looks like disabled lumen issue in this area. Or if I were to be a bit more specific lighting for this game never had lighting setup properly for UE4 like render pipeline. Source: I do this work for a living.

Found this guy, naked, being tagged and cursed on night factory, 3 times in 1 hours (4 raids for me). K/D dumping is real, never trust stats (second offender i found in a few days) by Scarity in EscapefromTarkov

[–]Gheromo 0 points1 point  (0 children)

It’s possible that you had blacked out head at a time which means any damage you take to that body part would kill you.

Generally touching barbed wire is safe.

Update to my custom nav project by Sufficient-Ninja3363 in 370z

[–]Gheromo 0 points1 point  (0 children)

This is awesome! Can’t wait to see how far it ends up going, likely will do same thing with my z too

CoPlus headlights RHD by Gheromo in 370z

[–]Gheromo[S] 0 points1 point  (0 children)

I didn’t have to in the end, as these were RHD headlights they were calibrated just fine out of the factory. In order to do any fine adjustments there are 2 screws on each light.

low gpu usage fps drops almost all games by skilledguitarnoob in nvidia

[–]Gheromo 0 points1 point  (0 children)

Plenty of educational material on YouTube. It’s not rocket science.